PROFILE
ayfe
TROPHY ROAD
I
Highest: 30,787
WINS
RANKED
SILVER I
CURRENT
860
MYTHIC III
HIGHEST
7,046
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 295 h
3v3: 4,901 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 611 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 280 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 228 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 32 Best: MYTHIC III
- Trophy pushing 15 Average of their best 20: 737 trophies · 30,785 total trophies · 0 of 7 classes mastered
Current form83% wins in 6 battlesFew recent battles: it can vary a lot
-
860
Season 50 · in progress
Silver I
ayfe’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked25 / 80
- Trophy pushing3 / 20
Ranked
32 × 80 % = 25.6 pointsBest: MYTHIC III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
15 × 20 % = 3.0 pointsAverage of their best 20: 737 trophies · 30,785 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 905,045 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 56% |
| Ranked | Top 72% |
| Best ranked rank | Top 15% |
| Prestige | Top 84% |
| Fame | Top 27% |
| Experience | Top 39% |
| 3v3 victories | Top 28% |
| Showdown victories | Top 62% |
| Brawlers at power 11 | Top 16% |
| Collection | Top 22% |
| Best streak | Top 1.6% |
BRAWLERS
108 / 108 Collected
1 SHELLY
697
11
1 COLT
1,009
11
BROCK
672
11
BULL
647
11
1 EL PRIMO
583
11
1 NITA
515
11
1 POCO
456
11
1 BARLEY
417
11
1 ROSA
185
4
CARL
856
11
2 PENNY
697
11
DYNAMIKE
651
11
2 JACKY
643
11
3 JESSIE
627
11
1 DARRYL
529
11
2 GUS
469
11
1 RICO
443
11
1 TICK
287
5
1 8-BIT
146
1
GROM
1,005
11
4 BIBI
767
11
1 ANGELO
756
11
1 GALE
721
11
GRIFF
652
11
EDGAR
492
11
1 BO
478
11
EMZ
430
11
1 PEARL
399
11
1 LARRY & LAWRIE
397
11
4 BERRY
370
11
1 FRANK
360
11
1 BEA
360
5
3 PIPER
353
11
4 COLETTE
314
11
10 BONNIE
253
11
1 HANK
243
11
1 BELLE
167
1
1 STU
155
1
1 ASH
149
1
3 SHADE
145
11
SAM
144
1
11 TRUNK
144
1
1 NANI
138
1
1 MEEPLE
133
1
2 LOLA
117
1
8 MANDY
96
11
5 MAISIE
60
1
1 PAM
34
1
BOLT
0
1
1 MAX
859
11
BUZZ
678
11
1 GRAY
557
11
TARA
462
11
1 OLLIE
370
11
1 MORTIS
359
5
1 FINX
330
11
1 MOE
271
5
1 BYRON
268
11
DOUG
229
1
1 CLANCY
226
1
13 MICO
193
1
2 LOU
118
1
1 MELODIE
114
1
2 JANET
111
1
1 SQUEAK
104
1
1 ALLI
98
1
7 LUMI
95
1
8 MINA
93
1
2 CHARLIE
85
1
6 GIGI
80
1
5 GENE
53
1
4 JUJU
53
11
1 JAE-YONG
34
1
3 WILLOW
31
1
1 LILY
28
1
2 FANG
24
1
2 ZIGGY
24
1
2 SPROUT
21
1
GLOWY
15
1
1 MR. P
10
1
1 RUFFS
10
1
1 EVE
10
1
1 OTIS
10
1
1 BUSTER
10
1
1 R-T
10
1
1 CHUCK
10
1
NAJIA
0
11
DAMIAN
0
1
STARR NOVA
0
1
WENDY
0
2
COSMO
0
5
VINCE
0
1
CORDELIUS
767
11
3 KENJI
687
11
4 LEON
646
11
1 SURGE
515
11
SPIKE
466
11
1 AMBER
212
11
13 CROW
190
1
9 MEG
118
1
2 DRACO
100
1
3 CHESTER
71
1
1 SANDY
61
1
5 KIT
56
1
1 PIERCE
10
1
NORI
0
5
SIRIUS
303
11
8 KAZE
169
11
Account value
What everything they own would cost in gems
≈ 192,006
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels191,940 power points · 397,785 coins
58,973
-
GADGETS104 owned
10,400
-
STAR POWERS102 owned
20,400
-
Hypercharges96 owned
48,000
-
GEARS100 owned
10,250
-
Buffies37 owned
11,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1157 missing
211,980
440,835
-
GADGETS112 missing
112,000
-
STAR POWERS114 missing
228,000
-
Hypercharges12 missing
60,000
-
GEARS565 missing
573,500
-
Buffies62 missing
124,000
62,000
-
Total
335,980
1,476,335
≈ 181,232
What money can’t buy
Progress
ExampleStatistics
Last 6 battles (friendly games not included)
BATTLE LOG
- All modes
Mega Showdown 3
Mega Duo Showdown 2
Brawl Ball 1
- All results
- Victory
- Defeat
- Draw
-
649
LVL11
ayfe
403
LVL11
IDK WHO
-
385
LVL11
runcs
629
LVL11
ayfe
-
906
LVL11
strider8888
1543
LVL11
Blue_Ninja
896
LVL10
Blue_Raspberry
823
LVL10
SO925
216
LVL11
utes2613
857
LVL8
tbway
618
LVL11
ayfe
388
LVL9
TnelsUVRays
1139
LVL11
RayyoGrimm
492
LVL9
Nic
1354
LVL11
Yggdrasil
274
LVL7
Slappy
651
LVL11
aden torres
2024
LVL11
FalconX
807
LVL11
Faze Largo
392
LVL11
oruko. kun🥺
456
LVL8
Infinity
1051
LVL11
купи отца
670
LVL11
✞ঔৣ๓คtє๏ঔৣ✞🐣
978
LVL11
μ×s,u,g,u,r,u×μ
-
1460
LVL11
julio129
398
LVL11
BDS|Grootski
593
LVL11
Sami_pro678
601
LVL11
ayfe
1218
LVL11
Kbrezzy
279
LVL11
miamoose
429
LVL11
DILL PICKLE
1928
LVL11
パッション足りてへん
388
LVL10
Ganster
329
LVL10
💰Mr.krabs💰
862
LVL11
Pansholin⚡️
634
LVL11
𝓡𝓸𝓷𝓲𝓷☠️
1000
LVL9
RXH_ReLo
838
LVL11
gamer12
265
LVL11
Ern300
2000
LVL11
Bolillotáctico7
1236
LVL11
∆LordCraft∆
1797
LVL11
GeerNdan
240
LVL8
🇷🇺
1620
LVL11
Arturo11119l
-
570
LVL11
ayfe
624
LVL11
Brawler
512
LVL10
Brawler
585
LVL11
Brawler
579
LVL10
Brawler
583
LVL11
Brawler
514
LVL11
Brawler
620
LVL11
Brawler
580
LVL11
Brawler
643
LVL11
Brawler
562
LVL11
tg @SCRE1
596
LVL11
tg @BL4D3_BR34D
602
LVL10
Brawler
587
LVL11
Brawler
581
LVL11
tg:@offlinebra
602
LVL11
Brawler
641
LVL11
pepeel pro
623
LVL11
Brawler
632
LVL10
Brawler
609
LVL11
TICK (SCHEU)OMF
-
VS2m 30s