PROFILE
мивижoнoк
TROPHY ROAD
III
Highest: 48,982
WINS
RANKED
SILVER II
CURRENT
1,232
DIAMOND II
HIGHEST
3,611
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 339 h
3v3: 4,344 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,756 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 371 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 257 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 15 Best: DIAMOND II
- Trophy pushing 22 Average of their best 20: 1,031 trophies · 48,982 total trophies · 0 of 7 classes mastered
Current formIn form80% wins in 25 battles
-
1,232
Season 50 · in progress
Silver II
мивижoнoк’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked12 / 80
- Trophy pushing4 / 20
Ranked
15 × 80 % = 12.0 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
22 × 20 % = 4.4 pointsAverage of their best 20: 1,031 trophies · 48,982 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 904,131 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 31% |
| Ranked | Top 63% |
| Best ranked rank | Top 56% |
| Prestige | Top 26% |
| Fame | Top 71% |
| Experience | Top 33% |
| 3v3 victories | Top 32% |
| Showdown victories | Top 25% |
| Brawlers at power 11 | Top 24% |
| Collection | Top 57% |
| Best streak | Top 14% |
BRAWLERS
101 / 108 Collected
SHELLY
1,000
11
1 COLT
1,014
11
1 NITA
1,008
10
8 EL PRIMO
1,006
11
1 POCO
1,006
11
BULL
1,001
11
1 BROCK
560
9
BARLEY
558
9
ROSA
407
11
5 DYNAMIKE
1,016
11
7 RICO
1,010
11
3 JACKY
1,007
11
6 DARRYL
1,005
11
2 CARL
1,005
11
1 JESSIE
506
11
PENNY
500
11
1 8-BIT
349
7
3 TICK
266
11
GUS
225
7
EDGAR
1,375
11
1 FRANK
1,011
11
6 EMZ
1,007
10
3 NANI
1,005
11
4 BIBI
1,000
8
1 GRIFF
1,000
11
STU
421
11
BO
419
8
2 MANDY
384
11
LOLA
378
11
1 BELLE
307
7
GALE
305
7
1 ANGELO
302
11
1 SHADE
286
6
1 PIPER
259
10
ASH
245
4
HANK
241
7
PAM
238
7
TRUNK
235
6
SAM
233
8
BEA
213
7
MAISIE
208
7
LARRY & LAWRIE
201
4
6 PEARL
184
7
1 BERRY
160
7
3 BONNIE
143
7
3 COLETTE
127
9
8 MEEPLE
126
1
1 GROM
94
7
DAMIAN
1,038
10
BUZZ
1,012
11
3 DOUG
1,008
9
MORTIS
1,000
11
MR. P
876
11
OTIS
595
11
BUSTER
517
11
SPROUT
498
11
1 MAX
442
11
3 TARA
408
11
2 STARR NOVA
348
10
GIGI
324
9
GRAY
310
11
SQUEAK
302
7
2 MICO
270
8
RUFFS
259
7
WILLOW
256
7
1 LOU
254
7
EVE
254
7
12 GLOWY
248
9
ALLI
243
7
1 JANET
242
11
2 CHARLIE
241
11
FINX
230
5
FANG
225
7
LUMI
216
7
LILY
211
7
1 BYRON
175
7
1 CHUCK
171
7
1 R-T
167
7
2 MELODIE
155
7
3 CLANCY
149
9
8 JUJU
134
6
2 NAJIA
116
6
3 GENE
83
7
4 MOE
60
3
3 OLLIE
47
2
ZIGGY
5
1
4 AMBER
1,012
9
3 KENJI
1,006
11
7 CHESTER
1,005
11
1 CROW
1,004
11
KIT
1,003
9
3 SURGE
581
11
3 SPIKE
550
11
LEON
398
9
MEG
366
11
PIERCE
262
9
1 DRACO
224
11
SANDY
210
11
3 CORDELIUS
208
7
KAZE
1,000
9
SIRIUS
508
8
Account value
What everything they own would cost in gems
≈ 137,139
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS101 owned
8102938132
30,270
-
Power levels201,790 power points · 420,395 coins
62,219
-
GADGETS71 owned
7,100
-
STAR POWERS70 owned
14,000
-
Hypercharges30 owned
15,000
-
GEARS52 owned
5,250
-
Buffies11 owned
3,300
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1160 missing
175,950
363,870
-
GADGETS131 missing
131,000
-
STAR POWERS132 missing
264,000
-
Hypercharges71 missing
355,000
-
GEARS571 missing
581,500
-
Buffies88 missing
176,000
88,000
-
Total
351,950
1,783,370
≈ 213,532
-
Brawlers to level 1167 missing
202,130
418,225
-
GADGETS145 missing
145,000
-
STAR POWERS146 missing
292,000
-
Hypercharges78 missing
390,000
-
GEARS613 missing
623,500
-
Buffies88 missing
176,000
88,000
-
Total
378,130
1,956,725
≈ 233,486
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
SuperCookie
#2JQR8RL9QL
Battles together2Wins together100%Their most played brawler
BuzzLast together1m 33s ago -
JUS DE BAGARRE
#GJ8P9YPPC
Battles together2Wins together100%Their most played brawler
CrowLast together1m 33s ago
Who they play with most: 25 battles in this period
-
SuperCookie
#2JQR8RL9QL
Battles together2Wins together100%Their most played brawler
BuzzLast together1m 33s ago -
JUS DE BAGARRE
#GJ8P9YPPC
Battles together2Wins together100%Their most played brawler
CrowLast together1m 33s ago
Who they play with most: 25 battles in this period
-
SuperCookie
#2JQR8RL9QL
Battles together2Wins together100%Their most played brawler
BuzzLast together1m 33s ago -
JUS DE BAGARRE
#GJ8P9YPPC
Battles together2Wins together100%Their most played brawler
CrowLast together1m 33s ago
Who they play with most in their last 25 battles
-
SuperCookie
#2JQR8RL9QL
Battles together2Wins together100%Their most played brawler
BuzzLast together1m 33s ago -
JUS DE BAGARRE
#GJ8P9YPPC
Battles together2Wins together100%Their most played brawler
CrowLast together1m 33s ago
BATTLE LOG
- All brawlers
Sirius 10
Tara 5
Mandy 3
Leon 3
Gigi 2
Gus 1
Gale 1
- All modes
Solo Showdown 18
Brawl Ball 5
Mega Showdown 2
- All results
- Victory
- Defeat
- Draw
-
VS2m 29s
-
VS59s
-
VS48s
-
VS3m 12s
-
VS1m 55s
-
1656
LVL11
RED❤️🔥GLASS »
1257
LVL11
PEPE M
972
LVL11
lahasba29
334
LVL11
freepiñones12
1107
LVL11
gianni
1347
LVL11
gevor_023
239
LVL9
IW/Tusco
257
LVL11
GÖKMEN
2148
LVL11
Nikovlahek551
403
LVL8
мивижoнoк
842
LVL10
Rauljmnzz
2031
LVL11
itamarroxx
843
LVL11
İMP CANSU
1256
LVL11
《Paga-8》
1534
LVL10
Bamar.7
1233
LVL11
mohamed Belah
2084
LVL11
𝔏𝔲𝔭𝔯𝔬-𝔵𝔵
261
LVL9
abdelcouscous
2018
LVL11
el pepino Julen
1057
LVL11
DZIWNY GALEd
-
1425
LVL11
Hankulé
2169
LVL11
pro 100%
2050
LVL11
salliaes
1526
LVL11
ahoj
275
LVL11
yt13:
1737
LVL11
kaybolan anı
208
LVL11
ilajdza191
394
LVL8
мивижoнoк
2057
LVL11
corkatislit
487
LVL11
bad guy
403
LVL11
cantal15
1951
LVL11
✦MOONdroP✦
256
LVL8
244
1266
LVL11
𝒜𝓀𝒶𝒾ℴ𝒵𝓊𝓀
2022
LVL11
God:Risny
1533
LVL9
genetalecollect
1836
LVL10
Twix
1279
LVL11
SZ_50k
243
LVL8
AZADİ
397
LVL11
Pro