PROFILE
D4V1D
TROPHY ROAD
II
Highest: 43,823
WINS
RANKED
GOLD III
CURRENT
2,650
MYTHIC I
HIGHEST
6,469
CHAMPIONSHIP CHALLENGE
✕ Not qualified
LUNAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.7 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 469 h
3v3: 7,433 wins ÷ 64.7% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 700 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,080 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.7 % | 3,486,344 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,486,344 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,177,326 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 744,774 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,785,442 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 363 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 23 Best: MYTHIC I
- Trophy pushing 27 Average of their best 20: 1,203 trophies · 43,807 total trophies · 0 of 7 classes mastered
Current formNormal68% wins in 25 battles
-
2,761
Season 50 · in progress
Gold III
D4V1D’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked18 / 80
- Trophy pushing5 / 20
Ranked
23 × 80 % = 18.4 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
27 × 20 % = 5.4 pointsAverage of their best 20: 1,203 trophies · 43,807 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 926,429 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 35% |
| Ranked | Top 24% |
| Best ranked rank | Top 33% |
| Prestige | Top 28% |
| Fame | Top 35% |
| Experience | Top 19% |
| 3v3 victories | Top 16% |
| Showdown victories | Top 31% |
| Brawlers at power 11 | Top 34% |
| Collection | Top 39% |
| Best streak | Top 68% |
BRAWLERS
108 / 108 Collected
2 SHELLY
1,002
11
BULL
2,211
11
NITA
1,478
11
ROSA
1,094
11
1 COLT
1,003
11
1 EL PRIMO
583
11
1 BROCK
317
6
POCO
287
11
BARLEY
236
6
RICO
2,000
11
JESSIE
1,099
11
1 JACKY
657
11
3 DYNAMIKE
604
11
1 CARL
391
11
DARRYL
381
6
PENNY
312
6
8-BIT
222
8
TICK
200
6
GUS
171
6
4 EDGAR
1,041
11
2 BIBI
1,026
11
1 STU
1,010
11
1 MAISIE
1,008
11
1 FRANK
1,000
11
2 BO
574
11
NANI
498
7
ASH
470
8
LOLA
397
8
COLETTE
369
8
BELLE
353
6
BONNIE
332
6
PAM
311
7
GALE
311
6
EMZ
310
7
GRIFF
275
5
HANK
267
6
BEA
265
6
PIPER
242
7
GROM
239
6
LARRY & LAWRIE
227
7
MANDY
207
6
PEARL
165
6
SAM
140
6
ANGELO
138
6
8 TRUNK
85
3
6 SHADE
63
1
3 BERRY
28
4
MEEPLE
0
1
BOLT
0
1
MORTIS
1,068
11
1 FANG
1,049
11
BUZZ
1,024
11
BUSTER
1,008
11
BYRON
516
11
SQUEAK
492
8
1 OTIS
490
11
LOU
392
11
TARA
381
7
GENE
346
6
RUFFS
340
7
DOUG
325
7
MAX
294
6
1 MR. P
274
7
EVE
259
6
GRAY
240
7
1 SPROUT
228
6
JANET
222
6
1 MICO
218
7
CHUCK
212
7
WILLOW
207
7
MELODIE
164
6
CHARLIE
161
6
1 ALLI
143
5
R-T
136
5
9 MOE
135
4
9 ZIGGY
102
1
8 FINX
91
1
8 LUMI
89
2
7 MINA
78
1
6 CLANCY
70
4
5 GIGI
50
1
4 OLLIE
40
1
4 LILY
38
3
4 JUJU
38
4
2 JAE-YONG
17
1
1 NAJIA
10
1
GLOWY
0
1
DAMIAN
0
1
STARR NOVA
0
1
WENDY
0
1
COSMO
0
1
VINCE
0
1
1 SURGE
1,300
11
SANDY
1,152
11
CORDELIUS
1,102
11
SPIKE
1,030
11
CROW
1,028
11
5 LEON
1,011
11
2 CHESTER
178
7
KIT
120
1
DRACO
77
8
6 KENJI
70
5
5 MEG
50
1
2 PIERCE
17
1
1 AMBER
13
1
NORI
0
5
8 KAZE
103
1
1 SIRIUS
10
1
Account value
What everything they own would cost in gems
≈ 141,596
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels136,930 power points · 281,195 coins
41,813
-
GADGETS90 owned
9,000
-
STAR POWERS62 owned
12,400
-
Hypercharges54 owned
27,000
-
GEARS69 owned
7,100
-
Buffies38 owned
11,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1177 missing
266,990
557,425
-
GADGETS126 missing
126,000
-
STAR POWERS154 missing
308,000
-
Hypercharges54 missing
270,000
-
GEARS596 missing
605,000
-
Buffies61 missing
122,000
61,000
-
Total
388,990
1,927,425
≈ 231,642
What money can’t buy
Skins seen
8
19
49
6
2
2
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
𝔉i𝓷n₭łⱠⱠ ɎØɄ
#PUL0QJQCL
Battles together6Wins together100%Their most played brawler
ColtLast together1h 28m ago -
schatje
#20JRCUGYL
Battles together4Wins together100%Their most played brawler
ShellyLast together1h 36m ago -
Irenni
#GJPGYJ802
Battles together4Wins together75%Their most played brawler
ColetteLast together4h 50m ago
Who they play with most: 25 battles in this period
-
𝔉i𝓷n₭łⱠⱠ ɎØɄ
#PUL0QJQCL
Battles together6Wins together100%Their most played brawler
ColtLast together1h 28m ago -
schatje
#20JRCUGYL
Battles together4Wins together100%Their most played brawler
ShellyLast together1h 36m ago -
Irenni
#GJPGYJ802
Battles together4Wins together75%Their most played brawler
ColetteLast together4h 50m ago
Who they play with most: 25 battles in this period
-
𝔉i𝓷n₭łⱠⱠ ɎØɄ
#PUL0QJQCL
Battles together6Wins together100%Their most played brawler
ColtLast together1h 28m ago -
schatje
#20JRCUGYL
Battles together4Wins together100%Their most played brawler
ShellyLast together1h 36m ago -
Irenni
#GJPGYJ802
Battles together4Wins together75%Their most played brawler
ColetteLast together4h 50m ago
Who they play with most in their last 25 battles
-
𝔉i𝓷n₭łⱠⱠ ɎØɄ
#PUL0QJQCL
Battles together6Wins together100%Their most played brawler
ColtLast together1h 28m ago -
schatje
#20JRCUGYL
Battles together4Wins together100%Their most played brawler
ShellyLast together1h 36m ago -
Irenni
#GJPGYJ802
Battles together4Wins together75%Their most played brawler
ColetteLast together4h 50m ago
BATTLE LOG
- All brawlers
Nita 20
Sandy 3
Bull 2
- All modes
Basket Brawl 22
Brawl Ball 3
- All results
- Victory
- Defeat
- Draw
-
VS2m 28s
-
VS1m 3s
-
VS51s
-
VS1m 19s
-
VS1m 56s
-
VS2m 30s
-
VS1m 10s
-
VS1m 50s
-
VS2m 30s
-
VS1m 19s
-
VS1m 34s
-
VS2m 17s
-
VS1m 54s
-
VS31s
-
VS2m 30s
-
VS2m 51s
-
VS1m 18s
-
VS1m 13s
-
VS2m 30s
-
VS2m 50s
-
VS2m 30s
-
VS1m 47s






































