PROFILE
bro :3
TROPHY ROAD
III
Highest: 23,528
WINS
RANKED
DIAMOND III
CURRENT
4,319
MYTHIC I
HIGHEST
4,994
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 184 h
3v3: 3,160 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 172 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 336 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 143 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 25 Best: MYTHIC I
- Trophy pushing 13 Average of their best 20: 646 trophies · 23,528 total trophies · 0 of 7 classes mastered
Current formIn form92% wins in 25 battles
-
4,319
Season 50 · in progress
Diamond III
bro :3’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked20 / 80
- Trophy pushing3 / 20
Ranked
25 × 80 % = 20.0 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
13 × 20 % = 2.6 pointsAverage of their best 20: 646 trophies · 23,528 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 915,792 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 68% |
| Ranked | Top 9.4% |
| Best ranked rank | Top 34% |
| Prestige | Top 76% |
| Fame | Top 71% |
| Experience | Top 56% |
| 3v3 victories | Top 42% |
| Showdown victories | Top 77% |
| Brawlers at power 11 | Top 61% |
| Collection | Top 49% |
| Best streak | Top 50% |
BRAWLERS
94 / 108 Collected
1 SHELLY
423
11
NITA
891
11
COLT
487
7
BULL
368
11
1 ROSA
357
7
2 BARLEY
295
7
EL PRIMO
260
6
1 BROCK
235
7
POCO
183
7
JESSIE
497
9
2 JACKY
410
9
1 TICK
338
9
PENNY
325
7
1 DYNAMIKE
316
6
GUS
275
9
RICO
255
6
DARRYL
244
7
CARL
232
7
8-BIT
154
4
EMZ
1,479
11
BIBI
1,308
11
MANDY
1,147
11
PIPER
1,051
11
1 BONNIE
642
11
COLETTE
567
11
EDGAR
525
9
2 LARRY & LAWRIE
458
9
LOLA
331
9
BEA
322
9
7 BO
301
6
FRANK
273
7
1 ANGELO
268
7
1 MAISIE
267
7
NANI
182
4
2 PAM
175
4
2 ASH
168
1
1 HANK
165
1
GRIFF
158
6
8 GALE
154
4
1 PEARL
87
1
3 BERRY
71
1
2 MEEPLE
45
8
3 BELLE
33
1
SHADE
27
8
GROM
16
9
BOLT
10
1
STU
0
1
SAM
0
1
TRUNK
0
1
STARR NOVA
519
11
MELODIE
445
10
2 MAX
420
11
WILLOW
419
11
4 TARA
376
9
4 BUZZ
372
10
5 JUJU
277
9
JANET
272
11
1 NAJIA
255
9
OTIS
240
9
6 RUFFS
227
6
12 MINA
203
3
5 MICO
202
10
3 LILY
173
7
1 BYRON
156
1
9 EVE
126
1
MORTIS
119
7
6 LUMI
75
4
6 FINX
75
7
2 COSMO
73
3
SPROUT
57
1
2 SQUEAK
51
1
3 ZIGGY
33
4
2 LOU
25
1
2 GENE
22
1
FANG
10
1
1 DAMIAN
10
5
GRAY
0
1
R-T
0
3
JAE-YONG
0
1
AMBER
328
9
4 MEG
291
11
1 SURGE
174
9
6 NORI
146
11
CROW
140
8
5 CHESTER
126
9
5 KENJI
60
1
3 SANDY
33
1
DRACO
29
1
2 PIERCE
21
1
1 SPIKE
13
1
1 LEON
10
11
CORDELIUS
0
1
KIT
0
1
2 KAZE
150
1
Account value
What everything they own would cost in gems
≈ 121,965
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS94 owned
8103030141
27,347
-
Power levels101,950 power points · 213,230 coins
31,518
-
GADGETS80 owned
8,000
-
STAR POWERS67 owned
13,400
-
Hypercharges54 owned
27,000
-
GEARS36 owned
3,600
-
Buffies37 owned
11,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1178 missing
249,610
516,680
-
GADGETS108 missing
108,000
-
STAR POWERS121 missing
242,000
-
Hypercharges40 missing
200,000
-
GEARS545 missing
556,000
-
Buffies56 missing
112,000
56,000
-
Total
361,610
1,678,680
≈ 204,029
-
Brawlers to level 1192 missing
301,970
625,390
-
GADGETS136 missing
136,000
-
STAR POWERS149 missing
298,000
-
Hypercharges54 missing
270,000
-
GEARS629 missing
640,000
-
Buffies62 missing
124,000
62,000
-
Total
425,970
2,031,390
≈ 245,736
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 20 | 100% | 25% | |
| 5 | 60% | 40% |
Teammates
Who they play with most: 9 battles in this period
-
Nonozinha_1612
#2QJGVUPQU9
Battles together8Wins together100%Their most played brawler
ShadeLast together20h 37m ago
Who they play with most: 25 battles in this period
-
Nonozinha_1612
#2QJGVUPQU9
Battles together8Wins together100%Their most played brawler
ShadeLast together20h 37m ago -
deboshir
#L882VRJ0
Battles together4Wins together100%Their most played brawler
VinceLast together1d 19h ago -
TJ | Gladiator
#QYJURU8Y
Battles together3Wins together100%Their most played brawler
ChesterLast together1d 19h ago
Who they play with most: 25 battles in this period
-
Nonozinha_1612
#2QJGVUPQU9
Battles together8Wins together100%Their most played brawler
ShadeLast together20h 37m ago -
deboshir
#L882VRJ0
Battles together4Wins together100%Their most played brawler
VinceLast together1d 19h ago -
TJ | Gladiator
#QYJURU8Y
Battles together3Wins together100%Their most played brawler
ChesterLast together1d 19h ago
Who they play with most in their last 25 battles
-
Nonozinha_1612
#2QJGVUPQU9
Battles together8Wins together100%Their most played brawler
ShadeLast together20h 37m ago -
deboshir
#L882VRJ0
Battles together4Wins together100%Their most played brawler
VinceLast together1d 19h ago -
TJ | Gladiator
#QYJURU8Y
Battles together3Wins together100%Their most played brawler
ChesterLast together1d 19h ago
BATTLE LOG
- All brawlers
Mico 15
Lola 3
Meg 1
Max 1
Emz 1
Sirius 1
Bonnie 1
Nita 1
Piper 1
- All match types
Trophies 20
Ranked 5
- All modes
Mega Duo Showdown 16
Brawl Ball 5
Bounty 2
Heist 1
Hot Zone 1
- All results
- Victory
- Defeat
- Draw
-
329
LVL9
bro :3
14
LVL10
Nonozinha_1612
-
10
LVL10
Nonozinha_1612
328
LVL9
bro :3
-
0
LVL10
Nonozinha_1612
318
LVL9
bro :3
-
295
LVL8
Nonozinha_1612
280
LVL11
bro :3
-
282
LVL8
Nonozinha_1612
409
LVL11
bro :3
-
270
LVL8
Nonozinha_1612
188
LVL10
bro :3
-
259
LVL8
Nonozinha_1612
175
LVL10
bro :3
-
244
LVL8
Nonozinha_1612
158
LVL10
bro :3
-
142
LVL10
bro :3
0
LVL3
копилка
-
71
LVL7
freejeffrey
127
LVL10
bro :3
-
68
LVL7
freejeffrey
125
LVL10
bro :3
-
103
LVL10
bro :3
53
LVL10
???
-
90
LVL10
bro :3
122
LVL8
Ocuf
-
70
LVL10
bro :3
75
LVL5
ElRoca
-
0
LVL10
Celal
51
LVL10
bro :3
-
33
LVL10
bro :3
15
LVL1
...
-
RANKED
VS1m 10s
-
VS19s
-
VS27s
-
VS1m 7s
-
RANKED
VS1m 15s
-
RANKED
VS1m 33s
-
RANKED
VS1m 17s
-
RANKED
VS2m