PROFILE
Elton
TROPHY ROAD
I
Highest: 42,262
WINS
RANKED
MYTHIC II
CURRENT
5,023
MYTHIC III
HIGHEST
5,700
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 213 h
3v3: 2,606 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,070 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 307 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 162 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 37 Best: MYTHIC III
- Trophy pushing 31 Average of their best 20: 1,270 trophies · 42,211 total trophies · 1 of 7 classes mastered
Current formOut of form33% wins in 24 battles
-
5,360
Season 50 · in progress
Mythic II
Elton’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked29 / 80
- Trophy pushing6 / 20
Ranked
37 × 80 % = 29.6 pointsBest: MYTHIC III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
31 × 20 % = 6.2 pointsAverage of their best 20: 1,270 trophies · 42,211 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 921,901 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 38% |
| Ranked | Top 4.4% |
| Best ranked rank | Top 15% |
| Prestige | Top 38% |
| Fame | Top 71% |
| Experience | Top 49% |
| 3v3 victories | Top 46% |
| Showdown victories | Top 43% |
| Brawlers at power 11 | Top 52% |
| Collection | Top 58% |
| Best streak | Top 49% |
BRAWLERS
85 / 108 Collected
SHELLY
562
7
1 BULL
1,366
11
1 BROCK
1,119
11
EL PRIMO
1,071
9
COLT
859
11
1 NITA
611
11
5 POCO
518
8
5 BARLEY
451
9
2 ROSA
339
7
4 TICK
679
11
2 GUS
556
11
1 RICO
527
9
1 DARRYL
518
9
JESSIE
507
9
JACKY
451
9
1 CARL
436
9
8-BIT
425
8
DYNAMIKE
407
9
2 PENNY
243
8
3 BIBI
2,075
11
2 EDGAR
2,010
11
11 HANK
1,724
11
2 SHADE
1,445
11
1 FRANK
1,125
11
6 MANDY
675
11
2 BELLE
451
7
BO
447
9
2 STU
434
9
2 BEA
417
9
4 EMZ
395
6
1 MAISIE
377
3
1 NANI
319
7
LARRY & LAWRIE
303
6
BOLT
298
2
1 GRIFF
295
7
3 TRUNK
286
1
PEARL
262
2
2 BERRY
231
5
MEEPLE
230
3
PAM
227
8
4 COLETTE
205
2
8 PIPER
116
1
GALE
91
1
6 GROM
78
3
3 ASH
36
1
2 BONNIE
24
7
2 ANGELO
24
1
1 SAM
13
1
1 LOLA
10
1
2 STARR NOVA
2,017
11
WENDY
1,154
11
6 MORTIS
794
9
8 MELODIE
586
11
BYRON
524
7
2 MAX
522
11
JAE-YONG
397
5
2 TARA
342
7
MR. P
299
7
1 EVE
294
9
DAMIAN
269
5
MICO
232
9
1 SQUEAK
201
2
1 GLOWY
130
7
SPROUT
86
3
4 GRAY
51
1
3 CLANCY
33
1
2 CHARLIE
24
1
2 NAJIA
21
1
1 LOU
13
1
1 JUJU
13
5
1 VINCE
13
1
1 WILLOW
10
4
JANET
5
1
5 KIT
2,065
11
SPIKE
1,393
11
NORI
1,336
11
2 SURGE
1,194
11
1 CHESTER
563
7
LEON
524
8
AMBER
239
4
4 MEG
202
1
10 PIERCE
153
6
6 DRACO
87
4
SANDY
80
1
1 CROW
77
5
Account value
What everything they own would cost in gems
≈ 105,945
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS85 owned
810302412
22,856
-
Power levels106,970 power points · 222,920 coins
32,989
-
GADGETS65 owned
6,500
-
STAR POWERS56 owned
11,200
-
Hypercharges37 owned
18,500
-
GEARS33 owned
3,400
-
Buffies35 owned
10,500
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1165 missing
210,930
437,105
-
GADGETS105 missing
105,000
-
STAR POWERS114 missing
228,000
-
Hypercharges48 missing
240,000
-
GEARS492 missing
500,500
-
Buffies61 missing
122,000
61,000
-
Total
332,930
1,571,605
≈ 190,454
-
Brawlers to level 1188 missing
296,950
615,700
-
GADGETS151 missing
151,000
-
STAR POWERS160 missing
320,000
-
Hypercharges71 missing
355,000
-
GEARS632 missing
642,000
-
Buffies64 missing
128,000
64,000
-
Total
424,950
2,147,700
≈ 257,265
What money can’t buy
Progress
ExampleStatistics
Last 24 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 16 | 31% | 0% | |
| 8 | 38% | 0% |
Teammates
Who they play with most: 24 battles in this period
-
はむ(。・ω・。)
#QL0Y2LLUP
Battles together3Wins together100%Their most played brawler
PierceLast together21m 30s ago -
咕咕迪克斯
#QVRLU0RQR
Battles together3Wins together33%Their most played brawler
BarleyLast together54m 58s ago -
ニワトリ
#2Y2GUPYRYC
Battles together3Wins together33%Their most played brawler
PearlLast together54m 58s ago
Who they play with most: 24 battles in this period
-
はむ(。・ω・。)
#QL0Y2LLUP
Battles together3Wins together100%Their most played brawler
PierceLast together21m 30s ago -
咕咕迪克斯
#QVRLU0RQR
Battles together3Wins together33%Their most played brawler
BarleyLast together54m 58s ago -
ニワトリ
#2Y2GUPYRYC
Battles together3Wins together33%Their most played brawler
PearlLast together54m 58s ago
Who they play with most: 24 battles in this period
-
はむ(。・ω・。)
#QL0Y2LLUP
Battles together3Wins together100%Their most played brawler
PierceLast together21m 30s ago -
咕咕迪克斯
#QVRLU0RQR
Battles together3Wins together33%Their most played brawler
BarleyLast together54m 58s ago -
ニワトリ
#2Y2GUPYRYC
Battles together3Wins together33%Their most played brawler
PearlLast together54m 58s ago
Who they play with most in their last 24 battles
-
はむ(。・ω・。)
#QL0Y2LLUP
Battles together3Wins together100%Their most played brawler
PierceLast together21m 30s ago -
咕咕迪克斯
#QVRLU0RQR
Battles together3Wins together33%Their most played brawler
BarleyLast together54m 58s ago -
ニワトリ
#2Y2GUPYRYC
Battles together3Wins together33%Their most played brawler
PearlLast together54m 58s ago
BATTLE LOG
- All brawlers
Bibi 16
Surge 3
Brock 3
Bull 2
- All match types
Trophies 16
Ranked 8
- All modes
Solo Showdown 11
Mega Duo Showdown 3
Brawl Ball 3
Hot Zone 3
Knockout 3
Duo Showdown 1
- All results
- Victory
- Defeat
- Draw
-
2067
LVL11
Elton
846
LVL11
はむ(。・ω・。)
-
2061
LVL11
Elton
837
LVL11
はむ(。・ω・。)
-
2049
LVL11
Elton
822
LVL11
はむ(。・ω・。)
-
VS1m 45s
-
RANKED
VS58s
- RANKED
-
RANKED
VS2m 15s
-
RANKED
VS1m 39s
-
RANKED
VS1m 35s
-
RANKED
VS1m 48s
-
RANKED
VS1m 13s
-
RANKED
VS1m 35s