PROFILE
Gregor
TROPHY ROAD
II
Highest: 43,240
WINS
RANKED
DIAMOND II
CURRENT
3,855
MYTHIC I
HIGHEST
4,527
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 278 h
3v3: 3,413 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 425 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,655 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 212 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 24 Best: MYTHIC I
- Trophy pushing 24 Average of their best 20: 1,187 trophies · 43,237 total trophies · 0 of 7 classes mastered
Current formOut of form41% wins in 22 battles
-
4,041
Season 50 · in progress
Diamond III
Gregor’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked19 / 80
- Trophy pushing5 / 20
Ranked
24 × 80 % = 19.2 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
24 × 20 % = 4.8 pointsAverage of their best 20: 1,187 trophies · 43,237 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 936,967 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 36% |
| Ranked | Top 12% |
| Best ranked rank | Top 33% |
| Prestige | Top 35% |
| Fame | Top 70% |
| Experience | Top 34% |
| 3v3 victories | Top 38% |
| Showdown victories | Top 25% |
| Brawlers at power 11 | Top 62% |
| Collection | Top 54% |
| Best streak | Top 33% |
BRAWLERS
91 / 108 Collected
1 SHELLY
512
7
3 COLT
1,903
11
1 BROCK
1,795
11
5 NITA
550
8
BULL
500
7
BARLEY
500
7
EL PRIMO
500
7
ROSA
500
7
POCO
391
7
CARL
1,001
10
RICO
925
10
1 DARRYL
505
7
8-BIT
500
6
DYNAMIKE
496
8
JESSIE
493
9
TICK
465
7
PENNY
426
6
1 GUS
362
7
2 JACKY
251
7
BEA
1,764
11
PIPER
1,589
11
COLETTE
1,196
11
NANI
1,065
10
MAISIE
1,050
11
BO
1,038
11
7 EMZ
1,009
9
3 STU
1,000
10
ANGELO
1,000
9
3 GALE
660
9
EDGAR
637
9
MANDY
539
11
BIBI
375
7
GRIFF
347
6
LOLA
335
7
FRANK
326
6
9 SHADE
307
10
1 PEARL
220
7
ASH
187
5
9 LARRY & LAWRIE
173
9
SAM
133
5
HANK
119
4
2 MEEPLE
17
1
PAM
0
4
BELLE
0
1
GROM
0
4
BONNIE
0
4
BERRY
0
4
TRUNK
0
1
BOLT
0
1
3 CLANCY
1,011
10
GRAY
1,010
10
MR. P
1,000
11
7 MICO
1,000
10
LILY
787
9
1 MORTIS
752
9
TARA
729
11
JUJU
694
10
1 MAX
634
11
FANG
504
9
1 SPROUT
495
7
1 EVE
392
7
BUZZ
369
6
2 BYRON
301
10
2 OTIS
283
8
1 DOUG
170
7
1 R-T
70
7
GENE
0
1
LOU
0
1
RUFFS
0
1
JANET
0
2
BUSTER
0
1
WILLOW
0
1
CHUCK
0
1
CHARLIE
0
1
MELODIE
0
1
MOE
0
1
OLLIE
0
1
FINX
0
1
GIGI
0
1
NAJIA
0
1
WENDY
0
1
1 SURGE
1,202
11
SPIKE
1,000
11
5 CROW
1,000
11
1 KIT
644
10
2 KENJI
635
9
LEON
600
9
16 CHESTER
294
11
MEG
0
1
DRACO
0
1
KAZE
0
3
Account value
What everything they own would cost in gems
≈ 107,766
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS91 owned
810303291
24,550
-
Power levels110,810 power points · 232,345 coins
34,316
-
GADGETS76 owned
7,600
-
STAR POWERS69 owned
13,800
-
Hypercharges41 owned
20,500
-
GEARS46 owned
4,600
-
Buffies8 owned
2,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1176 missing
229,530
474,270
-
GADGETS106 missing
106,000
-
STAR POWERS113 missing
226,000
-
Hypercharges50 missing
250,000
-
GEARS516 missing
526,000
-
Buffies88 missing
176,000
88,000
-
Total
405,530
1,670,270
≈ 207,580
-
Brawlers to level 1193 missing
293,110
606,275
-
GADGETS140 missing
140,000
-
STAR POWERS147 missing
294,000
-
Hypercharges67 missing
335,000
-
GEARS619 missing
630,000
-
Buffies91 missing
182,000
91,000
-
Total
475,110
2,096,275
≈ 257,139
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
AE
#2GUL8JQP2C
Battles together25Wins together36%Their most played brawler
GromLast together5h 15m ago -
hongthegong
#229G2GQLJJ
Battles together25Wins together36%Their most played brawler
GrayLast together5h 15m ago -
danithemike
#Q8RQJ880J
Battles together17Wins together24%Their most played brawler
BrockLast together5h 15m ago
Who they play with most: 25 battles in this period
-
AE
#2GUL8JQP2C
Battles together25Wins together36%Their most played brawler
GromLast together5h 15m ago -
hongthegong
#229G2GQLJJ
Battles together25Wins together36%Their most played brawler
GrayLast together5h 15m ago -
danithemike
#Q8RQJ880J
Battles together17Wins together24%Their most played brawler
BrockLast together5h 15m ago
Who they play with most: 25 battles in this period
-
AE
#2GUL8JQP2C
Battles together25Wins together36%Their most played brawler
GromLast together5h 15m ago -
hongthegong
#229G2GQLJJ
Battles together25Wins together36%Their most played brawler
GrayLast together5h 15m ago -
danithemike
#Q8RQJ880J
Battles together17Wins together24%Their most played brawler
BrockLast together5h 15m ago
Who they play with most in their last 25 battles
-
AE
#2GUL8JQP2C
Battles together25Wins together36%Their most played brawler
GromLast together5h 15m ago -
hongthegong
#229G2GQLJJ
Battles together25Wins together36%Their most played brawler
GrayLast together5h 15m ago -
danithemike
#Q8RQJ880J
Battles together17Wins together24%Their most played brawler
BrockLast together5h 15m ago
BATTLE LOG
- All brawlers
Mandy 13
Kenji 6
Tara 4
Bo 2
- All modes
Brawl Ball 5v5 17
Knockout 8
- All results
- Victory
- Defeat
- Draw
-
VS2m 18s
-
VS1m 21s
-
VS2m 33s
-
VS1m 2s
-
VS1m 10s
-
VS1m 33s
-
VS1m 42s
-
VS1m 14s