PROFILE
•iLaS•
TROPHY ROAD
III
Highest: 96,311
WINS
RANKED
DIAMOND I
CURRENT
3,021
LEGENDARY II
HIGHEST
7,250
CHAMPIONSHIP CHALLENGE
✕ Not qualified
METEORIC FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.7 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 624 h
3v3: 10,097 wins ÷ 64.7% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,130 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 953 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.7 % | 3,486,344 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,486,344 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,177,326 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 744,774 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,785,442 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 483 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 53 Best: LEGENDARY II
- Trophy pushing 53 Average of their best 20: 1,914 trophies · 96,311 total trophies · 3 of 7 classes mastered
Current formNormal76% wins in 25 battles
-
3,021
Season 50 · in progress
Diamond I
•iLaS•’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked43 / 80
- Trophy pushing11 / 20
Ranked
53 × 80 % = 42.4 pointsBest: LEGENDARY II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
53 × 20 % = 10.6 pointsAverage of their best 20: 1,914 trophies · 96,311 total trophies · 3 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 926,429 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 3.8% |
| Ranked | Top 21% |
| Best ranked rank | Top 3.3% |
| Prestige | Top 2.8% |
| Fame | Top 7.2% |
| Experience | Top 14% |
| 3v3 victories | Top 9.3% |
| Showdown victories | Top 24% |
| Brawlers at power 11 | Top 15% |
| Collection | Top 15% |
| Best streak | Top 1.6% |
BRAWLERS
108 / 108 Collected
2 SHELLY
1,013
10
56 POCO
2,010
11
3 BROCK
1,434
11
1 EL PRIMO
1,343
11
6 COLT
1,263
11
3 NITA
1,202
11
BULL
1,143
11
16 BARLEY
1,003
8
1 ROSA
1,003
9
2 RICO
1,304
11
3 DARRYL
1,100
11
DYNAMIKE
1,084
11
CARL
1,077
11
JESSIE
1,044
11
2 TICK
1,014
11
1 GUS
1,013
11
1 8-BIT
417
9
1 PENNY
314
9
JACKY
251
5
1 EMZ
2,052
11
GRIFF
2,016
11
EDGAR
2,000
11
5 MEEPLE
1,509
11
FRANK
1,414
11
2 BELLE
1,121
11
9 BERRY
1,116
11
1 COLETTE
1,114
11
BO
1,095
11
4 NANI
1,060
11
MANDY
1,058
11
BONNIE
1,036
11
17 HANK
1,017
11
51 MAISIE
1,014
9
2 ANGELO
1,012
11
13 BIBI
1,008
10
4 GALE
1,006
9
STU
1,006
11
1 SHADE
1,003
10
8 BEA
1,002
10
2 PIPER
422
9
SAM
255
1
2 LARRY & LAWRIE
254
6
1 GROM
250
4
ASH
224
5
3 PAM
153
1
TRUNK
145
4
9 BOLT
131
1
9 LOLA
125
1
10 PEARL
124
1
LOU
2,016
11
3 MAX
2,010
11
17 STARR NOVA
2,008
11
LILY
1,474
11
1 FANG
1,419
11
2 MORTIS
1,215
11
1 BYRON
1,161
11
MICO
1,152
11
3 BUZZ
1,135
11
MELODIE
1,069
11
1 ALLI
1,020
11
3 WILLOW
1,017
11
5 GENE
1,012
9
10 OTIS
1,011
11
3 BUSTER
1,004
9
1 CHARLIE
1,004
9
TARA
1,003
11
1 RUFFS
1,001
9
1 JANET
772
9
GIGI
603
8
1 SQUEAK
265
2
1 EVE
261
4
3 LUMI
261
5
1 GRAY
253
4
1 MR. P
252
5
DOUG
251
3
3 R-T
203
3
ZIGGY
201
1
1 JAE-YONG
170
3
MINA
154
3
6 GLOWY
148
1
6 FINX
145
1
9 JUJU
125
1
DAMIAN
122
1
10 OLLIE
121
4
2 CLANCY
120
1
1 CHUCK
114
1
8 NAJIA
113
1
8 MOE
112
1
1 SPROUT
111
1
5 COSMO
81
1
2 WENDY
21
1
VINCE
0
1
4 NORI
2,122
11
1 MEG
2,036
11
33 SURGE
2,011
11
50 CORDELIUS
2,011
11
1 LEON
2,010
11
4 AMBER
2,003
11
3 KIT
2,001
11
CROW
2,000
11
6 SPIKE
1,017
9
1 KENJI
1,010
9
CHESTER
168
1
SANDY
141
1
3 DRACO
112
1
2 PIERCE
111
1
1 SIRIUS
2,070
11
6 KAZE
1,004
9
Account value
What everything they own would cost in gems
≈ 216,233
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels223,150 power points · 465,345 coins
68,850
-
GADGETS136 owned
13,600
-
STAR POWERS134 owned
26,800
-
Hypercharges97 owned
48,500
-
GEARS64 owned
6,400
-
Buffies64 owned
19,200
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1157 missing
180,770
373,275
-
GADGETS80 missing
80,000
-
STAR POWERS82 missing
164,000
-
Hypercharges11 missing
55,000
-
GEARS601 missing
612,000
-
Buffies35 missing
70,000
35,000
-
Total
250,770
1,319,275
≈ 157,005
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
✮𝕊𝕚𝕣𝕖𝕩✮
#P89URJLGR
Battles together15Wins together87%Their most played brawler
BibiLast together9h 1m ago -
TIGRO
#JPJVULY0
Battles together2Wins together100%Their most played brawler
KitLast together9h 7m ago
Who they play with most: 25 battles in this period
-
✮𝕊𝕚𝕣𝕖𝕩✮
#P89URJLGR
Battles together15Wins together87%Their most played brawler
BibiLast together9h 1m ago -
TIGRO
#JPJVULY0
Battles together2Wins together100%Their most played brawler
KitLast together9h 7m ago
Who they play with most: 25 battles in this period
-
✮𝕊𝕚𝕣𝕖𝕩✮
#P89URJLGR
Battles together15Wins together87%Their most played brawler
BibiLast together9h 1m ago -
TIGRO
#JPJVULY0
Battles together2Wins together100%Their most played brawler
KitLast together9h 7m ago
Who they play with most in their last 25 battles
-
✮𝕊𝕚𝕣𝕖𝕩✮
#P89URJLGR
Battles together15Wins together87%Their most played brawler
BibiLast together9h 1m ago -
TIGRO
#JPJVULY0
Battles together2Wins together100%Their most played brawler
KitLast together9h 7m ago
BATTLE LOG
- All brawlers
Max 16
Colt 4
Frank 4
Meeple 1
- All modes
Knockout 16
Brawl Ball 7
Mega Duo Showdown 2
- All results
- Victory
- Defeat
- Draw
-
VS1m 57s
-
VS48s
-
VS39s
-
VS1m 17s
-
VS1m 39s
-
VS2m 9s
-
VS43s
-
1206
LVL11
•iLaS•
1742
LVL11
✮𝕊𝕚𝕣𝕖𝕩✮
-
1509
LVL11
•iLaS•
1742
LVL11
✮𝕊𝕚𝕣𝕖𝕩✮
-
VS1m
-
VS1m 45s
-
VS1m 27s
-
VS1m 39s
-
VS48s
-
VS1m 49s
-
VS44s
-
VS1m 15s
-
VS1m 36s
-
VS2m 38s
-
VS1m 50s
-
VS1m 50s
-
VS2m 25s
-
VS1m 49s
-
VS2m 11s