PROFILE
Maloteman
TROPHY ROAD
I
Highest: 62,956
WINS
RANKED
GOLD I
CURRENT
1,969
MYTHIC II
HIGHEST
5,779
CHAMPIONSHIP CHALLENGE
✕ Not qualified
METEORIC FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 718 h
3v3: 12,980 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 601 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 596 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 560 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 27 Best: MYTHIC II
- Trophy pushing 28 Average of their best 20: 1,231 trophies · 62,949 total trophies · 0 of 7 classes mastered
Current formOut of form48% wins in 25 battles
-
2,008
Season 50 · in progress
Gold II
Maloteman’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked22 / 80
- Trophy pushing6 / 20
Ranked
27 × 80 % = 21.6 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
28 × 20 % = 5.6 pointsAverage of their best 20: 1,231 trophies · 62,949 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 926,076 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 17% |
| Ranked | Top 38% |
| Best ranked rank | Top 21% |
| Prestige | Top 28% |
| Fame | Top 6.2% |
| Experience | Top 11% |
| 3v3 victories | Top 6.0% |
| Showdown victories | Top 50% |
| Brawlers at power 11 | Top 5.9% |
| Collection | Top 4.5% |
| Best streak | Top 76% |
BRAWLERS
108 / 108 Collected
SHELLY
902
11
BROCK
2,000
11
BARLEY
1,374
11
BULL
1,287
11
2 EL PRIMO
1,119
11
1 NITA
1,088
11
2 ROSA
668
11
COLT
648
11
POCO
526
11
DYNAMIKE
1,556
11
TICK
1,204
11
2 JESSIE
1,041
11
1 DARRYL
889
11
CARL
838
11
5 JACKY
698
11
PENNY
667
11
8-BIT
598
11
2 RICO
595
11
1 GUS
408
11
EMZ
1,425
11
1 GRIFF
1,263
11
FRANK
1,233
11
GROM
1,163
11
3 BIBI
1,105
11
1 EDGAR
1,079
11
GALE
1,037
11
BEA
1,023
11
2 NANI
1,013
11
1 BO
789
11
PEARL
731
11
1 ASH
722
11
TRUNK
668
11
SHADE
608
11
2 BERRY
604
11
COLETTE
581
11
3 PIPER
571
11
1 PAM
509
9
1 LOLA
475
11
1 BONNIE
459
7
MANDY
440
9
1 HANK
431
11
SAM
409
9
BELLE
369
9
MAISIE
365
11
1 STU
282
7
1 MEEPLE
262
11
1 LARRY & LAWRIE
252
11
1 ANGELO
132
1
BOLT
0
1
2 SQUEAK
1,095
11
1 RUFFS
1,015
11
TARA
1,000
11
GENE
1,000
11
MICO
840
11
1 FANG
839
11
MR. P
835
11
R-T
796
11
SPROUT
750
11
OTIS
597
11
BYRON
586
11
1 BUZZ
521
9
2 FINX
467
11
DOUG
465
11
3 LOU
461
10
ZIGGY
452
11
JUJU
433
11
3 CLANCY
418
11
1 LUMI
413
11
WILLOW
398
11
EVE
355
8
MAX
325
5
MORTIS
320
11
5 LILY
248
11
JANET
225
7
1 GRAY
223
6
NAJIA
219
11
2 CHARLIE
206
7
2 BUSTER
176
1
11 VINCE
170
11
1 CHUCK
132
7
1 MELODIE
126
1
1 MOE
86
1
6 GLOWY
75
1
OLLIE
49
1
DAMIAN
33
11
3 WENDY
33
9
2 STARR NOVA
27
1
2 JAE-YONG
20
1
1 ALLI
10
1
1 MINA
10
1
1 GIGI
10
1
1 COSMO
10
1
SPIKE
1,093
11
1 SURGE
1,087
11
CROW
1,076
11
KENJI
731
11
CHESTER
672
11
AMBER
655
11
MEG
530
11
LEON
482
11
CORDELIUS
435
10
PIERCE
398
11
SANDY
302
4
2 DRACO
301
11
1 KIT
258
7
NORI
0
1
1 SIRIUS
312
11
KAZE
42
1
Account value
What everything they own would cost in gems
≈ 265,535
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels298,130 power points · 619,885 coins
91,802
-
GADGETS180 owned
18,000
-
STAR POWERS166 owned
33,200
-
Hypercharges106 owned
53,000
-
GEARS162 owned
16,850
-
Buffies66 owned
19,800
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1133 missing
105,790
218,735
-
GADGETS36 missing
36,000
-
STAR POWERS50 missing
100,000
-
Hypercharges2 missing
10,000
-
GEARS503 missing
507,500
-
Buffies33 missing
66,000
33,000
-
Total
171,790
905,235
≈ 107,703
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 19 | 53% | 11% | |
| 6 | 33% | 17% |
Teammates
Who they play with most: 25 battles in this period
-
_{NEW}_
#8R2CLCJ8
Battles together3Wins together100%Their most played brawler
CarlLast together7h 57m ago -
brawler
#YYLCR8Q80
Battles together2Wins together50%Their most played brawler
EdgarLast together12h 25m ago
Who they play with most: 25 battles in this period
-
_{NEW}_
#8R2CLCJ8
Battles together3Wins together100%Their most played brawler
CarlLast together7h 57m ago -
brawler
#YYLCR8Q80
Battles together2Wins together50%Their most played brawler
EdgarLast together12h 25m ago
Who they play with most: 25 battles in this period
-
_{NEW}_
#8R2CLCJ8
Battles together3Wins together100%Their most played brawler
CarlLast together7h 57m ago -
brawler
#YYLCR8Q80
Battles together2Wins together50%Their most played brawler
EdgarLast together12h 25m ago
Who they play with most in their last 25 battles
-
_{NEW}_
#8R2CLCJ8
Battles together3Wins together100%Their most played brawler
CarlLast together7h 57m ago -
brawler
#YYLCR8Q80
Battles together2Wins together50%Their most played brawler
EdgarLast together12h 25m ago
BATTLE LOG
- All brawlers
Tick 12
Brock 2
Gale 2
Barley 2
Dynamike 2
Bo 1
Griff 1
Grom 1
Bull 1
Squeak 1
- All match types
Trophies 19
Challenges 6
- All modes
Brawl Ball 10
Gem Grab 10
Treasure Hunt 4
Knockout 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 51s
-
VS1m 47s
-
VS2m 2s
-
VS1m 19s
-
VS1m 26s
-
VS1m 55s
-
VS1m 33s
-
VS2m 16s
-
VS2m 7s
-
VS2m 10s
-
SPECIAL CHALLENGE
VS1m 15s
-
SPECIAL CHALLENGE
VS1m 18s
-
SPECIAL CHALLENGE
VS55s
-
SPECIAL CHALLENGE
VS1m 20s
-
SPECIAL CHALLENGE
VS1m 6s
-
SPECIAL CHALLENGE
VS1m 21s
-
VS1m 20s
-
VS2m 40s
-
VS57s
-
VS1m 48s
-
VS1m 4s
-
VS1m 53s
-
VS2m 30s
-
VS2m 30s