PROFILE
ZiaTina
TROPHY ROAD
II
Highest: 45,616
WINS
RANKED
SILVER III
CURRENT
1,497
MYTHIC II
HIGHEST
6,291
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 903 h
3v3: 15,640 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 602 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,673 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 703 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 27 Best: MYTHIC II
- Trophy pushing 22 Average of their best 20: 976 trophies · 45,584 total trophies · 0 of 7 classes mastered
Current formOut of form44% wins in 25 battles
-
1,497
Season 50 · in progress
Silver III
ZiaTina’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked21 / 80
- Trophy pushing4 / 20
Ranked
27 × 80 % = 21.6 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
22 × 20 % = 4.4 pointsAverage of their best 20: 976 trophies · 45,584 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 915,904 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 34% |
| Ranked | Top 55% |
| Best ranked rank | Top 21% |
| Prestige | Top 56% |
| Fame | Top 13% |
| Experience | Top 5.6% |
| 3v3 victories | Top 3.9% |
| Showdown victories | Top 22% |
| Brawlers at power 11 | Top 15% |
| Collection | Top 15% |
| Best streak | Top 97% |
BRAWLERS
106 / 108 Collected
1 SHELLY
1,013
11
2 BROCK
1,034
11
NITA
863
11
2 BARLEY
822
11
1 COLT
742
9
1 POCO
695
11
EL PRIMO
527
9
BULL
519
9
ROSA
518
10
TICK
2,008
11
DYNAMIKE
1,000
11
RICO
717
11
1 JESSIE
711
11
CARL
693
11
PENNY
536
10
4 DARRYL
526
10
JACKY
500
9
8-BIT
494
10
GUS
347
9
EMZ
1,000
11
1 GROM
1,000
11
1 GALE
899
11
BO
831
11
GRIFF
823
11
EDGAR
722
11
2 BEA
621
11
COLETTE
574
11
5 STU
562
11
LARRY & LAWRIE
559
11
3 BELLE
533
8
PAM
520
9
NANI
519
8
PIPER
512
11
BIBI
494
9
FRANK
463
9
1 ASH
447
8
LOLA
407
9
MANDY
304
9
PEARL
242
8
BONNIE
235
8
BERRY
183
11
1 SAM
176
8
HANK
172
8
MAISIE
140
11
4 ANGELO
105
11
7 SHADE
86
10
1 BOLT
15
1
1 TRUNK
8
1
MEEPLE
0
4
5 SQUEAK
1,052
11
1 TARA
1,048
11
BYRON
971
11
5 MR. P
717
11
1 GENE
667
11
WILLOW
642
10
SPROUT
597
11
2 LOU
585
11
6 FANG
523
11
RUFFS
493
9
BUZZ
465
11
EVE
436
9
MAX
426
9
1 MORTIS
401
9
GRAY
373
9
OTIS
324
10
BUSTER
309
8
1 CHUCK
227
11
5 JUJU
227
11
1 R-T
206
8
9 MELODIE
205
11
JANET
203
9
7 DOUG
202
11
CHARLIE
192
10
1 LILY
164
11
2 MICO
124
11
2 MOE
96
11
7 GLOWY
83
1
4 CLANCY
53
11
4 OLLIE
38
4
1 STARR NOVA
10
3
MINA
2
11
LUMI
0
4
FINX
0
4
JAE-YONG
0
1
ALLI
0
1
ZIGGY
0
1
GIGI
0
1
NAJIA
0
1
DAMIAN
0
1
WENDY
0
1
7 AMBER
1,004
11
SPIKE
856
11
2 CROW
731
11
1 SANDY
600
11
SURGE
597
11
3 LEON
575
11
CHESTER
508
11
MEG
425
8
CORDELIUS
380
11
KIT
246
11
5 KENJI
55
4
4 NORI
46
5
3 PIERCE
27
7
1 DRACO
8
11
3 KAZE
27
1
2 SIRIUS
21
1
Account value
What everything they own would cost in gems
≈ 205,500
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS106 owned
8103041142
32,185
-
Power levels245,290 power points · 513,355 coins
75,865
-
GADGETS174 owned
17,400
-
STAR POWERS131 owned
26,200
-
Hypercharges70 owned
35,000
-
GEARS92 owned
9,550
-
Buffies31 owned
9,300
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1154 missing
151,150
309,735
-
GADGETS38 missing
38,000
-
STAR POWERS81 missing
162,000
-
Hypercharges36 missing
180,000
-
GEARS561 missing
568,500
-
Buffies68 missing
136,000
68,000
-
Total
287,150
1,326,235
≈ 161,339
-
Brawlers to level 1156 missing
158,630
325,265
-
GADGETS42 missing
42,000
-
STAR POWERS85 missing
170,000
-
Hypercharges38 missing
190,000
-
GEARS573 missing
580,500
-
Buffies68 missing
136,000
68,000
-
Total
294,630
1,375,765
≈ 167,040
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 13 | 54% | 0% | |
| 12 | 33% | — |
Teammates
Who they play with most: 25 battles in this period
-
MARADONA
#282V0ULU2L
Battles together7Wins together71%Their most played brawler
EdgarLast together5h 24m ago -
aleksandar
#8JLV9U90V
Battles together5Wins together80%Their most played brawler
MortisLast together5h 26m ago -
obito uchica
#8RJP9JVPR
Battles together2Wins together50%Their most played brawler
BuzzLast together5h 17m ago
Who they play with most: 25 battles in this period
-
MARADONA
#282V0ULU2L
Battles together7Wins together71%Their most played brawler
EdgarLast together5h 24m ago -
aleksandar
#8JLV9U90V
Battles together5Wins together80%Their most played brawler
MortisLast together5h 26m ago -
obito uchica
#8RJP9JVPR
Battles together2Wins together50%Their most played brawler
BuzzLast together5h 17m ago
Who they play with most: 25 battles in this period
-
MARADONA
#282V0ULU2L
Battles together7Wins together71%Their most played brawler
EdgarLast together5h 24m ago -
aleksandar
#8JLV9U90V
Battles together5Wins together80%Their most played brawler
MortisLast together5h 26m ago -
obito uchica
#8RJP9JVPR
Battles together2Wins together50%Their most played brawler
BuzzLast together5h 17m ago
Who they play with most in their last 25 battles
-
MARADONA
#282V0ULU2L
Battles together7Wins together71%Their most played brawler
EdgarLast together5h 24m ago -
aleksandar
#8JLV9U90V
Battles together5Wins together80%Their most played brawler
MortisLast together5h 26m ago -
obito uchica
#8RJP9JVPR
Battles together2Wins together50%Their most played brawler
BuzzLast together5h 17m ago
BATTLE LOG
- All brawlers
Tick 13
Dynamike 7
Gale 5
- All match types
Trophies 13
Challenges 12
- All modes
Mega Duo Showdown 12
Brawl Hockey 11
Knockout 2
- All results
- Victory
- Defeat
- Draw
-
VS1m 16s
-
VS1m 57s
-
VS1m 32s
-
VS1m 36s
-
VS1m 34s
-
VS2m 12s
-
VS2m 30s
-
VS1m 50s
-
VS2m 41s
-
VS1m 58s
-
VS2m 30s
-
VS2m 22s
-
VS2m 39s
-
SPECIAL CHALLENGE
803
LVL11
ZiaTina
803
LVL11
水色|Kiwi
-
SPECIAL CHALLENGE
803
LVL11
joseph joestar
802
LVL11
ZiaTina
-
SPECIAL CHALLENGE
803
LVL11
ZiaTina
802
LVL11
trocia
-
SPECIAL CHALLENGE
802
LVL11
ZiaTina
602
LVL11
carlosss
-
SPECIAL CHALLENGE
703
LVL11
SHADOW/VK;)
702
LVL11
ZiaTina
-
SPECIAL CHALLENGE
703
LVL11
comedywtf
703
LVL11
ZiaTina
-
SPECIAL CHALLENGE
702
LVL11
ZiaTina
702
LVL11
comedywtf
-
SPECIAL CHALLENGE
702
LVL11
а мой папа
703
LVL11
ZiaTina
-
SPECIAL CHALLENGE
701
LVL11
Ruffy🏝
702
LVL11
ZiaTina
-
SPECIAL CHALLENGE
703
LVL11
Rex
703
LVL11
ZiaTina
-
SPECIAL CHALLENGE
603
LVL11
ZiaTina
603
LVL11
Rex
-
SPECIAL CHALLENGE
502
LVL11
manuela
503
LVL11
ZiaTina