PROFILE
twitch: solurk
TROPHY ROAD
IV
Highest: 125,552
WINS
RANKED
MASTERS I
CURRENT
8,744
MASTERS II
HIGHEST
9,579
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 1,581 h
3v3: 27,482 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,465 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 2,287 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 1,230 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 84 Best: MASTERS II
- Trophy pushing 62 Average of their best 20: 2,297 trophies · 125,530 total trophies · 3 of 7 classes mastered
Current formNormal62% wins in 21 battles
-
8,885
Season 50 · in progress
Masters I
twitch: solurk’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked79 / 95
- Trophy pushing3 / 5
Ranked
84 × 95 % = 79.8 pointsBest: MASTERS II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
62 × 5 % = 3.1 pointsAverage of their best 20: 2,297 trophies · 125,530 total trophies · 3 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 100% of their last 21 games are Ranked or tournaments, so it weighs 95 / 5.
Among the 868,930 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 0.79% |
| Ranked | Top 0.013% |
| Best ranked rank | Top 0.079% |
| Prestige | Top 0.86% |
| Fame | Top 9.4% |
| Experience | Top 1.7% |
| 3v3 victories | Top 0.78% |
| Showdown victories | Top 7.2% |
| Brawlers at power 11 | Top 7.4% |
| Collection | Top 7.5% |
| Best streak | Top 2.4% |
BRAWLERS
108 / 108 Collected
4 SHELLY
2,002
11
ROSA
2,001
10
COLT
2,000
11
BULL
1,247
11
4 BROCK
1,229
11
POCO
1,077
11
EL PRIMO
1,055
11
BARLEY
1,000
11
NITA
1,000
11
3 RICO
1,155
11
TICK
1,110
11
3 CARL
1,068
11
1 8-BIT
1,030
11
1 DYNAMIKE
1,014
11
PENNY
1,011
11
1 JESSIE
1,002
11
DARRYL
1,000
11
2 JACKY
1,000
9
GUS
1,000
11
2 SHADE
3,001
11
8 EDGAR
2,210
11
1 STU
2,014
11
BIBI
2,002
11
COLETTE
2,000
11
GRIFF
1,658
11
2 PIPER
1,391
11
5 ASH
1,212
11
LOLA
1,189
11
2 MAISIE
1,177
11
BEA
1,167
10
3 TRUNK
1,138
9
6 HANK
1,110
9
ANGELO
1,088
11
FRANK
1,042
11
1 SAM
1,037
9
BELLE
1,036
9
4 MEEPLE
1,018
11
EMZ
1,015
11
15 PAM
1,013
9
8 GALE
1,010
11
NANI
1,007
9
13 PEARL
1,007
11
6 BO
1,000
11
BERRY
1,000
9
2 MANDY
278
7
1 GROM
187
5
3 BOLT
164
9
10 BONNIE
163
4
1 LARRY & LAWRIE
133
11
6 MELODIE
3,009
11
MINA
2,824
11
STARR NOVA
2,528
11
1 ALLI
2,409
11
1 MORTIS
2,020
11
3 DAMIAN
2,002
9
MAX
1,652
11
CHUCK
1,548
11
LUMI
1,542
11
GENE
1,438
11
GRAY
1,356
11
2 BYRON
1,342
11
2 BUZZ
1,338
11
2 MOE
1,334
11
OTIS
1,303
11
MICO
1,295
9
CHARLIE
1,242
11
CLANCY
1,168
11
R-T
1,063
9
3 FINX
1,032
11
FANG
1,016
9
14 SQUEAK
1,013
9
12 NAJIA
1,010
9
3 ZIGGY
1,007
9
2 JANET
1,006
9
TARA
1,005
11
2 RUFFS
1,005
11
2 MR. P
1,004
9
2 SPROUT
1,004
11
25 WILLOW
1,004
11
BUSTER
1,002
9
3 LOU
1,000
11
4 GIGI
340
9
1 EVE
266
9
5 DOUG
155
9
WENDY
73
1
LILY
0
1
JUJU
0
1
OLLIE
0
1
JAE-YONG
0
9
GLOWY
0
11
COSMO
0
1
VINCE
0
3
1 KIT
2,220
11
3 CROW
2,001
11
5 AMBER
1,614
11
2 PIERCE
1,146
11
SURGE
1,099
11
DRACO
1,073
11
LEON
1,050
11
1 CORDELIUS
1,013
11
8 SANDY
1,004
10
5 MEG
1,004
9
1 CHESTER
1,001
11
SPIKE
1,000
11
2 KENJI
601
9
3 NORI
63
1
4 KAZE
3,009
11
SIRIUS
2,809
11
Account value
What everything they own would cost in gems
≈ 250,632
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels304,800 power points · 637,190 coins
94,199
-
GADGETS198 owned
19,800
-
STAR POWERS194 owned
38,800
-
Hypercharges76 owned
38,000
-
GEARS82 owned
8,650
-
Buffies61 owned
18,300
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1138 missing
99,120
201,430
-
GADGETS18 missing
18,000
-
STAR POWERS22 missing
44,000
-
Hypercharges32 missing
160,000
-
GEARS583 missing
589,500
-
Buffies38 missing
76,000
38,000
-
Total
175,120
1,050,930
≈ 122,605
What money can’t buy
Progress
ExampleStatistics
Last 21 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
galletita🧸
#PR0P00R80
Battles together6Wins together67%Their most played brawler
MinaLast together3h 26m ago -
ロボトミーをありがとう
#PJYURY2U
Battles together5Wins together80%Their most played brawler
SqueakLast together3h 37m ago -
Eliosh 神
#V82JUUUR
Battles together3Wins together33%Their most played brawler
AmberLast together2h 41m ago
Who they play with most: 25 battles in this period
-
galletita🧸
#PR0P00R80
Battles together6Wins together67%Their most played brawler
MinaLast together3h 26m ago -
ロボトミーをありがとう
#PJYURY2U
Battles together5Wins together80%Their most played brawler
SqueakLast together3h 37m ago -
Eliosh 神
#V82JUUUR
Battles together3Wins together33%Their most played brawler
AmberLast together2h 41m ago
Who they play with most: 25 battles in this period
-
galletita🧸
#PR0P00R80
Battles together6Wins together67%Their most played brawler
MinaLast together3h 26m ago -
ロボトミーをありがとう
#PJYURY2U
Battles together5Wins together80%Their most played brawler
SqueakLast together3h 37m ago -
Eliosh 神
#V82JUUUR
Battles together3Wins together33%Their most played brawler
AmberLast together2h 41m ago
Who they play with most in their last 25 battles
-
galletita🧸
#PR0P00R80
Battles together6Wins together67%Their most played brawler
MinaLast together3h 26m ago -
ロボトミーをありがとう
#PJYURY2U
Battles together5Wins together80%Their most played brawler
SqueakLast together3h 37m ago -
Eliosh 神
#V82JUUUR
Battles together3Wins together33%Their most played brawler
AmberLast together2h 41m ago
BATTLE LOG
- All brawlers
Amber 5
Chuck 4
Melodie 3
Alli 3
Charlie 3
Spike 3
Pierce 2
Brock 2
- All match types
Ranked 21- Friendly 4
- All modes
Heist 6
Bounty 6
Knockout 5
Gem Grab 3
Brawl Ball 3
Hot Zone 2
- All results
- Victory
- Defeat
- Draw
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
-
RANKED
VS2m
-
RANKED
VS2m
-
RANKED
VS2m
-
RANKED
VS1m 22s
-
RANKED
VS2m 9s
-
RANKED
VS1m 19s
-
RANKED
VS2m 10s
-
RANKED
VS2m 29s
-
RANKED
VS54s
-
RANKED
VS1m 22s
-
RANKED
VS2m
-
RANKED
VS2m
-
RANKED
VS2m
-
RANKED
VS1m 33s
-
RANKED
VS2m 12s
-
RANKED
VS1m 33s
-
RANKED
VS3m 11s
-
RANKED
VS1m 46s
-
RANKED
VS1m 43s
-
RANKED
VS2m 30s
-
RANKED
VS2m 27s