BrawlHub

PROFILE

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GHOST

Apocalypse Member
2020 Started playing (est.)
78 (33,132 XP) Experience Level
≈ 106 h Playtime (estimate)

TROPHY ROAD

14,102 Adventure Land III

Highest: 14,104

WINS

Solo Showdown 168
Duo Showdown 309
3v3 WINS 1,631

RANKED

GOLD III CURRENT 2,813
DIAMOND II HIGHEST 5,212

CHAMPIONSHIP CHALLENGE ✕ Not qualified

Barley 35 MAX WIN STREAK
GLOBAL FAME I 0 / 2,000
0 Total Prestige BRAWLERS · 50 / 108 Collected
78 (33,132 XP) Experience Level
2020 Started playing (est.)
≈ 106 h Playtime (estimate)
50 / 108 Brawlers
26 / 100 Gadgets
21 / 100 Star Powers
12 / 50 Hypercharges
10 / 311 Gears
4 / 69 Buffies
No tracking: the data loads every time the profile is opened.

Player card

An image of the profile to share: pick the format, background and featured brawler.

Compare with another playerTheir stats next to another player's in 14 categories.

Skill

D
15/100 Reliability: medium Strength: Ranked · To improve: Trophy pushing Top 85%Against 905,045 players, almost all very active (5 or more battles a day) · last 30 days

Measures skill, not investment: it comes from their Ranked and their trophy records.

  • Ranked 16 Best: DIAMOND II
  • Trophy pushing 10 Average of their best 20: 487 trophies · 14,102 total trophies · 0 of 7 classes mastered

Current formNormal56% wins in 25 battles

Best rank per season
  1. 2,942
    Gold III
    Season 50 · in progress

Standing on BrawlHub GG

Their place in the BrawlHub GG top 200s and how they compare with the active players we know.

Top 56% Ahead of 38.4 % of active players Overall position

BrawlHub GG leaderboards Player statistics

Account value

What everything they own would cost in gems ≈ 41,376 GEMS Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers: POWER POINTS63,030 COINS256,120
  • BRAWLERS50 owned 8102164 9,461
  • Power levels55,030 power points · 114,120 coins 16,915
  • GADGETS26 owned 2,600
  • STAR POWERS21 owned 4,200
  • Hypercharges12 owned 6,000
  • GEARS10 owned 1,000
  • Buffies4 owned 1,200

Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.

To max everything out

Only counts the brawlers they already have.

  • Brawlers to level 1144 missing POWER POINTS131,970COINS274,130
  • GADGETS74 missing COINS74,000
  • STAR POWERS79 missing COINS158,000
  • Hypercharges38 missing COINS190,000
  • GEARS301 missing COINS307,500
  • Buffies65 missing POWER POINTS130,000COINS65,000
  • Total POWER POINTS261,970COINS1,068,630GEMS≈ 133,060
One gadget, one Star Power and two gears on every brawler Includes reaching power 9, which the Star Power requires 48 brawlers still missing something POWER POINTS34,790COINS274,680

What money can’t buy

Diamond II Ranked best
14,104 Trophy best
0 Total Prestige

Progress

Example
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Statistics

Last 25 battles (friendly games not included)

Battles25
Win rate56%
STAR PLAYER20%5 times
Example
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Teammates

Who they play with most in their last 25 battles

  1. Seventhsailor #U2Q0CQQ8
    Battles together3
    Wins together67%
    Their most played brawlerBerry
    Last together4h 6m ago
  2. $GAOM$ #289VQ92JV
    Battles together3
    Wins together67%
    Their most played brawlerJessie
    Last together4h 6m ago
  3. pique #2LLQLGR8R8
    Battles together2
    Wins together0%
    Their most played brawlerLumi
    Last together13h 2m ago

BATTLE LOG

  1. Gem Grab Let Me Dance
    DEFEAT −2
  2. Gem Grab Let Me Dance
    VICTORY +10
  3. Hot Zone Sunken harbor
    DEFEAT −2
  4. Hot Zone Sunken harbor
    VICTORY +11
  5. Hot Zone Sunken harbor
    VICTORY +10
  6. Hot Zone Sunken harbor
    DEFEAT −2
  7. Hot Zone Sunken harbor
    DEFEAT −2
  8. Hot Zone Sunken harbor
    VICTORY +11
  9. Hot Zone Sunken harbor
    VICTORY +10
  10. Hot Zone Sunken harbor
    DEFEAT −2
  11. Hot Zone Sunken harbor
    VICTORY +10
  12. Hot Zone Sunken harbor
    DEFEAT −2
  13. Hot Zone Sunken harbor
    VICTORY +10
  14. Basket Brawl Turnover
    DEFEAT −2
  15. Basket Brawl Turnover
    DEFEAT −2
  16. Basket Brawl Turnover
    VICTORY +10
  17. Basket Brawl Turnover
    DEFEAT −2
  18. Basket Brawl Turnover
    VICTORY +11
  19. Basket Brawl Turnover
    VICTORY +10
  20. Basket Brawl Turnover
    DEFEAT −2
  21. VICTORY +10
  22. VICTORY +10
  23. DEFEAT −2
  24. VICTORY +11
  25. VICTORY +10