PROFILE
luckziin
TROPHY ROAD
II
Highest: 73,640
WINS
RANKED
GOLD II
CURRENT
2,370
LEGENDARY I
HIGHEST
6,286
CHAMPIONSHIP CHALLENGE
✕ Not qualified
METEORIC FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.7 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 622 h
3v3: 10,439 wins ÷ 64.7% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 841 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 937 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.7 % | 3,486,344 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,486,344 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,177,326 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 744,774 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,785,442 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 483 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 46 Best: LEGENDARY I
- Trophy pushing 29 Average of their best 20: 1,157 trophies · 73,640 total trophies · 0 of 7 classes mastered
Current formOut of form48% wins in 25 battles
-
2,447
Season 50 · in progress
Gold II
luckziin’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked37 / 80
- Trophy pushing6 / 20
Ranked
46 × 80 % = 36.8 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
29 × 20 % = 5.8 pointsAverage of their best 20: 1,157 trophies · 73,640 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 926,429 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 10.0% |
| Ranked | Top 28% |
| Best ranked rank | Top 7.8% |
| Prestige | Top 4.9% |
| Fame | Top 7.3% |
| Experience | Top 13% |
| 3v3 victories | Top 8.7% |
| Showdown victories | Top 31% |
| Brawlers at power 11 | Top 9.1% |
| Collection | Top 8.0% |
| Best streak | Top 17% |
BRAWLERS
108 / 108 Collected
SHELLY
1,017
11
COLT
1,148
11
BROCK
1,089
11
3 POCO
1,033
11
11 NITA
1,014
11
12 ROSA
1,014
11
2 BARLEY
1,005
11
1 EL PRIMO
1,003
11
BULL
1,001
11
RICO
1,026
11
DYNAMIKE
1,012
11
1 8-BIT
1,012
11
4 PENNY
1,010
11
5 TICK
1,009
11
5 GUS
1,007
11
2 JESSIE
1,001
11
1 CARL
1,001
9
2 DARRYL
1,000
9
6 JACKY
1,000
11
BIBI
2,010
11
PIPER
1,089
11
4 SAM
1,051
11
3 STU
1,035
11
GRIFF
1,032
11
9 BELLE
1,016
11
1 ASH
1,015
11
2 EDGAR
1,013
11
4 MAISIE
1,009
11
1 COLETTE
1,007
11
3 EMZ
1,006
11
MANDY
1,006
11
1 BO
1,002
11
3 FRANK
1,000
11
2 NANI
1,000
11
3 ANGELO
393
11
1 LARRY & LAWRIE
331
4
1 GALE
305
6
3 BEA
269
6
1 BONNIE
228
4
1 GROM
207
4
4 LOLA
187
10
5 TRUNK
183
6
2 HANK
173
1
1 PAM
171
6
SHADE
165
7
BERRY
150
6
3 PEARL
149
7
4 MEEPLE
102
1
5 BOLT
60
1
1 MORTIS
1,117
11
4 FANG
1,049
11
1 BYRON
1,034
11
8 LUMI
1,025
11
9 FINX
1,015
11
2 GRAY
1,013
11
5 MINA
1,011
11
17 OTIS
1,010
11
1 BUSTER
1,010
11
6 CLANCY
1,010
10
7 SPROUT
1,009
11
3 BUZZ
1,007
10
1 TARA
1,004
10
1 MAX
1,002
11
4 CHUCK
909
11
R-T
331
11
2 GENE
302
7
1 RUFFS
273
4
1 ALLI
191
7
1 CHARLIE
167
6
8 WILLOW
156
7
2 JANET
147
1
2 JUJU
141
7
1 SQUEAK
140
1
11 DOUG
135
1
10 ZIGGY
130
9
1 LILY
117
1
4 LOU
115
5
9 EVE
115
4
5 MELODIE
108
9
7 MOE
90
6
6 MICO
87
4
3 GIGI
67
1
5 DAMIAN
60
1
5 WENDY
60
3
1 MR. P
56
5
4 OLLIE
48
1
4 STARR NOVA
46
1
4 JAE-YONG
40
1
1 NAJIA
31
1
2 GLOWY
21
1
COSMO
0
1
VINCE
0
3
7 KENJI
2,012
11
2 CROW
1,074
11
3 LEON
1,048
11
11 SURGE
1,014
11
29 DRACO
1,011
11
MEG
1,009
11
KIT
1,009
11
2 PIERCE
1,007
11
2 CORDELIUS
1,002
11
2 AMBER
1,001
11
1 SPIKE
1,000
11
1 SANDY
1,000
11
5 CHESTER
1,000
11
2 NORI
1,000
11
4 SIRIUS
1,021
11
KAZE
267
11
Account value
What everything they own would cost in gems
≈ 234,564
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels253,070 power points · 525,240 coins
77,831
-
GADGETS151 owned
15,100
-
STAR POWERS137 owned
27,400
-
Hypercharges94 owned
47,000
-
GEARS133 owned
13,950
-
Buffies68 owned
20,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1146 missing
150,850
313,380
-
GADGETS65 missing
65,000
-
STAR POWERS79 missing
158,000
-
Hypercharges14 missing
70,000
-
GEARS532 missing
536,500
-
Buffies31 missing
62,000
31,000
-
Total
212,850
1,173,880
≈ 138,673
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
No battles in this period.
Who they play with most: 25 battles in this period
-
Joca|rex
#PJ002VCPL
Battles together22Wins together45%Their most played brawler
DarrylLast together1d ago
Who they play with most: 25 battles in this period
-
Joca|rex
#PJ002VCPL
Battles together22Wins together45%Their most played brawler
DarrylLast together1d ago
Who they play with most in their last 25 battles
-
Joca|rex
#PJ002VCPL
Battles together22Wins together45%Their most played brawler
DarrylLast together1d ago
BATTLE LOG
- All brawlers
Piper 8
Bibi 4
Chester 4
Griff 2
Kit 2
Sirius 1
Meg 1
Mandy 1
Rico 1
Bull 1
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
702
LVL11
Joca|rex
802
LVL11
luckziin
-
SPECIAL CHALLENGE
703
LVL11
Joca|rex
803
LVL11
luckziin
-
SPECIAL CHALLENGE
702
LVL11
Joca|rex
802
LVL11
luckziin
-
SPECIAL CHALLENGE
703
LVL11
Joca|rex
803
LVL11
luckziin
-
SPECIAL CHALLENGE
702
LVL11
Joca|rex
802
LVL11
luckziin
-
SPECIAL CHALLENGE
703
LVL11
Joca|rex
803
LVL11
luckziin
-
SPECIAL CHALLENGE
702
LVL11
Joca|rex
802
LVL11
luckziin
-
SPECIAL CHALLENGE
703
LVL11
Joca|rex
803
LVL11
luckziin
-
SPECIAL CHALLENGE
603
LVL11
Joca|rex
703
LVL11
luckziin
-
SPECIAL CHALLENGE
702
LVL11
luckziin
603
LVL11
jose
-
SPECIAL CHALLENGE
703
LVL11
luckziin
702
LVL11
PEDROmeteoro
-
SPECIAL CHALLENGE
603
LVL11
Many2033
603
LVL11
luckziin
-
SPECIAL CHALLENGE
503
LVL11
Joca|rex
503
LVL11
luckziin
-
SPECIAL CHALLENGE
502
LVL11
Joca|rex
502
LVL11
luckziin
-
SPECIAL CHALLENGE
503
LVL11
Joca|rex
503
LVL11
luckziin
-
SPECIAL CHALLENGE
502
LVL11
Joca|rex
502
LVL11
luckziin
-
SPECIAL CHALLENGE
503
LVL11
Joca|rex
503
LVL11
luckziin
-
SPECIAL CHALLENGE
502
LVL11
Joca|rex
502
LVL11
luckziin
-
SPECIAL CHALLENGE
503
LVL11
Joca|rex
503
LVL11
luckziin
-
SPECIAL CHALLENGE
403
LVL11
Joca|rex
403
LVL11
luckziin
-
SPECIAL CHALLENGE
303
LVL11
Joca|rex
303
LVL11
luckziin
-
SPECIAL CHALLENGE
302
LVL11
Joca|rex
302
LVL11
luckziin
-
SPECIAL CHALLENGE
301
LVL11
luckziin
301
LVL11
Joca|rex
-
SPECIAL CHALLENGE
201
LVL11
Joca|rex
201
LVL11
luckziin
-
SPECIAL CHALLENGE
200
LVL11
Joca|rex
200
LVL11
luckziin