PROFILE
pavardivers
TROPHY ROAD
IV
Highest: 115,128
WINS
RANKED
DIAMOND II
CURRENT
3,697
DIAMOND II
HIGHEST
4,898
CHAMPIONSHIP CHALLENGE
✕ Not qualified
METEORIC FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 944 h
3v3: 13,891 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 2,721 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,577 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 726 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 18 Best: DIAMOND II
- Trophy pushing 33 Average of their best 20: 1,281 trophies · 115,128 total trophies · 0 of 7 classes mastered
Current formIn form80% wins in 25 battles
-
3,697
Season 50 · in progress
Diamond II
pavardivers’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked15 / 80
- Trophy pushing7 / 20
Ranked
18 × 80 % = 14.4 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
33 × 20 % = 6.6 pointsAverage of their best 20: 1,281 trophies · 115,128 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 921,901 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 1.5% |
| Ranked | Top 14% |
| Best ranked rank | Top 55% |
| Prestige | Top 1.1% |
| Fame | Top 6.1% |
| Experience | Top 4.3% |
| 3v3 victories | Top 5.2% |
| Showdown victories | Top 4.9% |
| Brawlers at power 11 | Top 3.7% |
| Collection | Top 6.1% |
| Best streak | Top 49% |
BRAWLERS
108 / 108 Collected
11 SHELLY
1,008
11
6 BROCK
1,864
11
2 COLT
1,268
11
8 BULL
1,207
11
1 POCO
1,117
11
NITA
1,013
11
2 ROSA
1,011
11
7 BARLEY
1,008
9
4 EL PRIMO
1,007
9
2 DYNAMIKE
1,703
11
12 8-BIT
1,315
11
4 JESSIE
1,229
11
1 CARL
1,164
11
2 RICO
1,049
11
DARRYL
1,021
11
3 JACKY
1,018
11
3 GUS
1,013
11
4 TICK
1,009
11
4 PENNY
1,003
11
EDGAR
1,301
11
BEA
1,259
11
4 BO
1,248
11
BOLT
1,128
11
4 GRIFF
1,118
11
2 FRANK
1,114
11
PIPER
1,074
11
1 EMZ
1,070
11
MANDY
1,061
11
2 COLETTE
1,059
11
4 GROM
1,036
10
4 SHADE
1,036
11
2 BELLE
1,024
11
1 STU
1,023
11
12 TRUNK
1,018
11
GALE
1,016
11
2 LOLA
1,013
11
5 ASH
1,012
11
4 HANK
1,009
11
5 BERRY
1,009
11
4 PAM
1,007
9
1 NANI
1,006
11
2 SAM
1,005
11
2 PEARL
1,005
11
1 MEEPLE
1,003
11
3 BONNIE
1,002
11
1 MAISIE
1,002
11
2 ANGELO
1,002
11
1 BIBI
1,001
11
6 LARRY & LAWRIE
1,001
9
GLOWY
1,375
11
WENDY
1,173
11
1 LILY
1,161
11
1 TARA
1,100
11
CLANCY
1,091
11
1 VINCE
1,077
11
1 EVE
1,058
11
1 MAX
1,044
11
NAJIA
1,035
11
1 COSMO
1,027
11
2 LOU
1,025
11
6 OTIS
1,017
9
5 DAMIAN
1,011
11
1 BUZZ
1,010
11
13 JUJU
1,010
9
1 MR. P
1,009
11
4 SPROUT
1,009
9
2 SQUEAK
1,009
9
5 MICO
1,009
11
2 GRAY
1,008
9
2 DOUG
1,008
9
4 GIGI
1,008
11
7 BUSTER
1,007
11
2 CHUCK
1,007
11
11 OLLIE
1,007
9
GENE
1,006
11
1 MINA
1,006
11
1 JAE-YONG
1,004
11
7 ZIGGY
1,004
11
1 MORTIS
1,003
11
1 RUFFS
1,003
11
6 JANET
1,003
9
2 WILLOW
1,003
9
MELODIE
1,003
11
1 FINX
1,003
11
1 FANG
1,002
9
2 CHARLIE
1,002
11
1 BYRON
1,001
10
R-T
1,001
11
6 MOE
1,000
11
LUMI
1,000
9
3 ALLI
1,000
11
STARR NOVA
1,000
11
SURGE
1,163
11
1 CROW
1,156
11
LEON
1,100
11
1 SPIKE
1,065
11
3 AMBER
1,016
9
KENJI
1,016
11
CHESTER
1,015
11
3 KIT
1,010
9
2 DRACO
1,010
11
4 NORI
1,008
11
1 SANDY
1,006
11
2 CORDELIUS
1,002
11
10 MEG
1,000
11
PIERCE
1,000
11
6 SIRIUS
1,520
11
3 KAZE
1,013
11
Account value
What everything they own would cost in gems
≈ 280,581
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels361,430 power points · 753,545 coins
111,498
-
GADGETS216 owned
21,600
-
STAR POWERS216 owned
43,200
-
Hypercharges106 owned
53,000
-
GEARS51 owned
5,200
-
Buffies44 owned
13,200
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1119 missing
42,490
85,075
-
GADGETSAll done!
-
STAR POWERSAll done!
-
Hypercharges2 missing
10,000
-
GEARS614 missing
624,000
-
Buffies55 missing
110,000
55,000
-
Total
152,490
774,075
≈ 92,657
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 15 | 93% | 15% | |
| 1 | 100% | 100% | |
| 9 | 56% | — |
Teammates
Who they play with most: 21 battles in this period
-
Manon
#G2CVLCJC
Battles together9Wins together56%Their most played brawler
EmzLast together14h 19m ago
Who they play with most: 25 battles in this period
-
Manon
#G2CVLCJC
Battles together9Wins together56%Their most played brawler
EmzLast together14h 19m ago
Who they play with most: 25 battles in this period
-
Manon
#G2CVLCJC
Battles together9Wins together56%Their most played brawler
EmzLast together14h 19m ago
Who they play with most in their last 25 battles
-
Manon
#G2CVLCJC
Battles together9Wins together56%Their most played brawler
EmzLast together14h 19m ago
BATTLE LOG
- All brawlers
Wendy 9
8-bit 8
Griff 4
Grom 2
Bo 1
Dynamike 1
- All match types
Trophies 15
Challenges 9
Ranked 1
- All modes
Brawl Ball 13
Mega Duo Showdown 9
Loaded Showdown 2
Hot Zone 1
- All results
- Victory
- Defeat
- Draw
-
VS2m 36s
-
VS57s
-
VS1m 25s
-
VS50s
-
VS1m
-
SPECIAL CHALLENGE
503
LVL11
Manon
503
LVL11
pavardivers
-
SPECIAL CHALLENGE
502
LVL11
pavardivers
502
LVL11
Manon
-
SPECIAL CHALLENGE
501
LVL11
pavardivers
501
LVL11
Manon
-
SPECIAL CHALLENGE
401
LVL11
pavardivers
401
LVL11
Manon
-
SPECIAL CHALLENGE
301
LVL11
Manon
301
LVL11
pavardivers
-
SPECIAL CHALLENGE
201
LVL11
Manon
201
LVL11
pavardivers
-
SPECIAL CHALLENGE
200
LVL11
pavardivers
200
LVL11
Manon
-
SPECIAL CHALLENGE
100
LVL11
Manon
100
LVL11
pavardivers
-
SPECIAL CHALLENGE
0
LVL11
pavardivers
0
LVL11
Manon
-
VS50s
-
RANKED
VS1m 18s
-
VS1m
-
VS30s
-
VS29s
-
VS51s
-
VS46s
-
VS1m 53s
-
VS1m