PROFILE
TJUZRR 🇨🇿
TROPHY ROAD
III
Highest: 87,276
WINS
RANKED
MYTHIC II
CURRENT
5,223
LEGENDARY I
HIGHEST
6,072
CHAMPIONSHIP CHALLENGE
✕ Not qualified
ALIEN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 1,098 h
3v3: 17,228 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,122 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 3,360 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 848 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 51 Best: LEGENDARY I
- Trophy pushing 33 Average of their best 20: 1,296 trophies · 87,276 total trophies · 0 of 7 classes mastered
Current formNormal60% wins in 25 battles
-
5,486
Season 50 · in progress
Mythic II
TJUZRR 🇨🇿’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked41 / 80
- Trophy pushing7 / 20
Ranked
51 × 80 % = 40.8 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
33 × 20 % = 6.6 pointsAverage of their best 20: 1,296 trophies · 87,276 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 919,463 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 5.7% |
| Ranked | Top 3.5% |
| Best ranked rank | Top 8.0% |
| Prestige | Top 7.4% |
| Fame | Top 1.7% |
| Experience | Top 2.8% |
| 3v3 victories | Top 2.9% |
| Showdown victories | Top 4.2% |
| Brawlers at power 11 | Top 0.79% |
| Collection | Top 1.1% |
| Best streak | Top 22% |
BRAWLERS
108 / 108 Collected
1 SHELLY
1,379
11
POCO
1,103
11
3 ROSA
1,010
11
1 NITA
1,008
11
2 EL PRIMO
1,007
11
1 BROCK
1,004
11
BULL
1,000
11
3 COLT
790
11
BARLEY
563
11
DYNAMIKE
1,125
11
3 JACKY
1,076
11
3 8-BIT
1,027
11
1 GUS
1,015
11
2 PENNY
1,008
11
5 CARL
1,008
11
2 JESSIE
1,005
11
TICK
1,000
11
DARRYL
672
11
RICO
634
11
BEA
2,000
11
BIBI
1,277
11
2 STU
1,266
11
GALE
1,215
11
1 EMZ
1,148
11
4 EDGAR
1,147
11
BO
1,079
11
PIPER
1,075
11
GRIFF
1,069
11
BERRY
1,037
11
FRANK
1,019
11
1 NANI
1,018
11
3 PAM
1,011
11
COLETTE
1,003
11
4 HANK
1,000
11
GROM
834
11
SHADE
807
11
BELLE
781
11
PEARL
569
11
2 ANGELO
519
11
MEEPLE
519
11
MANDY
506
11
TRUNK
461
11
LARRY & LAWRIE
460
11
ASH
446
11
LOLA
427
11
1 SAM
374
11
BONNIE
312
11
1 MAISIE
312
11
12 BOLT
188
11
DAMIAN
2,164
11
DOUG
1,148
11
1 BUZZ
1,117
11
ALLI
1,095
11
TARA
1,082
11
MORTIS
1,065
11
FANG
1,062
11
LOU
1,043
11
LILY
1,030
11
MICO
1,029
11
8 BYRON
1,026
11
3 MAX
1,024
11
5 JAE-YONG
1,023
11
1 OTIS
1,010
11
1 SPROUT
746
11
RUFFS
734
11
WILLOW
723
11
CHARLIE
722
11
SQUEAK
718
11
MR. P
683
11
3 LUMI
604
11
1 GENE
584
11
5 STARR NOVA
556
11
EVE
542
11
1 GRAY
523
11
2 WENDY
512
11
OLLIE
496
11
BUSTER
486
11
NAJIA
486
11
6 VINCE
472
11
1 JANET
460
11
MOE
448
11
R-T
423
11
ZIGGY
417
11
MELODIE
413
11
9 JUJU
373
11
1 CHUCK
362
11
1 FINX
336
11
CLANCY
319
11
5 GIGI
319
11
MINA
300
11
COSMO
271
11
2 GLOWY
227
11
KIT
1,469
11
4 CROW
1,410
11
SURGE
1,095
11
LEON
1,082
11
SANDY
1,033
11
3 SPIKE
1,010
11
1 AMBER
1,001
11
3 CORDELIUS
777
11
1 MEG
661
11
PIERCE
619
11
KENJI
614
11
CHESTER
556
11
2 NORI
512
11
1 DRACO
294
11
4 KAZE
1,016
11
1 SIRIUS
641
11
Account value
What everything they own would cost in gems
≈ 327,187
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels403,920 power points · 838,620 coins
124,254
-
GADGETS216 owned
21,600
-
STAR POWERS216 owned
43,200
-
Hypercharges108 owned
54,000
-
GEARS214 owned
22,150
-
Buffies97 owned
29,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 11All done!
-
GADGETSAll done!
-
STAR POWERSAll done!
-
HyperchargesAll done!
-
GEARS451 missing
454,500
-
Buffies2 missing
4,000
2,000
-
Total
4,000
456,500
≈ 46,050
What money can’t buy
Skins seen
9
22
42
11
5
2
1
2
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
No teammate played with them more than once in this period.
Who they play with most: 25 battles in this period
-
KissmeRobik :)
#88Q28P2CY
Battles together24Wins together58%Their most played brawler
SurgeLast together1d ago -
Matrixre1988
#QQ9JQ0822
Battles together24Wins together58%Their most played brawler
WillowLast together1d ago
Who they play with most: 25 battles in this period
-
KissmeRobik :)
#88Q28P2CY
Battles together24Wins together58%Their most played brawler
SurgeLast together1d ago -
Matrixre1988
#QQ9JQ0822
Battles together24Wins together58%Their most played brawler
WillowLast together1d ago
Who they play with most in their last 25 battles
-
KissmeRobik :)
#88Q28P2CY
Battles together24Wins together58%Their most played brawler
SurgeLast together1d ago -
Matrixre1988
#QQ9JQ0822
Battles together24Wins together58%Their most played brawler
WillowLast together1d ago
BATTLE LOG
- All brawlers
Poco 6
Berry 4
Squeak 3
Surge 3
Kit 2
Nori 2
Finx 1
Pierce 1
Mortis 1
Max 1
Byron 1
- All modes
Bounty 11
Knockout 8
Brawl Ball 5
Duo Showdown 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 41s
-
VS1m 29s
-
VS1m 21s
-
VS2m
-
VS2m
-
VS2m
-
VS1m 31s
-
VS1m 5s
-
VS55s
-
VS58s
-
VS1m 33s
-
VS2m 28s
-
VS1m 31s
-
VS2m 11s
-
VS1m 30s
-
VS3m 5s
-
VS52s
-
VS1m 59s
-
VS1m 25s
-
VS2m 7s
-
VS50s
-
VS50s
-
VS1m 3s
-
VS1m 12s






































