PROFILE
Хочу легу
TROPHY ROAD
I
Highest: 31,407
WINS
RANKED
DIAMOND I
CURRENT
3,251
DIAMOND III
HIGHEST
4,024
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 233 h
3v3: 2,494 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,018 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 907 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 176 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 19 Best: DIAMOND III
- Trophy pushing 14 Average of their best 20: 632 trophies · 31,407 total trophies · 0 of 7 classes mastered
Current formNormal72% wins in 25 battles
-
3,251
Season 50 · in progress
Diamond I
Хочу легу’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked18 / 95
- Trophy pushing1 / 5
Ranked
19 × 95 % = 18.1 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
14 × 5 % = 0.7 pointsAverage of their best 20: 632 trophies · 31,407 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 92% of their last 25 games are Ranked or tournaments, so it weighs 95 / 5.
Among the 919,463 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 53% |
| Ranked | Top 17% |
| Best ranked rank | Top 45% |
| Prestige | Top 74% |
| Fame | Top 70% |
| Experience | Top 42% |
| 3v3 victories | Top 48% |
| Showdown victories | Top 28% |
| Brawlers at power 11 | Top 62% |
| Collection | Top 28% |
| Best streak | Top 88% |
BRAWLERS
103 / 108 Collected
3 SHELLY
462
11
8 BROCK
553
9
1 COLT
512
9
NITA
500
9
ROSA
500
9
4 POCO
483
9
5 EL PRIMO
429
9
BARLEY
386
9
BULL
334
8
DYNAMIKE
500
10
JACKY
500
8
RICO
463
9
1 CARL
459
9
JESSIE
420
11
8-BIT
400
9
DARRYL
388
9
PENNY
345
8
3 TICK
342
11
GUS
199
7
3 BO
1,006
11
2 EDGAR
520
11
BELLE
500
9
GALE
475
9
SAM
441
9
3 EMZ
422
11
NANI
386
8
3 STU
363
9
PIPER
357
7
1 GRIFF
346
7
BEA
338
7
GROM
337
7
ASH
332
7
BIBI
330
6
1 BOLT
266
10
1 MANDY
255
8
4 MAISIE
254
9
2 FRANK
253
9
BONNIE
253
8
PAM
213
8
9 TRUNK
210
6
2 BERRY
208
7
2 LOLA
189
6
ANGELO
175
6
3 MEEPLE
160
11
HANK
143
6
COLETTE
142
6
2 PEARL
139
6
1 SHADE
125
8
8 LARRY & LAWRIE
115
6
2 BUZZ
564
9
MAX
530
11
1 MORTIS
525
9
BYRON
498
8
1 TARA
450
9
1 GENE
428
9
2 SQUEAK
405
7
FANG
365
8
SPROUT
314
6
2 GRAY
304
7
7 FINX
300
9
RUFFS
290
9
LOU
276
7
1 MICO
271
8
1 MR. P
257
9
WILLOW
246
7
DOUG
244
6
3 MELODIE
222
9
7 JUJU
216
7
2 STARR NOVA
204
9
LILY
188
6
BUSTER
187
8
1 COSMO
176
9
JANET
143
8
OTIS
135
8
2 JAE-YONG
133
6
5 MINA
80
6
R-T
59
6
NAJIA
47
6
1 DAMIAN
12
1
EVE
0
1
CHUCK
0
1
CHARLIE
0
1
CLANCY
0
1
LUMI
0
1
GIGI
0
1
GLOWY
0
1
WENDY
0
2
VINCE
0
3
LEON
1,015
11
1 SURGE
1,014
11
2 CHESTER
1,007
11
8 NORI
519
11
5 SPIKE
364
8
1 KENJI
333
9
1 KIT
283
9
3 DRACO
195
9
4 CROW
178
8
7 AMBER
114
6
6 CORDELIUS
84
7
4 SANDY
58
11
PIERCE
0
5
8 KAZE
428
11
1 SIRIUS
318
11
Account value
What everything they own would cost in gems
≈ 149,098
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS103 owned
8103039132
30,788
-
Power levels128,730 power points · 271,370 coins
40,010
-
GADGETS152 owned
15,200
-
STAR POWERS94 owned
18,800
-
Hypercharges52 owned
26,000
-
GEARS35 owned
3,600
-
Buffies49 owned
14,700
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1188 missing
256,490
528,425
-
GADGETS54 missing
54,000
-
STAR POWERS112 missing
224,000
-
Hypercharges51 missing
255,000
-
GEARS600 missing
610,000
-
Buffies47 missing
94,000
47,000
-
Total
350,490
1,718,425
≈ 206,892
-
Brawlers to level 1193 missing
275,190
567,250
-
GADGETS64 missing
64,000
-
STAR POWERS122 missing
244,000
-
Hypercharges56 missing
280,000
-
GEARS630 missing
640,000
-
Buffies50 missing
100,000
50,000
-
Total
375,190
1,845,250
≈ 222,044
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 2 | 100% | — | |
| 23 | 70% | 17% |
Teammates
No battles in this period.
Who they play with most: 16 battles in this period
-
Магистргейства
#9LLPGJPL2
Battles together12Wins together83%Their most played brawler
OtisLast together1d 5h ago -
bruce
#209JCJVUL
Battles together2Wins together100%Their most played brawler
CarlLast together1d 5h ago
Who they play with most: 25 battles in this period
-
Магистргейства
#9LLPGJPL2
Battles together12Wins together83%Their most played brawler
OtisLast together1d 5h ago -
bruce
#209JCJVUL
Battles together2Wins together100%Their most played brawler
CarlLast together1d 5h ago -
itachi du 92
#PVGQUYV2V
Battles together2Wins together100%Their most played brawler
BullLast together9d 6h ago
Who they play with most in their last 25 battles
-
Магистргейства
#9LLPGJPL2
Battles together12Wins together83%Their most played brawler
OtisLast together1d 5h ago -
bruce
#209JCJVUL
Battles together2Wins together100%Their most played brawler
CarlLast together1d 5h ago -
itachi du 92
#PVGQUYV2V
Battles together2Wins together100%Their most played brawler
BullLast together9d 6h ago
BATTLE LOG
- All brawlers
Emz 5
Sirius 3
Jessie 2
Byron 2
Leon 2
Bo 2
Cosmo 2
Shelly 1
Meeple 1
Chester 1
Surge 1
Max 1
Sandy 1
Nori 1
- All match types
Ranked 23
Trophies 2
- All modes
Bounty 5
Knockout 5
Hot Zone 4
Brawl Ball 4
Gem Grab 3
Heist 2
Mega Showdown 2
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS1m 25s
-
RANKED
VS1m 30s
-
RANKED
VS1m 25s
-
RANKED
VS1m 24s
-
RANKED
VS1m 10s
-
RANKED
VS1m 46s
-
RANKED
VS1m 14s
-
RANKED
VS2m 51s
-
RANKED
VS49s
-
RANKED
VS1m 50s
-
RANKED
VS2m 13s
-
RANKED
VS59s
-
RANKED
VS1m 20s
-
RANKED
VS1m 4s
-
RANKED
VS2m 37s
-
RANKED
VS1m 18s
-
RANKED
VS1m 11s
-
RANKED
VS3m 1s
-
RANKED
VS1m 32s
-
RANKED
VS1m 36s
-
RANKED
VS1m 53s
-
RANKED
VS1m 3s
-
RANKED
VS2m 7s
-
161
LVL9
Хочу легу
176
LVL9
tg:ofbrawl
147
LVL10
Brawler
168
LVL10
Brawler
169
LVL9
carlos_67135
168
LVL9
Brawler
148
LVL10
BreadDEV
156
LVL10
BreadDEV
167
LVL8
Brawler
170
LVL8
Brawler
148
LVL9
тг-bladebots_bs
157
LVL9
c0de: aurum
164
LVL8
Brawler
173
LVL9
21
154
LVL9
Brawler
171
LVL8
Nefessiz kalmak
146
LVL10
hgf
171
LVL9
Brawler
148
LVL8
tg @JYDO500
174
LVL9
Brawler
-
157
LVL10
tg @SCRE1
162
LVL10
Brawler
155
LVL8
Brawler
149
LVL10
Brawler
172
LVL10
Brawler
169
LVL10
Brawler
167
LVL8
читер777
153
LVL10
Brawler
155
LVL8
TICK (SCHEU)OMF
172
LVL9
Brawler
158
LVL9
Хочу легу
160
LVL9
Brawler
145
LVL8
Brawler
168
LVL9
Brawler
151
LVL8
Brawler
165
LVL8
Brawler
155
LVL9
Brawler
156
LVL9
Brawler
151
LVL8
Brawler
161
LVL9
carlos_67135