PROFILE
EmirPro
TROPHY ROAD
I
Highest: 42,346
WINS
RANKED
DIAMOND II
CURRENT
3,684
DIAMOND II
HIGHEST
3,848
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 207 h
3v3: 2,038 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,170 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 640 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 156 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 18 Best: DIAMOND II
- Trophy pushing 25 Average of their best 20: 1,141 trophies · 42,346 total trophies · 0 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
3,684
Season 50 · in progress
Diamond II
EmirPro’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked14 / 80
- Trophy pushing5 / 20
Ranked
18 × 80 % = 14.4 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
25 × 20 % = 5.0 pointsAverage of their best 20: 1,141 trophies · 42,346 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 929,145 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 39% |
| Ranked | Top 14% |
| Best ranked rank | Top 55% |
| Prestige | Top 27% |
| Fame | Top 71% |
| Experience | Top 48% |
| 3v3 victories | Top 55% |
| Showdown victories | Top 31% |
| Brawlers at power 11 | Top 41% |
| Collection | Top 59% |
| Best streak | Top 3.0% |
BRAWLERS
102 / 108 Collected
5 SHELLY
1,044
11
4 ROSA
1,006
9
6 BULL
1,005
9
EL PRIMO
1,001
11
COLT
1,000
10
1 NITA
1,000
11
BROCK
339
7
1 POCO
301
11
2 BARLEY
184
9
4 DARRYL
1,006
7
3 GUS
459
11
1 RICO
443
9
JACKY
429
8
2 8-BIT
371
8
4 CARL
343
7
JESSIE
302
10
1 DYNAMIKE
268
9
1 TICK
222
7
PENNY
178
7
SHADE
2,000
11
1 EDGAR
1,611
11
1 BIBI
1,245
11
2 NANI
1,040
11
1 COLETTE
370
11
BO
345
8
2 FRANK
335
10
1 PIPER
308
9
1 TRUNK
284
10
1 EMZ
281
9
1 GALE
252
6
2 LOLA
249
9
BEA
241
8
SAM
231
7
2 STU
224
8
4 PEARL
168
8
BERRY
161
6
GROM
135
6
1 ASH
130
6
8 MANDY
108
1
MEEPLE
75
7
3 MAISIE
72
4
1 BELLE
64
7
2 GRIFF
48
4
ANGELO
45
6
3 LARRY & LAWRIE
42
7
2 BOLT
41
7
HANK
16
1
PAM
0
1
BONNIE
0
1
MAX
1,396
11
2 STARR NOVA
1,050
11
1 ALLI
1,048
11
4 DOUG
1,014
11
3 CLANCY
1,010
10
1 MELODIE
1,007
10
7 MOE
1,005
11
7 BUZZ
1,002
11
MORTIS
468
11
5 MICO
420
8
4 SQUEAK
364
6
4 LILY
356
7
OTIS
352
9
GIGI
336
11
1 R-T
318
6
1 COSMO
305
8
CHARLIE
278
7
3 FINX
277
8
EVE
273
9
2 BUSTER
263
8
1 MR. P
253
7
WILLOW
232
9
TARA
229
5
SPROUT
221
8
BYRON
217
9
4 VINCE
140
7
8 JANET
106
4
WENDY
99
7
3 RUFFS
86
11
1 NAJIA
12
1
OLLIE
6
6
GENE
0
1
LOU
0
1
FANG
0
6
GRAY
0
3
LUMI
0
6
JAE-YONG
0
1
ZIGGY
0
1
GLOWY
0
5
KENJI
1,141
11
4 NORI
1,074
11
2 SURGE
1,048
11
KIT
1,030
11
LEON
1,003
11
2 AMBER
1,001
11
CROW
471
11
10 CORDELIUS
194
5
MEG
185
11
2 DRACO
21
8
CHESTER
7
5
SPIKE
6
1
SANDY
0
8
PIERCE
0
2
Account value
What everything they own would cost in gems
≈ 130,595
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS102 owned
810303914
29,489
-
Power levels154,870 power points · 323,190 coins
47,806
-
GADGETS94 owned
9,400
-
STAR POWERS46 owned
9,200
-
Hypercharges55 owned
27,500
-
GEARS9 owned
900
-
Buffies21 owned
6,300
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1175 missing
226,610
468,840
-
GADGETS110 missing
110,000
-
STAR POWERS158 missing
316,000
-
Hypercharges47 missing
235,000
-
GEARS620 missing
631,000
-
Buffies75 missing
150,000
75,000
-
Total
376,610
1,835,840
≈ 221,245
-
Brawlers to level 1181 missing
249,050
515,430
-
GADGETS122 missing
122,000
-
STAR POWERS170 missing
340,000
-
Hypercharges53 missing
265,000
-
GEARS656 missing
667,000
-
Buffies78 missing
156,000
78,000
-
Total
405,050
1,987,430
≈ 239,248
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Zoe
#LCCJ0J9CY
Battles together2Wins together50%Their most played brawler
LeonLast together1h 30m ago -
🇵🇱乙ノのŁの🇵🇱
#8JQURJV2J
Battles together2Wins together50%Their most played brawler
PamLast together1h 30m ago -
KRAL BULUT👑👑
#2Q208RCU2J
Battles together2Wins together50%Their most played brawler
ColtLast together1h 40m ago
Who they play with most: 25 battles in this period
-
Zoe
#LCCJ0J9CY
Battles together2Wins together50%Their most played brawler
LeonLast together1h 30m ago -
🇵🇱乙ノのŁの🇵🇱
#8JQURJV2J
Battles together2Wins together50%Their most played brawler
PamLast together1h 30m ago -
KRAL BULUT👑👑
#2Q208RCU2J
Battles together2Wins together50%Their most played brawler
ColtLast together1h 40m ago
Who they play with most: 25 battles in this period
-
Zoe
#LCCJ0J9CY
Battles together2Wins together50%Their most played brawler
LeonLast together1h 30m ago -
🇵🇱乙ノのŁの🇵🇱
#8JQURJV2J
Battles together2Wins together50%Their most played brawler
PamLast together1h 30m ago -
KRAL BULUT👑👑
#2Q208RCU2J
Battles together2Wins together50%Their most played brawler
ColtLast together1h 40m ago
Who they play with most in their last 25 battles
-
Zoe
#LCCJ0J9CY
Battles together2Wins together50%Their most played brawler
LeonLast together1h 30m ago -
🇵🇱乙ノのŁの🇵🇱
#8JQURJV2J
Battles together2Wins together50%Their most played brawler
PamLast together1h 30m ago -
KRAL BULUT👑👑
#2Q208RCU2J
Battles together2Wins together50%Their most played brawler
ColtLast together1h 40m ago
BATTLE LOG
- All modes
Solo Showdown 16
Knockout 9
- All results
- Victory
- Defeat
- Draw
-
VS53s
-
VS2m 39s
-
VS2m 39s
-
VS38s
-
VS1m 9s
-
VS40s
-
VS2m 46s
-
VS1m