PROFILE
Bquack
TROPHY ROAD
III
Highest: 69,066
WINS
RANKED
MYTHIC I
CURRENT
4,971
LEGENDARY II
HIGHEST
8,060
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 1,027 h
3v3: 15,192 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 3,713 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 664 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 791 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 57 Best: LEGENDARY II
- Trophy pushing 30 Average of their best 20: 1,189 trophies · 69,050 total trophies · 0 of 7 classes mastered
Current formNormal52% wins in 25 battles
-
5,068
Season 50 · in progress
Mythic II
Bquack’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked54 / 95
- Trophy pushing1 / 5
Ranked
57 × 95 % = 54.2 pointsBest: LEGENDARY II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
30 × 5 % = 1.5 pointsAverage of their best 20: 1,189 trophies · 69,050 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 100% of their last 25 games are Ranked or tournaments, so it weighs 95 / 5.
Among the 915,904 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 13% |
| Ranked | Top 4.6% |
| Best ranked rank | Top 3.5% |
| Prestige | Top 17% |
| Fame | Top 9.8% |
| Experience | Top 5.0% |
| 3v3 victories | Top 4.2% |
| Showdown victories | Top 4.6% |
| Brawlers at power 11 | Top 13% |
| Collection | Top 12% |
| Best streak | Top 20% |
BRAWLERS
108 / 108 Collected
3 SHELLY
1,000
11
BROCK
2,000
11
BULL
1,127
11
COLT
1,078
11
EL PRIMO
1,057
11
2 NITA
1,000
11
1 POCO
581
11
1 ROSA
541
8
BARLEY
304
7
1 RICO
1,074
11
1 DYNAMIKE
933
11
1 8-BIT
885
11
1 JACKY
846
11
1 GUS
806
11
TICK
691
9
1 DARRYL
631
9
1 JESSIE
533
8
1 CARL
434
8
1 PENNY
337
7
EDGAR
1,210
11
HANK
1,057
11
STU
1,036
11
2 PIPER
1,016
11
1 GRIFF
1,015
11
GROM
1,005
11
BIBI
1,000
11
MANDY
1,000
11
ASH
857
11
BONNIE
741
11
LARRY & LAWRIE
674
9
1 SAM
647
11
TRUNK
628
11
COLETTE
610
11
1 GALE
590
9
2 BERRY
552
9
ANGELO
478
9
4 SHADE
478
11
1 BO
442
8
1 PEARL
408
7
EMZ
392
10
1 BEA
336
7
MAISIE
311
8
1 FRANK
244
6
1 NANI
231
1
1 BELLE
227
6
3 LOLA
183
1
2 PAM
175
4
BOLT
153
1
2 MEEPLE
150
1
BUZZ
2,000
11
2 GLOWY
1,020
11
3 CLANCY
1,012
11
1 CHUCK
1,010
11
1 LILY
1,010
10
5 TARA
1,008
11
MORTIS
1,006
11
1 MICO
1,006
8
DOUG
1,005
11
FANG
1,000
11
RUFFS
852
11
SQUEAK
814
11
BYRON
774
11
1 GRAY
728
10
1 LUMI
671
11
GENE
632
11
2 BUSTER
526
9
2 SPROUT
479
11
MOE
461
9
1 MAX
434
11
1 JANET
343
8
1 CHARLIE
338
7
1 FINX
328
7
6 ALLI
320
8
1 MELODIE
306
6
1 LOU
249
5
2 OTIS
247
4
1 R-T
212
1
STARR NOVA
195
1
7 OLLIE
189
4
11 DAMIAN
173
4
2 JUJU
170
2
1 JAE-YONG
164
5
4 MR. P
163
6
EVE
157
6
1 WILLOW
151
6
MINA
149
7
8 GIGI
118
1
4 COSMO
52
11
ZIGGY
34
1
3 WENDY
33
2
3 NAJIA
24
1
VINCE
0
1
CHESTER
1,064
11
CROW
1,040
11
DRACO
1,028
11
2 KENJI
1,026
11
SURGE
1,024
11
1 CORDELIUS
1,008
11
1 KIT
1,005
10
PIERCE
1,002
11
SPIKE
899
11
1 MEG
794
11
NORI
767
11
LEON
687
11
1 AMBER
636
9
1 SANDY
104
1
SIRIUS
1,007
11
KAZE
692
11
Account value
What everything they own would cost in gems
≈ 226,931
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels240,770 power points · 501,205 coins
74,198
-
GADGETS165 owned
16,500
-
STAR POWERS135 owned
27,000
-
Hypercharges94 owned
47,000
-
GEARS58 owned
5,950
-
Buffies78 owned
23,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1153 missing
163,150
337,415
-
GADGETS51 missing
51,000
-
STAR POWERS81 missing
162,000
-
Hypercharges14 missing
70,000
-
GEARS607 missing
616,500
-
Buffies21 missing
42,000
21,000
-
Total
205,150
1,257,915
≈ 146,307
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Nick
#2L908GV29J
Battles together4Wins together100%Their most played brawler
NoriLast together3h 59m ago -
kerim
#2G90L80RPR
Battles together4Wins together100%Their most played brawler
TickLast together3h 59m ago -
THE ALPHA SIGMA
#2RU8VJGUCL
Battles together3Wins together33%Their most played brawler
SurgeLast together2h 33m ago
Who they play with most: 25 battles in this period
-
Nick
#2L908GV29J
Battles together4Wins together100%Their most played brawler
NoriLast together3h 59m ago -
kerim
#2G90L80RPR
Battles together4Wins together100%Their most played brawler
TickLast together3h 59m ago -
THE ALPHA SIGMA
#2RU8VJGUCL
Battles together3Wins together33%Their most played brawler
SurgeLast together2h 33m ago
Who they play with most: 25 battles in this period
-
Nick
#2L908GV29J
Battles together4Wins together100%Their most played brawler
NoriLast together3h 59m ago -
kerim
#2G90L80RPR
Battles together4Wins together100%Their most played brawler
TickLast together3h 59m ago -
THE ALPHA SIGMA
#2RU8VJGUCL
Battles together3Wins together33%Their most played brawler
SurgeLast together2h 33m ago
Who they play with most in their last 25 battles
-
Nick
#2L908GV29J
Battles together4Wins together100%Their most played brawler
NoriLast together3h 59m ago -
kerim
#2G90L80RPR
Battles together4Wins together100%Their most played brawler
TickLast together3h 59m ago -
THE ALPHA SIGMA
#2RU8VJGUCL
Battles together3Wins together33%Their most played brawler
SurgeLast together2h 33m ago
BATTLE LOG
- All brawlers
Rico 6
Griff 6
Mandy 3
Chester 2
Bull 2
Max 2
Ruffs 2
Colt 2
- All modes
Heist 8
Brawl Ball 5
Knockout 5
Gem Grab 4
Hot Zone 3
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS1m 31s
-
RANKED
VS1m 55s
-
RANKED
VS1m 50s
-
RANKED
VS2m 21s
-
RANKED
VS2m 22s
-
RANKED
VS2m 28s
-
RANKED
VS2m 30s
-
RANKED
VS2m 8s
-
RANKED
VS1m 35s
-
RANKED
VS2m 32s
-
RANKED
VS2m 37s
-
RANKED
VS46s
-
RANKED
VS1m 14s
-
RANKED
VS1m 34s
-
RANKED
VS1m 25s
-
RANKED
VS1m 2s
-
RANKED
VS1m 50s
- RANKED
-
RANKED
VS1m 31s
-
RANKED
VS1m 7s
-
RANKED
VS1m 10s
-
RANKED
VS2m 14s
-
RANKED
VS1m 22s
-
RANKED
VS1m 17s
-
RANKED
VS2m 24s