PROFILE
hamzinator
TROPHY ROAD
II
Highest: 84,475
WINS
RANKED
DIAMOND II
CURRENT
3,923
MYTHIC II
HIGHEST
6,076
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 896 h
3v3: 12,939 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,408 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 3,264 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 689 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 29 Best: MYTHIC II
- Trophy pushing 27 Average of their best 20: 1,102 trophies · 84,465 total trophies · 0 of 7 classes mastered
Current formNormal72% wins in 25 battles
-
4,167
Season 50 · in progress
Diamond III
hamzinator’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked24 / 80
- Trophy pushing5 / 20
Ranked
29 × 80 % = 23.2 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
27 × 20 % = 5.4 pointsAverage of their best 20: 1,102 trophies · 84,465 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 915,904 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 6.7% |
| Ranked | Top 12% |
| Best ranked rank | Top 21% |
| Prestige | Top 17% |
| Fame | Top 10.0% |
| Experience | Top 5.6% |
| 3v3 victories | Top 6.0% |
| Showdown victories | Top 3.8% |
| Brawlers at power 11 | Top 4.7% |
| Collection | Top 8.9% |
| Best streak | Top 29% |
BRAWLERS
108 / 108 Collected
SHELLY
1,009
11
POCO
1,206
11
EL PRIMO
1,097
11
BULL
1,087
11
1 BROCK
1,046
11
3 COLT
1,002
11
ROSA
923
11
BARLEY
843
11
NITA
794
11
RICO
1,055
11
1 DARRYL
1,049
11
DYNAMIKE
899
11
7 CARL
882
11
3 8-BIT
837
11
1 JESSIE
835
11
JACKY
818
11
3 PENNY
653
11
6 TICK
639
11
1 GUS
623
9
5 SAM
1,082
11
PIPER
1,080
9
3 STU
1,050
11
BIBI
1,028
11
2 MAISIE
1,024
11
EMZ
1,020
11
COLETTE
1,020
11
1 MANDY
1,015
11
1 EDGAR
936
11
ASH
932
11
BEA
916
11
3 GRIFF
894
11
PAM
846
11
GALE
816
11
SHADE
806
11
5 FRANK
802
10
NANI
796
11
5 BO
790
9
1 BONNIE
755
11
MEEPLE
700
11
LOLA
667
11
ANGELO
605
9
GROM
526
11
LARRY & LAWRIE
516
11
1 BELLE
506
9
TRUNK
497
11
BOLT
488
9
1 PEARL
464
9
BERRY
464
11
HANK
457
9
BYRON
1,261
11
SQUEAK
1,231
11
1 MORTIS
1,206
11
2 BUZZ
1,129
11
5 TARA
1,088
11
MR. P
1,057
11
1 MAX
1,044
11
RUFFS
1,037
11
4 OTIS
1,016
11
FANG
1,009
11
MELODIE
1,000
11
MICO
970
11
1 LOU
909
11
1 CLANCY
875
11
SPROUT
838
11
JANET
807
11
GENE
793
11
EVE
726
11
1 DOUG
712
11
7 ZIGGY
659
11
FINX
653
9
GRAY
650
11
1 DAMIAN
628
11
JUJU
597
11
1 CHARLIE
596
11
MINA
587
11
2 ALLI
568
9
R-T
546
11
1 NAJIA
535
9
LILY
532
9
3 MOE
482
11
3 BUSTER
479
11
7 CHUCK
478
11
1 JAE-YONG
477
9
OLLIE
464
11
4 GLOWY
460
9
1 WILLOW
434
9
5 STARR NOVA
415
9
10 GIGI
410
9
LUMI
375
9
VINCE
193
7
10 WENDY
156
7
5 COSMO
60
7
7 CROW
1,055
11
1 SURGE
1,052
11
CHESTER
1,036
11
2 KIT
1,031
11
1 PIERCE
1,022
9
SPIKE
1,009
11
KENJI
1,008
11
SANDY
877
9
2 MEG
869
11
LEON
728
11
CORDELIUS
616
9
2 AMBER
610
11
1 DRACO
601
11
NORI
554
9
SIRIUS
1,012
11
7 KAZE
448
9
Account value
What everything they own would cost in gems
≈ 255,118
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels339,230 power points · 708,120 coins
104,735
-
GADGETS210 owned
21,000
-
STAR POWERS169 owned
33,800
-
Hypercharges93 owned
46,500
-
GEARS79 owned
8,400
-
Buffies26 owned
7,800
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1127 missing
64,690
130,500
-
GADGETS6 missing
6,000
-
STAR POWERS47 missing
94,000
-
Hypercharges15 missing
75,000
-
GEARS586 missing
592,000
-
Buffies73 missing
146,000
73,000
-
Total
210,690
970,500
≈ 118,119
What money can’t buy
Skins seen
9
13
41
19
5
4
2
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Spike Zeus
#22U29LJGV
Battles together7Wins together100%Their most played brawler
PennyLast together9h 52m ago -
merl
#PVQGLCPQV
Battles together6Wins together83%Their most played brawler
MandyLast together9h 43m ago -
sss7
#2QLVU2QU0Y
Battles together4Wins together75%Their most played brawler
GusLast together9h 43m ago
Who they play with most: 25 battles in this period
-
Spike Zeus
#22U29LJGV
Battles together7Wins together100%Their most played brawler
PennyLast together9h 52m ago -
merl
#PVQGLCPQV
Battles together6Wins together83%Their most played brawler
MandyLast together9h 43m ago -
sss7
#2QLVU2QU0Y
Battles together4Wins together75%Their most played brawler
GusLast together9h 43m ago
Who they play with most: 25 battles in this period
-
Spike Zeus
#22U29LJGV
Battles together7Wins together100%Their most played brawler
PennyLast together9h 52m ago -
merl
#PVQGLCPQV
Battles together6Wins together83%Their most played brawler
MandyLast together9h 43m ago -
sss7
#2QLVU2QU0Y
Battles together4Wins together75%Their most played brawler
GusLast together9h 43m ago
Who they play with most in their last 25 battles
-
Spike Zeus
#22U29LJGV
Battles together7Wins together100%Their most played brawler
PennyLast together9h 52m ago -
merl
#PVQGLCPQV
Battles together6Wins together83%Their most played brawler
MandyLast together9h 43m ago -
sss7
#2QLVU2QU0Y
Battles together4Wins together75%Their most played brawler
GusLast together9h 43m ago
BATTLE LOG
- All brawlers
Piper 18
Edgar 4
Meg 3
- All modes
Knockout 17
Knockout 5v5 8
- All results
- Victory
- Defeat
- Draw
-
VS1m 29s
-
VS1m 22s
-
VS1m 19s
-
VS1m 14s
-
VS2m 26s
-
VS1m 9s
-
VS2m 42s
-
VS2m 1s
-
VS2m 13s
-
VS50s
-
VS44s
-
VS46s
-
VS2m 36s
-
VS1m 45s
-
VS3m 40s
-
VS1m 38s
-
VS52s
-
STAR PLAYERVS1m 6s
918
LVL11
hamzinator
656
LVL11
꧁☠GнσรT☯R¡dεR☠꧂
1140
LVL11
abdihanov
616
LVL10
shedow
896
LVL11
力量|Serenix🌪






































