PROFILE
ANG|cosmo💥
TROPHY ROAD
II
Highest: 34,926
WINS
RANKED
DIAMOND III
CURRENT
4,065
MYTHIC II
HIGHEST
5,033
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 248 h
3v3: 3,239 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 680 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 874 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 189 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 30 Best: MYTHIC II
- Trophy pushing 17 Average of their best 20: 825 trophies · 34,926 total trophies · 0 of 7 classes mastered
Current formOut of form35% wins in 23 battles
-
4,648
Season 50 · in progress
Mythic I
ANG|cosmo💥’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked28 / 91
- Trophy pushing2 / 9
Ranked
30 × 91 % = 27.3 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
17 × 9 % = 1.5 pointsAverage of their best 20: 825 trophies · 34,926 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 78% of their last 23 games are Ranked or tournaments, so it weighs 91 / 9.
Among the 935,011 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 48% |
| Ranked | Top 11% |
| Best ranked rank | Top 21% |
| Prestige | Top 58% |
| Fame | Top 70% |
| Experience | Top 44% |
| 3v3 victories | Top 39% |
| Showdown victories | Top 37% |
| Brawlers at power 11 | Top 41% |
| Collection | Top 50% |
| Best streak | Top 69% |
BRAWLERS
97 / 108 Collected
1 SHELLY
644
11
BULL
817
10
COLT
589
10
3 EL PRIMO
556
8
3 NITA
528
9
12 BROCK
501
9
3 POCO
421
11
1 ROSA
202
8
BARLEY
150
8
1 DYNAMIKE
1,004
11
4 JACKY
626
11
RICO
568
9
GUS
517
9
DARRYL
504
8
JESSIE
310
11
6 CARL
307
8
1 TICK
253
9
PENNY
215
11
1 8-BIT
188
11
1 EDGAR
1,024
11
10 BIBI
1,021
11
STU
616
9
3 PIPER
584
11
2 GRIFF
565
11
1 GALE
530
11
1 NANI
511
9
1 BEA
470
9
EMZ
404
10
1 MANDY
369
10
5 GROM
328
8
1 BO
324
11
5 MEEPLE
319
9
1 LARRY & LAWRIE
311
9
6 COLETTE
250
9
ASH
239
8
1 FRANK
233
9
SHADE
215
9
BELLE
208
10
6 MAISIE
90
11
7 BERRY
86
9
TRUNK
74
8
3 PEARL
30
7
1 HANK
19
1
1 ANGELO
10
1
PAM
0
7
LOLA
0
1
BONNIE
0
6
SAM
0
1
BOLT
0
6
1 DOUG
1,019
10
1 BUZZ
1,009
11
6 FANG
1,007
11
3 MORTIS
1,002
11
2 GRAY
691
10
1 MICO
616
11
OTIS
578
11
12 STARR NOVA
544
10
5 MAX
510
9
2 SQUEAK
482
10
JAE-YONG
471
9
TARA
462
9
2 MINA
402
9
LILY
381
8
1 RUFFS
356
8
BYRON
329
11
1 FINX
325
8
GLOWY
310
9
11 DAMIAN
176
9
10 ALLI
159
9
5 WENDY
110
10
3 SPROUT
34
8
GENE
0
1
LOU
0
4
EVE
0
2
WILLOW
0
7
CHUCK
0
1
MELODIE
0
6
CLANCY
0
8
MOE
0
2
GIGI
0
1
NAJIA
0
1
1 CORDELIUS
1,004
11
6 LEON
1,000
11
1 SURGE
851
11
2 SPIKE
727
11
3 CHESTER
612
8
2 PIERCE
540
11
1 CROW
413
10
SANDY
341
9
3 KENJI
337
11
2 NORI
75
9
AMBER
10
9
1 MEG
10
1
KIT
0
1
DRACO
0
1
2 KAZE
293
9
1 SIRIUS
10
3
Account value
What everything they own would cost in gems
≈ 137,549
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS97 owned
8103032142
29,044
-
Power levels172,510 power points · 364,540 coins
53,705
-
GADGETS112 owned
11,200
-
STAR POWERS81 owned
16,200
-
Hypercharges40 owned
20,000
-
GEARS8 owned
800
-
Buffies22 owned
6,600
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1171 missing
190,270
388,665
-
GADGETS82 missing
82,000
-
STAR POWERS113 missing
226,000
-
Hypercharges57 missing
285,000
-
GEARS591 missing
602,000
-
Buffies74 missing
148,000
74,000
-
Total
338,270
1,657,665
≈ 199,594
-
Brawlers to level 1182 missing
231,410
474,080
-
GADGETS104 missing
104,000
-
STAR POWERS135 missing
270,000
-
Hypercharges68 missing
340,000
-
GEARS657 missing
668,000
-
Buffies77 missing
154,000
77,000
-
Total
385,410
1,933,080
≈ 231,849
What money can’t buy
Progress
ExampleStatistics
Last 23 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 5 | 80% | 40% | |
| 18 | 22% | 0% |
Teammates
Who they play with most: 23 battles in this period
-
♡▪︎•𝑫ҽṧĺᵍᶯҽ𝖗•
#2RJY0VCV99
Battles together23Wins together35%Their most played brawler
MandyLast together25m 18s ago -
KTX
#2CL8GRY0QQ
Battles together5Wins together80%Their most played brawler
SpikeLast together25m 18s ago -
BigSwigggg
#80GCRY0J
Battles together3Wins together33%Their most played brawler
MaxLast together1h 9m ago
Who they play with most: 23 battles in this period
-
♡▪︎•𝑫ҽṧĺᵍᶯҽ𝖗•
#2RJY0VCV99
Battles together23Wins together35%Their most played brawler
MandyLast together25m 18s ago -
KTX
#2CL8GRY0QQ
Battles together5Wins together80%Their most played brawler
SpikeLast together25m 18s ago -
BigSwigggg
#80GCRY0J
Battles together3Wins together33%Their most played brawler
MaxLast together1h 9m ago
Who they play with most: 23 battles in this period
-
♡▪︎•𝑫ҽṧĺᵍᶯҽ𝖗•
#2RJY0VCV99
Battles together23Wins together35%Their most played brawler
MandyLast together25m 18s ago -
KTX
#2CL8GRY0QQ
Battles together5Wins together80%Their most played brawler
SpikeLast together25m 18s ago -
BigSwigggg
#80GCRY0J
Battles together3Wins together33%Their most played brawler
MaxLast together1h 9m ago
Who they play with most in their last 23 battles
-
♡▪︎•𝑫ҽṧĺᵍᶯҽ𝖗•
#2RJY0VCV99
Battles together23Wins together35%Their most played brawler
MandyLast together25m 18s ago -
KTX
#2CL8GRY0QQ
Battles together5Wins together80%Their most played brawler
SpikeLast together25m 18s ago -
BigSwigggg
#80GCRY0J
Battles together3Wins together33%Their most played brawler
MaxLast together1h 9m ago
BATTLE LOG
- All brawlers
Gray 4
Bibi 3
Bull 3
Gale 3
Shelly 2
Surge 1
Byron 1
Piper 1
Fang 1
Leon 1
Pierce 1
Jacky 1
Mortis 1
- All match types
Ranked 18
Trophies 5
- All modes
Knockout 8
Gem Grab 8
Brawl Ball 5
Bounty 1
Hot Zone 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 14s
-
VS1m 14s
-
VS1m 25s
-
VS44s
-
VS1m 5s
-
RANKED
VS1m 52s
-
RANKED
VS2m 34s
-
RANKED
VS1m 42s
-
RANKED
VS1m 31s
-
RANKED
VS1m 8s
-
RANKED
VS2m 40s
-
RANKED
VS1m 49s
-
RANKED
VS2m 47s
-
RANKED
VS2m 3s
-
RANKED
VS1m 20s
-
RANKED
VS1m 24s
-
RANKED
VS1m 29s
-
RANKED
VS1m 34s
-
RANKED
VS1m 40s
-
RANKED
VS2m 24s
-
RANKED
VS1m 38s
-
RANKED
VS1m 31s
-
RANKED
VS1m 40s