PROFILE
𝓭𝓮𝓿𝓪
TROPHY ROAD
II
Highest: 11,974
WINS
RANKED
GOLD I
CURRENT
1,859
DIAMOND III
HIGHEST
4,133
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 71 h
3v3: 1,165 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 17 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 227 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 55 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 18 Best: DIAMOND III
- Trophy pushing 9 Average of their best 20: 496 trophies · 11,974 total trophies · 0 of 7 classes mastered
Current formIn form84% wins in 25 battles
-
1,918
Season 50 · in progress
Gold I
𝓭𝓮𝓿𝓪’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked14 / 80
- Trophy pushing2 / 20
Ranked
18 × 80 % = 14.4 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
9 × 20 % = 1.8 pointsAverage of their best 20: 496 trophies · 11,974 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 926,076 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 84% |
| Ranked | Top 41% |
| Best ranked rank | Top 45% |
| Prestige | Top 83% |
| Fame | Top 71% |
| Experience | Top 83% |
| 3v3 victories | Top 69% |
| Showdown victories | Top 89% |
| Brawlers at power 11 | Top 60% |
| Collection | Top 67% |
| Best streak | Top 29% |
BRAWLERS
82 / 108 Collected
SHELLY
412
11
ROSA
286
6
8 BARLEY
186
1
2 NITA
147
4
COLT
95
4
5 POCO
65
1
BULL
16
2
EL PRIMO
8
2
BROCK
0
4
1 JESSIE
855
11
5 JACKY
554
11
4 RICO
463
11
2 GUS
354
11
PENNY
214
9
2 DYNAMIKE
21
1
DARRYL
0
1
TICK
0
1
CARL
0
1
8-BIT
0
1
5 COLETTE
693
11
2 EDGAR
425
11
6 MANDY
405
11
5 BIBI
403
9
12 BERRY
185
1
2 PIPER
160
9
10 LARRY & LAWRIE
145
1
9 EMZ
142
1
7 BONNIE
128
1
6 TRUNK
78
11
5 MAISIE
64
1
4 SHADE
38
1
2 ANGELO
21
1
1 BEA
10
1
BO
0
1
PAM
0
1
FRANK
0
8
GALE
0
1
NANI
0
1
STU
0
1
BELLE
0
1
GROM
0
1
GRIFF
0
1
ASH
0
1
LOLA
0
1
SAM
0
1
HANK
0
1
PEARL
0
1
MEEPLE
0
1
BOLT
0
1
1 LUMI
1,056
11
9 JANET
504
11
14 CHARLIE
193
9
9 MELODIE
166
1
6 FINX
63
1
3 JAE-YONG
33
1
4 MR. P
31
1
OTIS
24
4
2 R-T
21
1
1 BYRON
10
1
1 NAJIA
10
1
TARA
0
1
GENE
0
1
MAX
0
1
SPROUT
0
1
LOU
0
7
SQUEAK
0
1
GRAY
0
1
DOUG
0
1
JUJU
0
1
OLLIE
0
1
MINA
0
1
GIGI
0
1
COSMO
0
1
VINCE
0
1
1 CHESTER
1,002
11
1 LEON
642
11
4 SANDY
563
11
6 NORI
422
11
4 AMBER
273
11
11 SPIKE
198
9
SURGE
0
3
12 SIRIUS
190
9
Account value
What everything they own would cost in gems
≈ 84,491
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS82 owned
810302571
20,709
-
Power levels70,480 power points · 146,835 coins
21,732
-
GADGETS49 owned
4,900
-
STAR POWERS40 owned
8,000
-
Hypercharges38 owned
19,000
-
GEARS37 owned
3,850
-
Buffies21 owned
6,300
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1166 missing
236,200
489,895
-
GADGETS115 missing
115,000
-
STAR POWERS124 missing
248,000
-
Hypercharges44 missing
220,000
-
GEARS470 missing
478,000
-
Buffies66 missing
132,000
66,000
-
Total
368,200
1,616,895
≈ 198,510
-
Brawlers to level 1192 missing
333,440
691,785
-
GADGETS167 missing
167,000
-
STAR POWERS176 missing
352,000
-
Hypercharges70 missing
350,000
-
GEARS628 missing
637,500
-
Buffies78 missing
156,000
78,000
-
Total
489,440
2,276,285
≈ 276,573
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 17 | 94% | 0% | |
| 2 | 50% | 50% | |
| 6 | 67% | — |
Teammates
No teammate played with them more than once in this period.
Who they play with most: 25 battles in this period
-
chabe
#2L009G2RLV
Battles together2Wins together100%Their most played brawler
KazeLast together6d 18h ago
Who they play with most: 25 battles in this period
-
chabe
#2L009G2RLV
Battles together2Wins together100%Their most played brawler
KazeLast together6d 18h ago
Who they play with most in their last 25 battles
-
chabe
#2L009G2RLV
Battles together2Wins together100%Their most played brawler
KazeLast together6d 18h ago
BATTLE LOG
- All brawlers
Janet 5
Gus 4
Shelly 3
Edgar 2
Mandy 2
R-T 2
Jessie 2
Lumi 1
Colette 1
Leon 1
Nori 1
Sandy 1
- All match types
Trophies 17
Challenges 6
Ranked 2
- All modes
Mega Duo Showdown 10
Trio Showdown 8
Brawl Ball 3
Brawl Ball 5v5 2
Gem Grab 1
Knockout 1
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS3m 15s
-
RANKED
VS1m 15s
-
SPECIAL CHALLENGE
302
LVL11
𝓭𝓮𝓿𝓪
303
LVL11
Mjmmumenthey
-
SPECIAL CHALLENGE
302
LVL11
servin_aces
301
LVL11
𝓭𝓮𝓿𝓪
-
SPECIAL CHALLENGE
201
LVL11
𝓭𝓮𝓿𝓪
202
LVL11
Tumarido
-
SPECIAL CHALLENGE
100
LVL11
Mr Shivi
101
LVL11
𝓭𝓮𝓿𝓪
-
SPECIAL CHALLENGE
100
LVL11
𝓭𝓮𝓿𝓪
100
LVL11
Milka
-
SPECIAL CHALLENGE
0
LVL11
𝓭𝓮𝓿𝓪
0
LVL11
Jesus is Lord
-
VS1m 50s
-
VS1m 13s
-
812
LVL11
daniel19292
343
LVL11
𝓭𝓮𝓿𝓪
-
402
LVL11
𝓭𝓮𝓿𝓪
640
LVL10
@offlinebrawl
-
840
LVL11
𝓭𝓮𝓿𝓪
275
LVL9
chabe
-
839
LVL11
𝓭𝓮𝓿𝓪
273
LVL9
chabe