PROFILE
Ⓒⓛⓤⓣⓒⓗ
TROPHY ROAD
III
Highest: 69,685
WINS
RANKED
MYTHIC I
CURRENT
4,746
MYTHIC II
HIGHEST
5,359
CHAMPIONSHIP CHALLENGE
✕ Not qualified
LUNAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 345 h
3v3: 3,299 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,603 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,634 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 260 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 35 Best: MYTHIC II
- Trophy pushing 39 Average of their best 20: 1,667 trophies · 69,619 total trophies · 1 of 7 classes mastered
Current formOut of form36% wins in 11 battles
-
5,359
Season 50 · in progress
Mythic II
Ⓒⓛⓤⓣⓒⓗ’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked28 / 80
- Trophy pushing8 / 20
Ranked
35 × 80 % = 28.0 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
39 × 20 % = 7.8 pointsAverage of their best 20: 1,667 trophies · 69,619 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 896,287 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 14% |
| Ranked | Top 6.0% |
| Best ranked rank | Top 22% |
| Prestige | Top 16% |
| Fame | Top 37% |
| Experience | Top 28% |
| 3v3 victories | Top 41% |
| Showdown victories | Top 11% |
| Brawlers at power 11 | Top 53% |
| Collection | Top 48% |
| Best streak | Top 2.1% |
BRAWLERS
108 / 108 Collected
SHELLY
1,170
9
3 BROCK
1,303
11
EL PRIMO
1,271
6
1 NITA
1,036
11
4 POCO
1,019
11
COLT
1,000
7
1 BARLEY
705
9
1 BULL
497
7
3 ROSA
300
4
RICO
1,064
9
TICK
1,005
11
8-BIT
547
8
11 CARL
522
8
JESSIE
462
5
JACKY
425
7
4 DARRYL
395
4
DYNAMIKE
353
1
2 PENNY
266
4
GUS
218
1
EDGAR
2,000
11
COLETTE
1,199
11
MANDY
1,198
11
EMZ
1,163
11
1 FRANK
1,113
11
1 STU
759
8
1 PIPER
668
7
HANK
597
7
4 BERRY
589
7
2 ASH
581
9
GRIFF
575
9
1 MAISIE
561
7
4 BEA
440
4
5 BO
416
1
1 ANGELO
402
5
2 TRUNK
379
7
3 SHADE
375
8
4 BIBI
371
5
4 BOLT
322
6
PAM
303
1
3 PEARL
302
1
4 LARRY & LAWRIE
260
8
1 MEEPLE
246
1
BONNIE
230
1
1 BELLE
225
1
7 NANI
224
1
10 SAM
160
1
9 LOLA
156
1
5 GROM
69
1
2 GALE
27
1
STARR NOVA
2,065
10
BUZZ
2,027
11
MORTIS
2,000
11
MICO
1,863
11
FANG
1,645
11
3 MINA
1,372
11
DOUG
1,304
11
1 CHUCK
1,152
8
1 OTIS
1,083
10
ALLI
792
6
ZIGGY
768
9
1 JUJU
757
9
1 MAX
715
7
4 GLOWY
511
9
CLANCY
491
9
2 BYRON
408
7
DAMIAN
372
7
1 WILLOW
340
8
LUMI
324
10
GENE
280
1
MELODIE
228
4
7 GRAY
221
3
LILY
212
4
MR. P
204
1
8 SQUEAK
201
2
5 RUFFS
200
1
LOU
158
1
10 TARA
130
1
2 BUSTER
123
5
GIGI
113
2
NAJIA
91
7
3 MOE
82
1
5 EVE
69
1
5 SPROUT
67
1
CHARLIE
52
9
JAE-YONG
52
1
JANET
0
6
R-T
0
1
OLLIE
0
3
FINX
0
1
WENDY
0
1
COSMO
0
9
VINCE
0
1
NORI
2,746
11
KIT
2,174
11
1 SURGE
1,801
9
KENJI
1,695
11
AMBER
1,352
11
1 LEON
1,292
11
1 CORDELIUS
1,263
9
PIERCE
1,020
10
2 CHESTER
1,016
9
SANDY
964
10
2 DRACO
479
9
1 CROW
319
9
SPIKE
107
5
7 MEG
91
3
1 KAZE
1,110
8
SIRIUS
250
5
Account value
What everything they own would cost in gems
≈ 128,853
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels125,090 power points · 261,610 coins
38,670
-
GADGETS118 owned
11,800
-
STAR POWERS79 owned
15,800
-
Hypercharges40 owned
20,000
-
GEARS19 owned
1,900
-
Buffies26 owned
7,800
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1188 missing
278,830
577,010
-
GADGETS98 missing
98,000
-
STAR POWERS137 missing
274,000
-
Hypercharges68 missing
340,000
-
GEARS646 missing
657,000
-
Buffies73 missing
146,000
73,000
-
Total
424,830
2,019,010
≈ 244,384
What money can’t buy
Progress
ExampleStatistics
Last 11 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
堂堂
#P0G92P992
Battles together2Wins together50%Their most played brawler
PocoLast together18h 4m ago
Who they play with most: 25 battles in this period
-
堂堂
#P0G92P992
Battles together2Wins together50%Their most played brawler
PocoLast together18h 4m ago
Who they play with most: 25 battles in this period
-
堂堂
#P0G92P992
Battles together2Wins together50%Their most played brawler
PocoLast together18h 4m ago
Who they play with most in their last 25 battles
-
堂堂
#P0G92P992
Battles together2Wins together50%Their most played brawler
PocoLast together18h 4m ago
BATTLE LOG
- All brawlers
Berry 4
Nori 4
Emz 3
Fang 2
Mortis 1
Poco 1
Lily 1
Mr. P 1
Lou 1
Mandy 1
Rico 1
Crow 1
Cordelius 1
Alli 1
Starr Nova 1
Buzz 1
- All match types
- Friendly 14
Trophies 11
- All modes
Knockout 10
Solo Showdown 8
Brawl Ball 3
Mega Duo Showdown 3
Mega Showdown 1
- All results
- Victory
- Defeat
- Draw
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
-
FRIENDLY
RANK 1
Solo Showdown
-
FRIENDLY
RANK 1
Solo Showdown
-
FRIENDLY
RANK 10
Solo Showdown
- FRIENDLY
-
VS49s
-
VS1m 48s
-
VS2m 30s
-
1000
LVL11
༺꧁ 𝓦𝓐𝓡𝓡𝓔𝓝
1386
LVL11
iasmin
1629
LVL11
ไททลั้
1400
LVL11
Brawler
1394
LVL11
Brawler
1391
LVL11
@talebrawl
1385
LVL11
c0de: aurum
1394
LVL11
Brawler
1389
LVL10
Brawler
1398
LVL11
Brawler
1646
LVL11
Ⓒⓛⓤⓣⓒⓗ
1392
LVL11
Brawler
1397
LVL11
Brawler
1387
LVL11
Love EMZ
1388
LVL10
Brawler
1389
LVL11
Brawler
1392
LVL11
Brawler
1391
LVL11
Brawler
1399
LVL11
Chromatic
1389
LVL10
Brawler
-
1654
LVL11
Ⓒⓛⓤⓣⓒⓗ
452
LVL8
༈㋡꧁ŕeďa꧂༈㋡
-
1036
LVL9
cage720
2072
LVL10
Ⓒⓛⓤⓣⓒⓗ
-
2036
LVL11
Ⓒⓛⓤⓣⓒⓗ
1277
LVL11
snoopy