PROFILE
Velocity
TROPHY ROAD
I
Highest: 21,074
WINS
RANKED
GOLD II
CURRENT
2,070
GOLD II
HIGHEST
2,083
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 97 h
3v3: 851 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 541 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 426 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 73 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 8 Best: GOLD II
- Trophy pushing 9 Average of their best 20: 436 trophies · 21,073 total trophies · 0 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
2,083
Season 50 · in progress
Gold II
Velocity’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked7 / 80
- Trophy pushing2 / 20
Ranked
8 × 80 % = 6.4 pointsBest: GOLD II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
9 × 20 % = 1.8 pointsAverage of their best 20: 436 trophies · 21,073 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 915,904 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 70% |
| Ranked | Top 35% |
| Best ranked rank | Top 82% |
| Prestige | Top 96% |
| Fame | Top 71% |
| Experience | Top 73% |
| 3v3 victories | Top 76% |
| Showdown victories | Top 58% |
| Brawlers at power 11 | Top 40% |
| Collection | Top 46% |
| Best streak | Top 56% |
BRAWLERS
99 / 108 Collected
1 SHELLY
356
7
1 BULL
333
3
POCO
298
11
COLT
287
5
2 EL PRIMO
287
9
3 BARLEY
279
6
1 BROCK
236
10
3 ROSA
201
7
NITA
75
6
1 8-BIT
536
11
1 DARRYL
317
9
RICO
310
6
PENNY
280
6
1 DYNAMIKE
274
11
JESSIE
216
9
7 GUS
170
4
1 JACKY
146
5
TICK
73
4
2 CARL
65
6
GRIFF
594
11
2 BO
549
11
1 BERRY
469
11
3 EMZ
412
11
FRANK
332
6
1 EDGAR
329
11
1 PAM
326
4
1 LARRY & LAWRIE
323
8
1 ASH
322
1
PEARL
303
1
SHADE
298
11
MAISIE
281
3
TRUNK
274
1
NANI
263
1
SAM
258
1
14 MANDY
240
1
1 COLETTE
224
1
7 STU
221
4
11 BIBI
188
1
3 BEA
166
1
1 MEEPLE
162
1
8 LOLA
160
1
GROM
118
1
2 GALE
108
1
PIPER
75
1
1 ANGELO
68
1
2 BELLE
54
1
2 HANK
29
1
2 BONNIE
21
1
1 BOLT
13
1
1 BUZZ
584
11
2 LILY
493
11
6 COSMO
320
11
TARA
280
11
2 OTIS
278
11
1 SQUEAK
276
11
JANET
265
6
1 JAE-YONG
223
1
1 STARR NOVA
218
1
MAX
208
1
BYRON
207
1
FINX
175
1
2 MORTIS
156
11
3 ALLI
155
5
7 JUJU
147
1
8 FANG
129
1
8 MR. P
108
1
7 DOUG
107
6
4 RUFFS
91
4
1 SPROUT
90
1
6 MOE
89
1
4 LOU
62
1
GIGI
48
11
3 MINA
42
3
3 R-T
40
1
1 CLANCY
40
1
2 MICO
24
1
2 WENDY
24
3
1 CHUCK
18
1
2 DAMIAN
17
7
1 NAJIA
15
2
1 OLLIE
10
1
1 VINCE
10
11
EVE
0
1
2 KIT
643
11
1 MEG
501
11
1 KENJI
475
11
2 CHESTER
421
11
CROW
394
11
LEON
300
11
1 NORI
248
11
7 SPIKE
201
1
1 AMBER
124
1
4 SURGE
121
1
7 PIERCE
104
1
CORDELIUS
96
1
4 DRACO
52
1
3 SANDY
46
1
SIRIUS
246
11
KAZE
233
11
Account value
What everything they own would cost in gems
≈ 132,212
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS99 owned
8103034142
29,742
-
Power levels113,670 power points · 235,030 coins
34,870
-
GADGETS64 owned
6,400
-
STAR POWERS61 owned
12,200
-
Hypercharges54 owned
27,000
-
GEARS55 owned
5,500
-
Buffies55 owned
16,500
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1172 missing
256,590
533,705
-
GADGETS134 missing
134,000
-
STAR POWERS137 missing
274,000
-
Hypercharges45 missing
225,000
-
GEARS555 missing
565,000
-
Buffies44 missing
88,000
44,000
-
Total
344,590
1,775,705
≈ 212,030
-
Brawlers to level 1181 missing
290,250
603,590
-
GADGETS152 missing
152,000
-
STAR POWERS155 missing
310,000
-
Hypercharges54 missing
270,000
-
GEARS610 missing
621,000
-
Buffies44 missing
88,000
44,000
-
Total
378,250
2,000,590
≈ 237,884
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 15 | 80% | — | |
| 5 | 40% | 20% | |
| 5 | 40% | — |
Teammates
Who they play with most: 13 battles in this period
-
vic
#2QUURCPGGL
Battles together11Wins together55%Their most played brawler
El PrimoLast together6h 12m ago
Who they play with most: 25 battles in this period
-
vic
#2QUURCPGGL
Battles together11Wins together55%Their most played brawler
El PrimoLast together6h 12m ago -
ovaloCEE
#R9CPUQY
Battles together3Wins together100%Their most played brawler
SiriusLast together1d 18h ago -
armoh
#2GR0LRCGVP
Battles together2Wins together100%Their most played brawler
MicoLast together1d 18h ago
Who they play with most: 25 battles in this period
-
vic
#2QUURCPGGL
Battles together11Wins together55%Their most played brawler
El PrimoLast together6h 12m ago -
ovaloCEE
#R9CPUQY
Battles together3Wins together100%Their most played brawler
SiriusLast together1d 18h ago -
armoh
#2GR0LRCGVP
Battles together2Wins together100%Their most played brawler
MicoLast together1d 18h ago
Who they play with most in their last 25 battles
-
vic
#2QUURCPGGL
Battles together11Wins together55%Their most played brawler
El PrimoLast together6h 12m ago -
ovaloCEE
#R9CPUQY
Battles together3Wins together100%Their most played brawler
SiriusLast together1d 18h ago -
armoh
#2GR0LRCGVP
Battles together2Wins together100%Their most played brawler
MicoLast together1d 18h ago
BATTLE LOG
- All brawlers
Gigi 7
Lou 5
Kaze 4
Nori 3
Doug 1
Squeak 1
Chester 1
Griff 1
Emz 1
Otis 1
- All match types
Trophies 15
Challenges 5
Ranked 5
- All modes
Mega Duo Showdown 19
Bounty 3
Mega Showdown 1
Gem Grab 1
Knockout 1
- All results
- Victory
- Defeat
- Draw
-
234
LVL11
Velocity
415
LVL11
vic
-
399
LVL11
vic
218
LVL11
Velocity
-
203
LVL11
Velocity
384
LVL11
vic
-
385
LVL11
vic
204
LVL11
Velocity
-
233
LVL11
Velocity
366
LVL11
vic
-
231
LVL11
Velocity
364
LVL11
vic
-
233
LVL11
Velocity
1022
LVL11
vic
-
SPECIAL CHALLENGE
103
LVL11
Velocity
102
LVL11
vic
-
SPECIAL CHALLENGE
102
LVL11
Velocity
101
LVL11
vic
-
SPECIAL CHALLENGE
101
LVL11
Velocity
100
LVL11
vic
-
SPECIAL CHALLENGE
1
LVL11
Velocity
0
LVL11
vic
-
SPECIAL CHALLENGE
0
LVL11
Nashub|PTDM
0
LVL11
Velocity
-
31
LVL11
Velocity
28
LVL11
tg:ofbrawl
30
LVL11
@surgebrawl
45
LVL11
Brawler
23
LVL11
Brawler
25
LVL10
Brawler
24
LVL10
Brawler
41
LVL10
Brawler
34
LVL10
Brawler
28
LVL10
Brawler
46
LVL11
A4_FAN
41
LVL10
SVN7742.0
30
LVL10
BreadDEV
46
LVL11
Brawler
18
LVL11
Brawler
32
LVL11
Brawler
31
LVL11
Brawler
35
LVL10
Abaydno
26
LVL10
Brawler
46
LVL11
Brawler
-
59
LVL5
V6mp
15
LVL11
Velocity
-
0
LVL4
Nel|Kaiser
0
LVL6
Velocity
-
94
LVL4
ovaloCEE
44
LVL1
Velocity
-
80
LVL4
ovaloCEE
33
LVL1
Velocity
-
17
LVL1
Velocity
61
LVL4
ovaloCEE
-
145
LVL7
armoh
2
LVL1
Velocity
-
0
LVL1
Velocity
145
LVL7
armoh
-
RANKED
VS1m 24s
-
RANKED
VS1m 53s
-
RANKED
VS1m 26s
-
RANKED
VS1m 39s
-
RANKED
VS1m 9s