PROFILE
🇹🇷
TROPHY ROAD
III
Highest: 57,183
WINS
RANKED
DIAMOND I
CURRENT
3,000
MYTHIC II
HIGHEST
6,633
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 356 h
3v3: 3,154 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,983 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,505 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 267 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 28 Best: MYTHIC II
- Trophy pushing 26 Average of their best 20: 1,142 trophies · 57,183 total trophies · 0 of 7 classes mastered
Current formIn form84% wins in 25 battles
-
3,011
Season 50 · in progress
Diamond I
🇹🇷’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked23 / 80
- Trophy pushing5 / 20
Ranked
28 × 80 % = 22.4 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
26 × 20 % = 5.2 pointsAverage of their best 20: 1,142 trophies · 57,183 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 915,904 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 22% |
| Ranked | Top 22% |
| Best ranked rank | Top 21% |
| Prestige | Top 15% |
| Fame | Top 71% |
| Experience | Top 25% |
| 3v3 victories | Top 41% |
| Showdown victories | Top 8.5% |
| Brawlers at power 11 | Top 27% |
| Collection | Top 38% |
| Best streak | Top 20% |
BRAWLERS
106 / 108 Collected
1 SHELLY
1,020
9
2 COLT
1,135
11
4 BULL
1,042
11
4 NITA
1,036
11
BROCK
1,001
11
POCO
1,001
11
1 EL PRIMO
790
11
2 ROSA
507
8
BARLEY
338
8
1 DYNAMIKE
1,049
11
RICO
1,017
11
2 JESSIE
1,001
11
2 TICK
597
11
1 CARL
522
7
JACKY
504
9
DARRYL
500
8
PENNY
401
8
2 8-BIT
356
7
2 GUS
205
6
1 BIBI
1,661
11
BEA
1,039
11
2 EDGAR
1,008
11
2 MAISIE
1,006
11
2 STU
1,000
11
BO
553
8
PAM
513
6
2 FRANK
510
7
2 GALE
505
8
3 EMZ
503
8
2 COLETTE
417
8
NANI
358
7
PIPER
315
8
BELLE
311
6
BERRY
310
6
SHADE
295
6
1 PEARL
272
6
1 ASH
258
6
GRIFF
257
6
MEEPLE
246
6
1 MANDY
237
6
LARRY & LAWRIE
231
6
5 BONNIE
219
6
6 GROM
206
6
SAM
199
6
5 LOLA
160
6
ANGELO
159
6
2 HANK
146
6
TRUNK
0
1
BOLT
0
1
7 MICO
1,180
11
1 LILY
1,063
11
1 DOUG
1,051
10
BYRON
1,047
11
FANG
1,027
10
BUZZ
1,020
11
1 MORTIS
1,012
11
1 OTIS
1,009
11
2 CLANCY
1,004
9
2 TARA
1,003
10
4 LOU
1,002
11
SQUEAK
541
9
2 MR. P
510
7
3 RUFFS
509
9
1 MAX
412
8
4 ALLI
335
11
1 JANET
296
7
3 SPROUT
273
6
1 MELODIE
238
6
1 GRAY
223
6
EVE
217
6
2 GENE
206
7
CHUCK
193
6
WILLOW
140
6
4 OLLIE
46
6
BUSTER
0
1
R-T
0
1
CHARLIE
0
1
MOE
0
1
JUJU
0
1
LUMI
0
1
FINX
0
2
JAE-YONG
0
1
MINA
0
1
GIGI
0
5
GLOWY
0
1
NAJIA
0
1
STARR NOVA
0
1
WENDY
0
1
COSMO
0
3
VINCE
0
2
LEON
2,000
11
MEG
1,121
11
CROW
1,113
11
2 CORDELIUS
1,059
11
SPIKE
1,055
11
1 SURGE
1,006
11
2 KIT
1,006
11
4 KENJI
1,006
11
8 DRACO
1,004
11
1 PIERCE
1,004
11
1 CHESTER
1,000
11
2 SANDY
530
11
AMBER
0
1
NORI
0
1
4 KAZE
1,006
11
4 SIRIUS
800
11
Account value
What everything they own would cost in gems
≈ 149,127
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS106 owned
8103041142
32,185
-
Power levels172,280 power points · 357,135 coins
52,942
-
GADGETS104 owned
10,400
-
STAR POWERS85 owned
17,000
-
Hypercharges42 owned
21,000
-
GEARS71 owned
7,200
-
Buffies28 owned
8,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1169 missing
224,160
465,955
-
GADGETS108 missing
108,000
-
STAR POWERS127 missing
254,000
-
Hypercharges64 missing
320,000
-
GEARS582 missing
592,000
-
Buffies71 missing
142,000
71,000
-
Total
366,160
1,810,955
≈ 217,712
-
Brawlers to level 1171 missing
231,640
481,485
-
GADGETS112 missing
112,000
-
STAR POWERS131 missing
262,000
-
Hypercharges66 missing
330,000
-
GEARS594 missing
604,000
-
Buffies71 missing
142,000
71,000
-
Total
373,640
1,860,485
≈ 223,413
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 23 | 83% | — | |
| 2 | 100% | — |
Teammates
Who they play with most: 25 battles in this period
-
KEREM
#8YGURPRUC
Battles together25Wins together84%Their most played brawler
MegLast together8h 50m ago
Who they play with most: 25 battles in this period
-
KEREM
#8YGURPRUC
Battles together25Wins together84%Their most played brawler
MegLast together8h 50m ago
Who they play with most: 25 battles in this period
-
KEREM
#8YGURPRUC
Battles together25Wins together84%Their most played brawler
MegLast together8h 50m ago
Who they play with most in their last 25 battles
-
KEREM
#8YGURPRUC
Battles together25Wins together84%Their most played brawler
MegLast together8h 50m ago
BATTLE LOG
- All brawlers
Sirius 22
Leon 2
El Primo 1
- All match types
Trophies 23
Challenges 2
- All modes
Mega Duo Showdown 24
Trio Showdown 1
- All results
- Victory
- Defeat
- Draw
-
2000
LVL11
🇹🇷
2000
LVL11
KEREM
-
2003
LVL11
KEREM
2000
LVL11
🇹🇷
-
679
LVL10
KEREM
789
LVL11
🇹🇷
-
787
LVL11
🇹🇷
677
LVL10
KEREM
-
664
LVL10
KEREM
777
LVL11
🇹🇷
-
650
LVL10
KEREM
766
LVL11
🇹🇷
-
632
LVL10
KEREM
751
LVL11
🇹🇷
-
1481
LVL11
KEREM
755
LVL11
🇹🇷
-
622
LVL10
KEREM
745
LVL11
🇹🇷
-
613
LVL10
KEREM
736
LVL11
🇹🇷
-
721
LVL11
🇹🇷
598
LVL10
KEREM
-
602
LVL10
KEREM
725
LVL11
🇹🇷
-
700
LVL11
🇹🇷
577
LVL10
KEREM
-
575
LVL10
KEREM
698
LVL11
🇹🇷
-
550
LVL10
KEREM
674
LVL11
🇹🇷
-
526
LVL10
KEREM
651
LVL11
🇹🇷
-
510
LVL10
KEREM
636
LVL11
🇹🇷
-
488
LVL10
KEREM
615
LVL11
🇹🇷
-
467
LVL10
KEREM
595
LVL11
🇹🇷
-
447
LVL10
KEREM
576
LVL11
🇹🇷
-
435
LVL10
KEREM
565
LVL11
🇹🇷
-
548
LVL11
🇹🇷
417
LVL10
KEREM
-
SPECIAL CHALLENGE
100
LVL11
🇹🇷
102
LVL11
KEREM
-
SPECIAL CHALLENGE
2
LVL11
KEREM
0
LVL11
🇹🇷