PROFILE
RimRepatriation
TROPHY ROAD
II
Highest: 17,470
WINS
RANKED
GOLD II
CURRENT
2,031
DIAMOND II
HIGHEST
3,524
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 103 h
3v3: 1,615 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 234 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 176 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 79 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 16 Best: DIAMOND II
- Trophy pushing 13 Average of their best 20: 702 trophies · 17,470 total trophies · 0 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
2,068
Season 50 · in progress
Gold II
RimRepatriation’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked12 / 80
- Trophy pushing3 / 20
Ranked
16 × 80 % = 12.8 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
13 × 20 % = 2.6 pointsAverage of their best 20: 702 trophies · 17,470 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 930,382 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 76% |
| Ranked | Top 36% |
| Best ranked rank | Top 55% |
| Prestige | Top 69% |
| Fame | Top 71% |
| Experience | Top 72% |
| 3v3 victories | Top 61% |
| Showdown victories | Top 81% |
| Brawlers at power 11 | Top 67% |
| Collection | Top 69% |
| Best streak | Top 16% |
BRAWLERS
80 / 108 Collected
1 SHELLY
22
6
NITA
773
11
BARLEY
551
11
3 BROCK
472
9
1 POCO
240
6
EL PRIMO
233
7
1 COLT
145
7
2 BULL
73
6
ROSA
47
7
1 PENNY
369
10
3 TICK
259
8
14 8-BIT
215
4
DARRYL
188
6
1 DYNAMIKE
187
4
2 RICO
86
6
2 JESSIE
79
7
6 GUS
72
5
CARL
54
5
JACKY
0
4
NANI
1,106
11
EDGAR
773
11
1 MANDY
521
11
EMZ
439
11
FRANK
295
6
2 PEARL
222
9
1 BIBI
221
6
HANK
221
10
BEA
142
4
1 BELLE
122
8
6 BOLT
90
8
3 GALE
71
5
3 BO
45
5
1 ANGELO
42
6
2 GROM
37
7
2 COLETTE
21
4
SHADE
15
6
1 PIPER
10
4
1 TRUNK
10
1
PAM
0
1
STU
0
4
GRIFF
0
4
ASH
0
1
LOLA
0
1
BONNIE
0
4
SAM
0
1
MAISIE
0
4
LARRY & LAWRIE
0
2
BERRY
0
1
MEEPLE
0
1
2 SQUEAK
1,093
11
2 STARR NOVA
1,033
11
BYRON
769
11
SPROUT
689
11
GIGI
476
10
GLOWY
391
10
ALLI
222
8
5 MORTIS
124
9
5 WENDY
80
9
5 JAE-YONG
60
2
3 MICO
38
5
1 FINX
13
3
1 R-T
10
4
TARA
0
4
GENE
0
1
MAX
0
1
BUZZ
0
1
EVE
0
1
BUSTER
0
1
CHUCK
0
1
MELODIE
0
1
LILY
0
1
JUJU
0
1
AMBER
1,303
11
1 SPIKE
1,142
11
1 LEON
1,121
11
1 NORI
385
10
2 KENJI
26
5
2 CORDELIUS
17
4
1 CROW
10
6
SURGE
0
3
Account value
What everything they own would cost in gems
≈ 82,978
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS80 owned
81030238
19,711
-
Power levels77,420 power points · 159,750 coins
23,717
-
GADGETS50 owned
5,000
-
STAR POWERS44 owned
8,800
-
Hypercharges29 owned
14,500
-
GEARS28 owned
2,850
-
Buffies28 owned
8,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1167 missing
221,780
461,450
-
GADGETS110 missing
110,000
-
STAR POWERS116 missing
232,000
-
Hypercharges51 missing
255,000
-
GEARS467 missing
476,000
-
Buffies59 missing
118,000
59,000
-
Total
339,780
1,593,450
≈ 193,323
-
Brawlers to level 1195 missing
326,500
678,870
-
GADGETS166 missing
166,000
-
STAR POWERS172 missing
344,000
-
Hypercharges79 missing
395,000
-
GEARS637 missing
647,500
-
Buffies71 missing
142,000
71,000
-
Total
468,500
2,302,370
≈ 277,087
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Rim Reparations
#CQ8PUP28
Battles together4Wins together75%Their most played brawler
GrayLast together1h 37m ago -
Rim Rearranger
#8GQUPR2YG
Battles together3Wins together67%Their most played brawler
BullLast together1h 37m ago
Who they play with most: 25 battles in this period
-
Rim Reparations
#CQ8PUP28
Battles together4Wins together75%Their most played brawler
GrayLast together1h 37m ago -
Rim Rearranger
#8GQUPR2YG
Battles together3Wins together67%Their most played brawler
BullLast together1h 37m ago
Who they play with most: 25 battles in this period
-
Rim Reparations
#CQ8PUP28
Battles together4Wins together75%Their most played brawler
GrayLast together1h 37m ago -
Rim Rearranger
#8GQUPR2YG
Battles together3Wins together67%Their most played brawler
BullLast together1h 37m ago
Who they play with most in their last 25 battles
-
Rim Reparations
#CQ8PUP28
Battles together4Wins together75%Their most played brawler
GrayLast together1h 37m ago -
Rim Rearranger
#8GQUPR2YG
Battles together3Wins together67%Their most played brawler
BullLast together1h 37m ago
BATTLE LOG
- All brawlers
Amber 9
Alli 9
Starr Nova 2
Glowy 2
Byron 1
Hank 1
Squeak 1
- All modes
Mega Duo Showdown 12
Bounty 5
Brawl Ball 4
Knockout 2
Hot Zone 2
- All results
- Victory
- Defeat
- Draw
-
VS1m 4s
-
VS3m 17s
-
VS2m 39s
-
VS2m 31s
-
VS47s
-
VS49s
-
VS42s
-
204
LVL8
RimRepatriation
803
LVL11
Brawler
-
201
LVL8
RimRepatriation
905
LVL11
Brawler
-
773
LVL11
RimRepatriation
909
LVL11
Brawler
-
1291
LVL11
RimRepatriation
847
LVL11
Brawler
-
1275
LVL11
RimRepatriation
831
LVL11
Brawler
-
1265
LVL11
RimRepatriation
821
LVL11
Brawler
-
825
LVL11
Brawler
1271
LVL11
RimRepatriation
-
1273
LVL11
RimRepatriation
824
LVL11
Brawler
-
813
LVL11
Brawler
1262
LVL11
RimRepatriation
-
1252
LVL11
RimRepatriation
803
LVL11
Brawler
-
393
LVL10
RimRepatriation
807
LVL11
Brawler
-
198
LVL8
RimRepatriation
806
LVL11
Brawler
-
VS21s
-
VS1m 11s
-
VS1m 26s
-
VS1m 29s
-
VS48s
-
VS1m 31s