PROFILE
Dio Joestar
TROPHY ROAD
III
Highest: 47,145
WINS
RANKED
DIAMOND II
CURRENT
3,560
DIAMOND III
HIGHEST
5,226
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 281 h
3v3: 2,866 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,157 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 1,495 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 210 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 20 Best: DIAMOND III
- Trophy pushing 25 Average of their best 20: 1,160 trophies · 47,135 total trophies · 0 of 7 classes mastered
Current formOut of form40% wins in 25 battles
-
3,560
Season 50 · in progress
Diamond II
Dio Joestar’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked16 / 80
- Trophy pushing5 / 20
Ranked
20 × 80 % = 16.0 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
25 × 20 % = 5.0 pointsAverage of their best 20: 1,160 trophies · 47,135 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 915,792 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 33% |
| Ranked | Top 15% |
| Best ranked rank | Top 46% |
| Prestige | Top 31% |
| Fame | Top 71% |
| Experience | Top 31% |
| 3v3 victories | Top 45% |
| Showdown victories | Top 17% |
| Brawlers at power 11 | Top 67% |
| Collection | Top 56% |
| Best streak | Top 26% |
BRAWLERS
94 / 108 Collected
11 SHELLY
1,019
10
3 POCO
2,007
11
1 BROCK
1,189
11
1 EL PRIMO
1,058
11
2 COLT
1,007
9
6 NITA
1,001
10
2 BULL
1,000
10
ROSA
539
9
BARLEY
528
8
1 RICO
1,235
11
DYNAMIKE
1,023
11
JESSIE
647
9
TICK
632
11
1 JACKY
603
9
CARL
526
8
1 DARRYL
519
8
PENNY
517
8
1 8-BIT
504
6
GUS
260
7
1 EMZ
1,478
11
EDGAR
1,302
11
9 GALE
1,096
10
BIBI
1,067
11
FRANK
1,013
10
3 PIPER
1,006
10
1 BO
687
9
MANDY
592
9
BEA
536
8
1 COLETTE
504
9
GRIFF
452
10
NANI
448
6
STU
437
8
PAM
349
6
HANK
322
7
2 LARRY & LAWRIE
309
8
MAISIE
297
7
PEARL
292
7
5 ANGELO
289
9
3 LOLA
288
6
1 BELLE
255
7
2 ASH
255
6
2 GROM
238
5
2 SHADE
227
4
13 TRUNK
216
7
3 SAM
196
6
10 BERRY
151
5
BONNIE
86
6
5 BOLT
60
1
2 MEEPLE
25
1
5 BYRON
1,291
11
3 MORTIS
1,191
11
12 TARA
1,020
11
4 FANG
1,001
10
1 SPROUT
742
10
6 MR. P
650
9
2 LILY
626
9
MAX
588
9
1 GENE
576
9
4 JANET
571
8
1 BUZZ
539
9
LOU
499
9
1 DAMIAN
374
8
MICO
308
9
3 DOUG
306
9
OTIS
250
6
2 SQUEAK
247
7
13 LUMI
246
9
2 STARR NOVA
242
10
MELODIE
224
7
RUFFS
222
4
2 EVE
161
6
7 CLANCY
118
7
VINCE
71
9
4 NAJIA
61
7
4 FINX
53
1
4 CHARLIE
46
5
3 GRAY
42
7
JAE-YONG
25
1
1 R-T
13
1
1 MOE
10
1
CHUCK
0
1
JUJU
0
1
WENDY
0
1
SPIKE
1,075
10
3 CROW
1,042
11
KIT
1,030
9
6 SURGE
299
9
CHESTER
292
9
13 SANDY
219
8
4 LEON
190
8
9 CORDELIUS
175
6
KENJI
92
5
5 MEG
75
3
4 AMBER
46
5
Account value
What everything they own would cost in gems
≈ 111,383
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS94 owned
810303411
25,647
-
Power levels122,960 power points · 259,395 coins
38,236
-
GADGETS90 owned
9,000
-
STAR POWERS65 owned
13,000
-
Hypercharges32 owned
16,000
-
GEARS32 owned
3,200
-
Buffies21 owned
6,300
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1181 missing
228,600
470,515
-
GADGETS98 missing
98,000
-
STAR POWERS123 missing
246,000
-
Hypercharges62 missing
310,000
-
GEARS549 missing
560,000
-
Buffies78 missing
156,000
78,000
-
Total
384,600
1,762,515
≈ 214,712
-
Brawlers to level 1195 missing
280,960
579,225
-
GADGETS126 missing
126,000
-
STAR POWERS151 missing
302,000
-
Hypercharges76 missing
380,000
-
GEARS633 missing
644,000
-
Buffies78 missing
156,000
78,000
-
Total
436,960
2,109,225
≈ 254,619
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 18 | 39% | 15% | |
| 7 | 43% | 14% |
Teammates
Who they play with most: 25 battles in this period
-
joseph joestar
#GGV2QPGJ2
Battles together8Wins together13%Their most played brawler
BuzzLast together2h 35m ago -
lullo
#PQG0UULJ9
Battles together4Wins together75%Their most played brawler
8-bitLast together21h 51m ago -
lucky
#Y0UQGY8LY
Battles together4Wins together75%Their most played brawler
PocoLast together21h 51m ago
Who they play with most: 25 battles in this period
-
joseph joestar
#GGV2QPGJ2
Battles together8Wins together13%Their most played brawler
BuzzLast together2h 35m ago -
lullo
#PQG0UULJ9
Battles together4Wins together75%Their most played brawler
8-bitLast together21h 51m ago -
lucky
#Y0UQGY8LY
Battles together4Wins together75%Their most played brawler
PocoLast together21h 51m ago
Who they play with most: 25 battles in this period
-
joseph joestar
#GGV2QPGJ2
Battles together8Wins together13%Their most played brawler
BuzzLast together2h 35m ago -
lullo
#PQG0UULJ9
Battles together4Wins together75%Their most played brawler
8-bitLast together21h 51m ago -
lucky
#Y0UQGY8LY
Battles together4Wins together75%Their most played brawler
PocoLast together21h 51m ago
Who they play with most in their last 25 battles
-
joseph joestar
#GGV2QPGJ2
Battles together8Wins together13%Their most played brawler
BuzzLast together2h 35m ago -
lullo
#PQG0UULJ9
Battles together4Wins together75%Their most played brawler
8-bitLast together21h 51m ago -
lucky
#Y0UQGY8LY
Battles together4Wins together75%Their most played brawler
PocoLast together21h 51m ago
BATTLE LOG
- All brawlers
Rico 10
Emz 8
Byron 2
Squeak 2
Dynamike 1
Tick 1
Bibi 1
- All match types
Trophies 18
Ranked 7
- All modes
Brawl Ball 15
Duo Showdown 5
Knockout 3
Heist 1
Bounty 1
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS2m 19s
-
RANKED
VS2m 15s
-
RANKED
VS1m 59s
-
VS56s
-
RANKED
VS1m 55s
-
RANKED
VS2m 32s
-
RANKED
VS2m
-
RANKED
VS1m 15s
-
VS2m 9s
-
VS54s
-
VS26s
-
VS52s
-
VS1m 57s
-
VS53s
-
VS2m 30s
-
VS2m 33s
-
VS38s
-
VS34s
-
VS1m 29s
-
VS2m 30s