PROFILE
Sol
TROPHY ROAD
IV
Highest: 143,198
WINS
RANKED
LEGENDARY II
CURRENT
7,290
LEGENDARY II
HIGHEST
7,309
CHAMPIONSHIP CHALLENGE
✕ Not qualified
METEORIC FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 1,133 h
3v3: 11,692 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 5,295 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 4,427 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 856 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 68 Best: LEGENDARY II
- Trophy pushing 67 Average of their best 20: 2,112 trophies · 143,198 total trophies · 5 of 7 classes mastered
Current formNormal63% wins in 24 battles
-
7,295
Season 50 · in progress
Legendary II
Sol’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked64 / 95
- Trophy pushing3 / 5
Ranked
68 × 95 % = 64.6 pointsBest: LEGENDARY II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
67 × 5 % = 3.4 pointsAverage of their best 20: 2,112 trophies · 143,198 total trophies · 5 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 96% of their last 25 games are Ranked or tournaments, so it weighs 95 / 5.
Among the 936,967 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 0.21% |
| Ranked | Top 0.2% |
| Best ranked rank | Top 3.4% |
| Prestige | Top 0.84% |
| Fame | Top 5.7% |
| Experience | Top 2.5% |
| 3v3 victories | Top 7.2% |
| Showdown victories | Top 0.28% |
| Brawlers at power 11 | Top 5.1% |
| Collection | Top 2.2% |
| Best streak | Top 0.59% |
BRAWLERS
108 / 108 Collected
1 SHELLY
2,026
11
COLT
2,423
11
4 BULL
2,010
11
BROCK
2,001
11
EL PRIMO
1,857
11
BARLEY
1,666
11
2 NITA
1,390
11
POCO
1,167
11
4 ROSA
1,010
9
1 RICO
2,006
11
3 GUS
2,004
11
1 CARL
1,576
11
5 DYNAMIKE
1,531
11
1 PENNY
1,433
11
1 DARRYL
1,204
11
1 8-BIT
1,015
11
2 JESSIE
1,000
9
TICK
647
9
5 JACKY
635
9
1 EDGAR
2,096
11
GRIFF
2,023
11
1 ANGELO
2,020
11
6 STU
2,010
11
8 SHADE
2,010
11
5 MEEPLE
1,780
11
5 PIPER
1,775
11
MANDY
1,700
11
BIBI
1,625
11
COLETTE
1,606
11
2 BO
1,576
11
4 PEARL
1,558
11
2 BELLE
1,426
11
FRANK
1,404
11
1 EMZ
1,251
11
4 PAM
1,239
11
BONNIE
1,187
11
GALE
1,162
11
2 BEA
1,151
9
1 MAISIE
1,004
9
NANI
775
9
14 GROM
715
11
LOLA
684
9
2 ASH
648
11
13 HANK
570
9
1 BERRY
568
11
BOLT
487
9
2 SAM
364
9
TRUNK
354
9
4 LARRY & LAWRIE
300
9
CHARLIE
2,518
11
1 MINA
2,110
11
MOE
2,103
11
10 STARR NOVA
2,054
11
3 MORTIS
2,024
11
2 ALLI
2,020
11
MICO
2,013
11
2 JUJU
2,010
11
9 MELODIE
2,009
11
MAX
2,001
11
OTIS
1,855
11
LILY
1,848
11
1 JANET
1,832
11
MR. P
1,580
11
1 BYRON
1,480
11
JAE-YONG
1,476
11
GRAY
1,468
11
3 BUZZ
1,429
11
8 TARA
1,374
11
1 DAMIAN
1,293
11
LOU
1,268
11
8 FANG
1,227
11
37 WENDY
1,098
11
7 GIGI
1,073
11
LUMI
1,059
11
FINX
1,047
11
DOUG
1,011
9
11 RUFFS
1,010
11
8 SPROUT
1,000
9
NAJIA
804
11
8 GENE
672
9
5 SQUEAK
649
9
2 CLANCY
609
9
10 BUSTER
573
9
1 WILLOW
490
9
EVE
481
9
CHUCK
473
9
1 R-T
269
9
13 VINCE
259
9
ZIGGY
251
9
12 OLLIE
192
9
5 COSMO
63
9
1 GLOWY
15
9
1 NORI
2,203
11
1 CHESTER
2,071
11
1 LEON
2,054
11
KIT
2,022
11
4 CORDELIUS
2,006
11
5 SPIKE
2,001
11
SURGE
2,000
11
CROW
1,701
11
4 PIERCE
1,700
11
KENJI
1,185
11
10 SANDY
1,128
11
13 AMBER
1,018
11
6 MEG
1,014
9
DRACO
294
9
1 SIRIUS
2,016
11
11 KAZE
1,026
11
Account value
What everything they own would cost in gems
≈ 290,922
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels334,020 power points · 698,370 coins
103,239
-
GADGETS215 owned
21,500
-
STAR POWERS200 owned
40,000
-
Hypercharges93 owned
46,500
-
GEARS174 owned
17,700
-
Buffies97 owned
29,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1130 missing
69,900
140,250
-
GADGETS1 missing
1,000
-
STAR POWERS16 missing
32,000
-
Hypercharges15 missing
75,000
-
GEARS491 missing
499,000
-
Buffies2 missing
4,000
2,000
-
Total
73,900
749,250
≈ 82,315
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 1 | 100% | 100% | |
| 24 | 58% | 22% |
Teammates
Who they play with most: 25 battles in this period
-
bobob
#R890PUVRJ
Battles together3Wins together67%Their most played brawler
MortisLast together4h 46m ago -
sweezyL
#R20PGJPY0
Battles together3Wins together67%Their most played brawler
MelodieLast together4h 46m ago -
mrutik
#J2R09GCC
Battles together3Wins together67%Their most played brawler
ChesterLast together5h 5m ago
Who they play with most: 25 battles in this period
-
bobob
#R890PUVRJ
Battles together3Wins together67%Their most played brawler
MortisLast together4h 46m ago -
sweezyL
#R20PGJPY0
Battles together3Wins together67%Their most played brawler
MelodieLast together4h 46m ago -
mrutik
#J2R09GCC
Battles together3Wins together67%Their most played brawler
ChesterLast together5h 5m ago
Who they play with most: 25 battles in this period
-
bobob
#R890PUVRJ
Battles together3Wins together67%Their most played brawler
MortisLast together4h 46m ago -
sweezyL
#R20PGJPY0
Battles together3Wins together67%Their most played brawler
MelodieLast together4h 46m ago -
mrutik
#J2R09GCC
Battles together3Wins together67%Their most played brawler
ChesterLast together5h 5m ago
Who they play with most in their last 25 battles
-
bobob
#R890PUVRJ
Battles together3Wins together67%Their most played brawler
MortisLast together4h 46m ago -
sweezyL
#R20PGJPY0
Battles together3Wins together67%Their most played brawler
MelodieLast together4h 46m ago -
mrutik
#J2R09GCC
Battles together3Wins together67%Their most played brawler
ChesterLast together5h 5m ago
BATTLE LOG
- All brawlers
Gus 4
Lou 3
Gray 3
Surge 3
Mr. P 3
Wendy 3
Chester 3
Tara 2
Janet 1
- All match types
Ranked 24
Trophies 1
- All modes
Bounty 8
Hot Zone 6
Knockout 4
Gem Grab 4
Brawl Ball 3
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS1m 34s
-
RANKED
VS2m 17s
-
RANKED
VS1m 43s
- RANKED
-
RANKED
VS1m 48s
- RANKED
-
RANKED
VS1m 28s
-
RANKED
VS2m 31s
-
RANKED
VS1m 57s
-
RANKED
VS1m 52s
- RANKED
- RANKED
- RANKED
- RANKED
- RANKED
-
RANKED
VS2m 16s
- RANKED
-
RANKED
VS2m 18s
-
RANKED
VS2m 21s
-
RANKED
VS1m 59s
- RANKED
-
VS43s
-
RANKED
VS1m 29s
-
RANKED
VS3m 30s
- RANKED