PROFILE
fero buksanto
TROPHY ROAD
I
Highest: 25,971
WINS
RANKED
DIAMOND II
CURRENT
3,556
DIAMOND II
HIGHEST
4,336
CHAMPIONSHIP CHALLENGE
✕ Not qualified
LUNAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 152 h
3v3: 1,561 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 695 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 612 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 115 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 18 Best: DIAMOND II
- Trophy pushing 16 Average of their best 20: 825 trophies · 25,961 total trophies · 0 of 7 classes mastered
Current formNormal72% wins in 25 battles
-
3,606
Season 50 · in progress
Diamond II
fero buksanto’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked14 / 80
- Trophy pushing3 / 20
Ranked
18 × 80 % = 14.4 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
16 × 20 % = 3.2 pointsAverage of their best 20: 825 trophies · 25,961 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 881,330 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 64% |
| Ranked | Top 15% |
| Best ranked rank | Top 56% |
| Prestige | Top 52% |
| Fame | Top 38% |
| Experience | Top 58% |
| 3v3 victories | Top 63% |
| Showdown victories | Top 46% |
| Brawlers at power 11 | Top 20% |
| Collection | Top 58% |
| Best streak | Top 63% |
BRAWLERS
107 / 108 Collected
2 SHELLY
1,068
11
BULL
1,067
11
5 ROSA
1,010
11
1 EL PRIMO
1,000
11
COLT
328
11
2 BROCK
254
9
1 NITA
185
7
2 BARLEY
159
11
POCO
158
8
1 RICO
715
11
DYNAMIKE
447
11
JACKY
354
11
CARL
234
8
2 DARRYL
186
6
8-BIT
186
11
TICK
157
11
GUS
151
5
JESSIE
141
7
PENNY
88
6
3 PEARL
1,085
11
EDGAR
1,080
11
EMZ
1,014
11
GRIFF
1,009
11
MANDY
623
11
FRANK
340
11
ASH
309
8
3 NANI
302
11
1 SHADE
225
11
GALE
218
7
1 GROM
185
10
1 BERRY
162
11
1 BO
158
6
2 STU
107
9
4 BOLT
106
11
2 SAM
89
1
2 LARRY & LAWRIE
74
1
4 TRUNK
63
11
1 BEA
62
1
4 PIPER
60
5
2 HANK
53
9
BONNIE
45
1
3 ANGELO
32
1
BIBI
23
1
BELLE
12
1
1 COLETTE
10
1
LOLA
8
1
PAM
0
1
MAISIE
0
1
MEEPLE
0
1
1 LILY
1,142
11
5 DOUG
1,012
11
3 BUZZ
472
11
2 MELODIE
413
11
2 GIGI
373
11
2 TARA
320
11
BYRON
304
6
CLANCY
294
11
2 STARR NOVA
254
11
1 WENDY
237
11
FINX
217
11
MORTIS
216
11
4 GRAY
202
11
MOE
147
8
8 DAMIAN
146
11
7 R-T
80
1
2 FANG
52
1
2 LOU
22
11
2 SQUEAK
21
1
1 MINA
18
1
GLOWY
6
9
GENE
0
1
MR. P
0
1
MAX
0
1
SPROUT
0
1
RUFFS
0
1
EVE
0
1
JANET
0
1
OTIS
0
5
BUSTER
0
1
WILLOW
0
1
CHUCK
0
4
CHARLIE
0
1
MICO
0
1
JUJU
0
1
OLLIE
0
1
LUMI
0
1
JAE-YONG
0
1
ALLI
0
1
ZIGGY
0
2
NAJIA
0
1
COSMO
0
4
2 KIT
1,010
11
CHESTER
1,006
11
4 SPIKE
521
11
2 MEG
317
7
1 LEON
288
11
KENJI
265
11
11 SANDY
175
5
2 CORDELIUS
168
9
2 SURGE
152
11
1 DRACO
152
8
7 CROW
114
11
PIERCE
90
1
AMBER
0
4
NORI
0
3
KAZE
237
11
4 SIRIUS
176
11
Account value
What everything they own would cost in gems
≈ 147,469
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS107 owned
8103042142
32,534
-
Power levels186,360 power points · 386,985 coins
57,335
-
GADGETS68 owned
6,800
-
STAR POWERS69 owned
13,800
-
Hypercharges56 owned
28,000
-
GEARS12 owned
1,200
-
Buffies26 owned
7,800
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1162 missing
213,820
443,870
-
GADGETS146 missing
146,000
-
STAR POWERS145 missing
290,000
-
Hypercharges51 missing
255,000
-
GEARS647 missing
658,000
-
Buffies73 missing
146,000
73,000
-
Total
359,820
1,865,870
≈ 222,569
-
Brawlers to level 1163 missing
217,560
451,635
-
GADGETS148 missing
148,000
-
STAR POWERS147 missing
294,000
-
Hypercharges52 missing
260,000
-
GEARS653 missing
664,000
-
Buffies73 missing
146,000
73,000
-
Total
363,560
1,890,635
≈ 225,420
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Ron Biznis
#QYYPJRGJ2
Battles together20Wins together70%Their most played brawler
ClancyLast together7h 13m ago -
VortexSkLp
#RCR8VYCP
Battles together15Wins together67%Their most played brawler
FangLast together7h 13m ago -
𝕶𝖔𝖓𝖔𝖒𝖎𝖗
#YVCCL888
Battles together15Wins together67%Their most played brawler
MandyLast together7h 13m ago
Who they play with most: 25 battles in this period
-
Ron Biznis
#QYYPJRGJ2
Battles together20Wins together70%Their most played brawler
ClancyLast together7h 13m ago -
VortexSkLp
#RCR8VYCP
Battles together15Wins together67%Their most played brawler
FangLast together7h 13m ago -
𝕶𝖔𝖓𝖔𝖒𝖎𝖗
#YVCCL888
Battles together15Wins together67%Their most played brawler
MandyLast together7h 13m ago
Who they play with most: 25 battles in this period
-
Ron Biznis
#QYYPJRGJ2
Battles together20Wins together70%Their most played brawler
ClancyLast together7h 13m ago -
VortexSkLp
#RCR8VYCP
Battles together15Wins together67%Their most played brawler
FangLast together7h 13m ago -
𝕶𝖔𝖓𝖔𝖒𝖎𝖗
#YVCCL888
Battles together15Wins together67%Their most played brawler
MandyLast together7h 13m ago
Who they play with most in their last 25 battles
-
Ron Biznis
#QYYPJRGJ2
Battles together20Wins together70%Their most played brawler
ClancyLast together7h 13m ago -
VortexSkLp
#RCR8VYCP
Battles together15Wins together67%Their most played brawler
FangLast together7h 13m ago -
𝕶𝖔𝖓𝖔𝖒𝖎𝖗
#YVCCL888
Battles together15Wins together67%Their most played brawler
MandyLast together7h 13m ago
BATTLE LOG
- All brawlers
Pearl 6
Shelly 3
Rico 3
Starr Nova 3
Emz 2
Squeak 2
Nani 2
Lily 1
Griff 1
Mortis 1
Melodie 1
- All modes
Knockout 5v5 15
Solo Showdown 5
Duo Showdown 5
- All results
- Victory
- Defeat
- Draw
-
VS56s
5
LVL1
palosterba2.c
0
LVL1
VortexSkLp
STAR PLAYER
0
LVL1
fero buksanto
5
LVL1
Ron Biznis
0
LVL1
𝕶𝖔𝖓𝖔𝖒𝖎𝖗