PROFILE
F2P|Kakuse⛩️🌺
TROPHY ROAD
III
Highest: 87,136
WINS
RANKED
DIAMOND II
CURRENT
3,751
LEGENDARY III
HIGHEST
7,858
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 847 h
3v3: 14,658 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,304 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 602 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 659 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 61 Best: LEGENDARY III
- Trophy pushing 34 Average of their best 20: 1,369 trophies · 87,130 total trophies · 0 of 7 classes mastered
Current formIn form96% wins in 25 battles
-
3,808
Season 50 · in progress
Diamond II
F2P|Kakuse⛩️🌺’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked49 / 80
- Trophy pushing7 / 20
Ranked
61 × 80 % = 48.8 pointsBest: LEGENDARY III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
34 × 20 % = 6.8 pointsAverage of their best 20: 1,369 trophies · 87,130 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,116 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 5.7% |
| Ranked | Top 13% |
| Best ranked rank | Top 1.6% |
| Prestige | Top 5.5% |
| Fame | Top 11% |
| Experience | Top 7.0% |
| 3v3 victories | Top 4.4% |
| Showdown victories | Top 28% |
| Brawlers at power 11 | Top 9.6% |
| Collection | Top 5.2% |
| Best streak | Top 6.9% |
BRAWLERS
108 / 108 Collected
2 SHELLY
1,126
11
3 BULL
1,314
11
5 COLT
1,196
11
2 NITA
1,143
11
8 BROCK
1,050
11
2 EL PRIMO
624
9
1 POCO
423
7
1 ROSA
394
9
BARLEY
353
7
2 DYNAMIKE
1,196
11
PENNY
1,088
11
14 TICK
1,049
11
1 GUS
1,036
11
RICO
1,011
11
1 JACKY
1,010
11
1 JESSIE
539
9
1 DARRYL
433
7
1 CARL
429
7
1 8-BIT
321
7
MAISIE
2,196
11
4 EDGAR
1,568
11
9 BEA
1,394
11
COLETTE
1,230
11
MANDY
1,199
11
1 BIBI
1,156
11
1 GRIFF
1,153
11
3 PIPER
1,116
11
1 LOLA
1,112
11
BO
1,104
11
2 STU
1,101
11
FRANK
1,100
11
SHADE
1,095
11
3 SAM
1,071
11
PEARL
1,030
11
6 HANK
1,024
11
4 BONNIE
1,007
11
ANGELO
1,005
11
NANI
777
11
1 EMZ
566
7
1 PAM
520
7
1 MEEPLE
500
8
LARRY & LAWRIE
399
9
1 GALE
339
7
2 BERRY
336
7
2 GROM
326
7
1 BELLE
287
7
2 ASH
282
7
2 TRUNK
264
7
2 BOLT
230
7
4 LUMI
2,011
11
CLANCY
1,500
11
1 MELODIE
1,356
11
MORTIS
1,318
11
MAX
1,175
11
1 FANG
1,147
11
1 CHUCK
1,142
11
GRAY
1,139
11
2 BUZZ
1,126
11
5 ALLI
1,123
11
1 R-T
1,106
11
LILY
1,102
11
MOE
1,098
11
1 GIGI
1,088
11
BYRON
1,074
11
GENE
1,053
11
10 CHARLIE
1,028
11
1 ZIGGY
1,025
11
2 JUJU
1,006
11
MICO
1,000
11
DOUG
592
9
1 RUFFS
509
7
1 TARA
415
7
LOU
382
8
2 WILLOW
346
7
1 SPROUT
326
7
1 SQUEAK
324
7
BUSTER
322
7
1 OTIS
311
7
2 VINCE
306
10
MR. P
283
7
2 EVE
276
7
NAJIA
265
7
2 DAMIAN
265
7
4 JANET
263
7
4 OLLIE
257
8
1 STARR NOVA
242
7
2 JAE-YONG
237
7
6 FINX
236
7
2 MINA
231
7
4 GLOWY
228
7
12 WENDY
190
7
12 COSMO
185
7
CHESTER
1,279
11
MEG
1,185
11
1 SURGE
1,176
11
PIERCE
1,175
11
KENJI
1,148
11
LEON
1,082
11
1 SPIKE
1,059
11
CORDELIUS
1,045
11
SANDY
1,037
11
7 NORI
1,007
11
7 AMBER
441
7
4 CROW
374
8
1 KIT
347
8
1 DRACO
261
7
1 SIRIUS
1,456
11
2 KAZE
228
7
Account value
What everything they own would cost in gems
≈ 248,456
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels260,510 power points · 540,720 coins
80,123
-
GADGETS208 owned
20,800
-
STAR POWERS134 owned
26,800
-
Hypercharges107 owned
53,500
-
GEARS136 owned
13,950
-
Buffies68 owned
20,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1147 missing
143,410
297,900
-
GADGETS8 missing
8,000
-
STAR POWERS82 missing
164,000
-
Hypercharges1 missing
5,000
-
GEARS529 missing
536,500
-
Buffies31 missing
62,000
31,000
-
Total
205,410
1,042,400
≈ 124,781
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Tulip
#9G2QRRVCC
Battles together25Wins together96%Their most played brawler
WillowLast together5h 34m ago -
dym..🕊️
#2Q2GVU9909
Battles together25Wins together96%Their most played brawler
LouLast together5h 34m ago
Who they play with most: 25 battles in this period
-
Tulip
#9G2QRRVCC
Battles together25Wins together96%Their most played brawler
WillowLast together5h 34m ago -
dym..🕊️
#2Q2GVU9909
Battles together25Wins together96%Their most played brawler
LouLast together5h 34m ago
Who they play with most: 25 battles in this period
-
Tulip
#9G2QRRVCC
Battles together25Wins together96%Their most played brawler
WillowLast together5h 34m ago -
dym..🕊️
#2Q2GVU9909
Battles together25Wins together96%Their most played brawler
LouLast together5h 34m ago
Who they play with most in their last 25 battles
-
Tulip
#9G2QRRVCC
Battles together25Wins together96%Their most played brawler
WillowLast together5h 34m ago -
dym..🕊️
#2Q2GVU9909
Battles together25Wins together96%Their most played brawler
LouLast together5h 34m ago
BATTLE LOG
- All results
- Victory
- Defeat
- Draw
-
VS1m 34s
-
VS32s
-
VS1m 9s
-
VS33s
-
VS2m 7s
-
VS29s
-
VS1m 16s
-
VS1m 17s
-
VS53s
-
VS1m 27s
-
VS2m 19s
-
VS1m 48s
-
VS27s
-
VS1m 46s
-
VS47s
-
VS1m 54s
-
VS36s
-
VS42s
-
VS2m 30s
-
VS1m 12s
-
VS29s
-
VS2m 30s
-
VS1m 38s
-
VS1m 9s
-
VS55s