PROFILE
Xalimgad🐥
TROPHY ROAD
II
Highest: 43,145
WINS
RANKED
SILVER I
CURRENT
750
MYTHIC I
HIGHEST
4,528
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 289 h
3v3: 4,001 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 860 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 809 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 220 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 25 Best: MYTHIC I
- Trophy pushing 17 Average of their best 20: 788 trophies · 43,145 total trophies · 0 of 7 classes mastered
Current formNormal71% wins in 17 battles
Xalimgad🐥’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked20 / 80
- Trophy pushing3 / 20
Ranked
25 × 80 % = 20.0 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
17 × 20 % = 3.4 pointsAverage of their best 20: 788 trophies · 43,145 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 915,792 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 38% |
| Ranked | Top 86% |
| Best ranked rank | Top 34% |
| Prestige | Top 72% |
| Fame | Top 33% |
| Experience | Top 29% |
| 3v3 victories | Top 34% |
| Showdown victories | Top 35% |
| Brawlers at power 11 | Top 33% |
| Collection | Top 23% |
| Best streak | Top 44% |
BRAWLERS
106 / 108 Collected
SHELLY
500
9
3 COLT
1,028
11
1 POCO
504
8
BULL
500
8
BROCK
500
8
NITA
500
10
EL PRIMO
494
8
ROSA
484
8
5 BARLEY
423
8
1 JACKY
527
9
1 PENNY
513
11
JESSIE
502
11
DYNAMIKE
500
8
8-BIT
500
9
DARRYL
495
8
2 CARL
494
11
1 RICO
457
7
3 GUS
448
10
TICK
421
8
BELLE
1,169
11
3 MAISIE
1,152
11
ANGELO
835
11
LOLA
797
11
2 EDGAR
617
11
6 LARRY & LAWRIE
566
11
2 NANI
519
9
1 BO
505
9
1 PAM
505
7
1 PEARL
503
11
EMZ
500
10
GROM
500
9
COLETTE
494
11
PIPER
493
11
GALE
481
8
2 FRANK
479
7
BONNIE
469
8
3 STU
448
9
MANDY
426
11
BEA
406
9
BIBI
395
7
ASH
356
8
GRIFF
325
9
HANK
105
3
SAM
91
1
7 SHADE
85
6
5 BERRY
53
2
1 MEEPLE
10
1
TRUNK
0
1
BOLT
0
1
1 MORTIS
1,094
11
MELODIE
724
11
9 SQUEAK
620
11
TARA
601
11
1 CHARLIE
568
11
1 OTIS
508
11
MR. P
500
8
BUSTER
498
10
R-T
486
11
1 MAX
482
9
BYRON
479
7
LOU
466
7
SPROUT
457
7
BUZZ
447
10
FANG
443
10
JANET
429
11
EVE
419
7
5 GENE
409
9
RUFFS
398
7
WILLOW
362
10
GRAY
324
10
8 LILY
321
11
3 MOE
295
9
DOUG
267
8
LUMI
261
11
5 OLLIE
177
9
CHUCK
152
1
MICO
150
9
10 JUJU
124
9
GIGI
117
11
7 ALLI
80
1
6 MINA
63
7
3 JAE-YONG
54
1
5 CLANCY
50
1
4 FINX
38
1
ZIGGY
0
1
GLOWY
0
1
NAJIA
0
1
DAMIAN
0
1
STARR NOVA
0
9
COSMO
0
3
KIT
1,231
11
KENJI
903
11
1 LEON
673
11
1 CROW
660
11
2 SPIKE
612
11
SURGE
475
8
MEG
455
8
CHESTER
449
9
CORDELIUS
427
10
2 AMBER
418
11
SANDY
296
10
6 PIERCE
193
11
1 DRACO
8
2
NORI
0
1
SIRIUS
332
11
7 KAZE
76
1
Account value
What everything they own would cost in gems
≈ 173,913
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS106 owned
8103041142
32,185
-
Power levels189,800 power points · 398,975 coins
58,878
-
GADGETS145 owned
14,500
-
STAR POWERS110 owned
22,000
-
Hypercharges56 owned
28,000
-
GEARS86 owned
9,050
-
Buffies31 owned
9,300
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1173 missing
206,640
424,115
-
GADGETS67 missing
67,000
-
STAR POWERS102 missing
204,000
-
Hypercharges50 missing
250,000
-
GEARS567 missing
573,500
-
Buffies68 missing
136,000
68,000
-
Total
342,640
1,586,615
≈ 192,926
-
Brawlers to level 1175 missing
214,120
439,645
-
GADGETS71 missing
71,000
-
STAR POWERS106 missing
212,000
-
Hypercharges52 missing
260,000
-
GEARS579 missing
585,500
-
Buffies68 missing
136,000
68,000
-
Total
350,120
1,636,145
≈ 198,627
What money can’t buy
Progress
ExampleStatistics
Last 17 battles (friendly games not included)
Teammates
Who they play with most: 5 battles in this period
-
Семён
#2UJPYG9CJG
Battles together5Wins together40%Their most played brawler
CrowLast together5h 42m ago
Who they play with most: 17 battles in this period
-
HMBLE
#2VYQRY2CQJ
Battles together8Wins together88%Their most played brawler
ColtLast together6d 8h ago -
ʎssnɾ | ㊑⛩️
#28QP9CJ0R
Battles together8Wins together88%Their most played brawler
MelodieLast together6d 8h ago -
Семён
#2UJPYG9CJG
Battles together7Wins together57%Their most played brawler
CrowLast together5h 42m ago
Who they play with most: 17 battles in this period
-
HMBLE
#2VYQRY2CQJ
Battles together8Wins together88%Their most played brawler
ColtLast together6d 8h ago -
ʎssnɾ | ㊑⛩️
#28QP9CJ0R
Battles together8Wins together88%Their most played brawler
MelodieLast together6d 8h ago -
Семён
#2UJPYG9CJG
Battles together7Wins together57%Their most played brawler
CrowLast together5h 42m ago
Who they play with most in their last 17 battles
-
HMBLE
#2VYQRY2CQJ
Battles together8Wins together88%Their most played brawler
ColtLast together6d 8h ago -
ʎssnɾ | ㊑⛩️
#28QP9CJ0R
Battles together8Wins together88%Their most played brawler
MelodieLast together6d 8h ago -
Семён
#2UJPYG9CJG
Battles together7Wins together57%Their most played brawler
CrowLast together5h 42m ago
BATTLE LOG
- All brawlers
Tara 9
Kit 3
Pierce 2
Colt 1
Melodie 1
Janet 1
- All modes
Brawl Ball 9
Duo Showdown 7
Gem Grab 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 17s
-
VS1m 5s
-
VS1m 36s
-
VS2m 6s
-
VS1m 13s
-
VS53s
-
VS1m 10s
-
VS53s
-
VS1m 8s
-
VS1m 23s