PROFILE
lelezinho
TROPHY ROAD
I
Highest: 31,142
WINS
RANKED
DIAMOND I
CURRENT
3,284
DIAMOND I
HIGHEST
3,838
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 198 h
3v3: 2,907 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 241 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 757 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 152 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 16 Best: DIAMOND I
- Trophy pushing 18 Average of their best 20: 923 trophies · 31,142 total trophies · 0 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
3,330
Season 50 · in progress
Diamond I
lelezinho’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked15 / 95
- Trophy pushing1 / 5
Ranked
16 × 95 % = 15.2 pointsBest: DIAMOND I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
18 × 5 % = 0.9 pointsAverage of their best 20: 923 trophies · 31,142 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 100% of their last 24 games are Ranked or tournaments, so it weighs 95 / 5.
Among the 915,904 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 55% |
| Ranked | Top 17% |
| Best ranked rank | Top 66% |
| Prestige | Top 42% |
| Fame | Top 71% |
| Experience | Top 51% |
| 3v3 victories | Top 43% |
| Showdown victories | Top 58% |
| Brawlers at power 11 | Top 50% |
| Collection | Top 54% |
| Best streak | Top 62% |
BRAWLERS
106 / 108 Collected
2 SHELLY
1,010
11
1 EL PRIMO
1,040
11
11 COLT
1,004
11
1 NITA
1,002
10
BARLEY
420
10
BROCK
360
10
1 POCO
334
8
ROSA
326
8
BULL
314
10
RICO
1,044
11
2 DYNAMIKE
1,008
11
1 JESSIE
335
8
1 JACKY
335
7
8-BIT
325
9
5 GUS
261
8
3 DARRYL
258
8
1 CARL
250
8
PENNY
207
10
2 TICK
156
8
1 GALE
1,182
11
6 EDGAR
1,116
11
2 COLETTE
1,025
11
3 FRANK
1,017
11
BIBI
587
11
EMZ
437
11
1 BEA
381
9
NANI
343
9
6 SHADE
330
11
5 GRIFF
320
9
5 STU
285
8
1 GROM
261
9
2 BELLE
225
8
PIPER
219
10
BO
216
7
2 ANGELO
215
9
2 PAM
202
9
1 BERRY
174
8
MAISIE
170
7
HANK
169
7
MEEPLE
147
8
2 LARRY & LAWRIE
131
8
MANDY
121
9
7 BONNIE
77
8
5 PEARL
58
8
5 SAM
54
6
4 TRUNK
46
3
LOLA
27
8
2 ASH
20
7
BOLT
0
1
3 SQUEAK
1,042
11
1 MINA
1,012
11
3 BUZZ
1,008
11
1 MR. P
1,000
11
5 MAX
445
10
1 MORTIS
399
11
2 GENE
397
7
BYRON
291
8
TARA
281
11
12 FINX
271
11
MICO
262
9
DOUG
258
8
1 GRAY
206
9
FANG
203
10
11 OTIS
165
6
2 R-T
139
8
CHUCK
117
9
7 CHARLIE
117
8
2 NAJIA
76
10
6 RUFFS
72
6
6 LOU
67
9
5 JANET
63
6
1 LILY
55
7
2 ALLI
44
10
3 GIGI
42
1
3 WILLOW
36
1
2 JUJU
29
8
CLANCY
26
7
2 EVE
25
8
1 SPROUT
10
1
1 ZIGGY
8
1
MOE
5
1
BUSTER
0
1
MELODIE
0
1
OLLIE
0
1
LUMI
0
1
JAE-YONG
0
1
GLOWY
0
3
DAMIAN
0
5
STARR NOVA
0
1
COSMO
0
1
5 SPIKE
1,020
11
LEON
1,007
10
SURGE
376
9
CROW
288
9
9 KIT
185
9
5 CHESTER
167
9
3 PIERCE
80
11
1 KENJI
52
9
2 DRACO
38
9
2 MEG
21
1
SANDY
15
8
1 CORDELIUS
10
1
AMBER
0
9
NORI
0
1
6 SIRIUS
143
10
2 KAZE
25
7
Account value
What everything they own would cost in gems
≈ 133,172
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS106 owned
8103041142
32,185
-
Power levels158,050 power points · 333,815 coins
49,187
-
GADGETS97 owned
9,700
-
STAR POWERS52 owned
10,400
-
Hypercharges46 owned
23,000
-
GEARS36 owned
3,600
-
Buffies17 owned
5,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1185 missing
238,390
489,275
-
GADGETS115 missing
115,000
-
STAR POWERS160 missing
320,000
-
Hypercharges60 missing
300,000
-
GEARS617 missing
628,000
-
Buffies82 missing
164,000
82,000
-
Total
402,390
1,934,275
≈ 233,667
-
Brawlers to level 1187 missing
245,870
504,805
-
GADGETS119 missing
119,000
-
STAR POWERS164 missing
328,000
-
Hypercharges62 missing
310,000
-
GEARS629 missing
640,000
-
Buffies82 missing
164,000
82,000
-
Total
409,870
1,983,805
≈ 239,368
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 24 | 63% | 21% | |
| 1 | 100% | — |
Teammates
No teammate played with them more than once in this period.
Who they play with most: 25 battles in this period
-
luisinhocr7
#2VQLL2Q0VV
Battles together2Wins together100%Their most played brawler
ByronLast together1d 5h ago -
DogiXD
#9P28JV2L8
Battles together2Wins together100%Their most played brawler
DynamikeLast together1d 5h ago
Who they play with most: 25 battles in this period
-
luisinhocr7
#2VQLL2Q0VV
Battles together2Wins together100%Their most played brawler
ByronLast together1d 5h ago -
DogiXD
#9P28JV2L8
Battles together2Wins together100%Their most played brawler
DynamikeLast together1d 5h ago
Who they play with most in their last 25 battles
-
luisinhocr7
#2VQLL2Q0VV
Battles together2Wins together100%Their most played brawler
ByronLast together1d 5h ago -
DogiXD
#9P28JV2L8
Battles together2Wins together100%Their most played brawler
DynamikeLast together1d 5h ago
BATTLE LOG
- All brawlers
Gale 11
Emz 5
Spike 2
Alli 1
Mina 1
Frank 1
Tara 1
Rico 1
Bibi 1
Byron 1
- All match types
Ranked 24
Challenges 1
- All modes
Heist 8
Knockout 6
Hot Zone 5
Brawl Ball 3
Mega Duo Showdown 1
Gem Grab 1
Bounty 1
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
0
LVL11
T4K4D4
0
LVL11
lelezinho
-
RANKED
VS3m 5s
-
RANKED
VS1m 2s
-
RANKED
VS40s
-
RANKED
VS1m 29s
-
RANKED
VS1m 57s
-
RANKED
VS2m 26s
-
RANKED
VS2m 41s
-
RANKED
VS1m 24s
-
RANKED
VS2m 8s
-
RANKED
VS2m 15s
-
RANKED
VS1m 21s
-
RANKED
VS1m 34s
-
RANKED
VS1m 42s
-
RANKED
VS50s
-
RANKED
VS1m 35s
-
RANKED
VS1m 27s
-
RANKED
VS1m 52s
-
RANKED
VS2m 4s
-
RANKED
VS2m 3s
-
RANKED
VS1m 40s
-
RANKED
VS3m 40s
-
RANKED
VS1m 52s
-
RANKED
VS2m 13s
-
RANKED
VS2m 8s