PROFILE
ਸਿੱਖ
TROPHY ROAD
II
Highest: 44,258
WINS
RANKED
SILVER I
CURRENT
750
MYTHIC II
HIGHEST
6,644
CHAMPIONSHIP CHALLENGE
✕ Not qualified
METEORIC FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 1,459 h
3v3: 28,936 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 53 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 100 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 1,146 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 31 Best: MYTHIC II
- Trophy pushing 26 Average of their best 20: 1,135 trophies · 44,092 total trophies · 0 of 7 classes mastered
Current formNormal56% wins in 25 battles
ਸਿੱਖ’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked25 / 80
- Trophy pushing5 / 20
Ranked
31 × 80 % = 24.8 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
26 × 20 % = 5.2 pointsAverage of their best 20: 1,135 trophies · 44,092 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 930,382 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 37% |
| Ranked | Top 85% |
| Best ranked rank | Top 22% |
| Prestige | Top 47% |
| Fame | Top 6.5% |
| Experience | Top 1.3% |
| 3v3 victories | Top 0.62% |
| Showdown victories | Top 92% |
| Brawlers at power 11 | Top 8.1% |
| Collection | Top 21% |
| Best streak | Top 89% |
BRAWLERS
108 / 108 Collected
SHELLY
606
11
2 BARLEY
1,675
11
5 EL PRIMO
1,150
11
BROCK
1,084
11
NITA
1,036
11
COLT
689
11
BULL
640
11
2 ROSA
594
11
1 POCO
580
11
JESSIE
2,080
11
PENNY
2,002
11
1 RICO
1,232
11
1 DYNAMIKE
1,201
11
1 TICK
1,116
11
JACKY
782
11
1 DARRYL
751
11
8-BIT
618
11
1 CARL
541
11
GUS
209
11
1 BO
1,383
11
FRANK
1,278
11
1 BERRY
1,114
11
3 GRIFF
644
11
3 EMZ
596
11
1 BIBI
590
11
ASH
586
11
PAM
576
11
1 EDGAR
563
11
PIPER
534
11
GALE
518
10
BEA
505
11
STU
498
11
4 COLETTE
494
11
NANI
429
9
GROM
344
11
LOLA
259
11
BELLE
241
9
1 LARRY & LAWRIE
217
11
4 SAM
194
11
ANGELO
156
11
BONNIE
136
7
1 HANK
136
11
MANDY
119
11
PEARL
117
3
MAISIE
30
1
1 SHADE
8
1
MEEPLE
0
1
TRUNK
0
1
BOLT
0
1
2 CHUCK
820
11
1 MORTIS
797
11
1 SPROUT
663
11
2 TARA
585
11
GENE
552
11
5 MR. P
550
11
3 MAX
524
11
3 SQUEAK
511
11
1 LOU
506
11
1 BUZZ
473
11
FANG
451
11
RUFFS
449
11
2 MOE
431
11
BYRON
377
9
R-T
234
11
2 MELODIE
213
11
OTIS
181
10
EVE
172
4
5 ZIGGY
164
11
1 DOUG
144
10
MICO
131
11
1 LILY
107
9
BUSTER
99
1
JANET
56
1
WILLOW
24
1
1 GLOWY
15
11
1 DAMIAN
15
11
1 GRAY
6
3
CHARLIE
0
1
CLANCY
0
1
JUJU
0
1
OLLIE
0
1
LUMI
0
1
FINX
0
1
JAE-YONG
0
1
ALLI
0
1
MINA
0
1
GIGI
0
11
NAJIA
0
1
STARR NOVA
0
1
WENDY
0
1
COSMO
0
3
VINCE
0
1
4 SPIKE
658
11
1 CROW
564
11
1 SURGE
513
11
1 LEON
504
11
SANDY
497
9
1 AMBER
450
11
4 MEG
370
11
KENJI
261
11
14 CHESTER
167
11
DRACO
7
1
CORDELIUS
0
1
KIT
0
1
PIERCE
0
1
NORI
0
1
KAZE
0
1
SIRIUS
0
1
Account value
What everything they own would cost in gems
≈ 215,807
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels265,300 power points · 551,935 coins
81,724
-
GADGETS152 owned
15,200
-
STAR POWERS150 owned
30,000
-
Hypercharges92 owned
46,000
-
GEARS31 owned
3,100
-
Buffies23 owned
6,900
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1141 missing
138,620
286,685
-
GADGETS64 missing
64,000
-
STAR POWERS66 missing
132,000
-
Hypercharges16 missing
80,000
-
GEARS634 missing
645,000
-
Buffies76 missing
152,000
76,000
-
Total
290,620
1,283,685
≈ 157,431
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 3 battles in this period
-
Kevin
#L2GRU9J99
Battles together2Wins together50%Their most played brawler
8-bitLast together11h 4m ago
Who they play with most: 25 battles in this period
-
Kevin
#L2GRU9J99
Battles together2Wins together50%Their most played brawler
8-bitLast together11h 4m ago -
clar
#Y9GGJJ9QP
Battles together2Wins together0%Their most played brawler
ColetteLast together1d 9h ago -
vivikim
#2QQ2V8P8LP
Battles together2Wins together100%Their most played brawler
GriffLast together1d 17h ago
Who they play with most: 25 battles in this period
-
Kevin
#L2GRU9J99
Battles together2Wins together50%Their most played brawler
8-bitLast together11h 4m ago -
clar
#Y9GGJJ9QP
Battles together2Wins together0%Their most played brawler
ColetteLast together1d 9h ago -
vivikim
#2QQ2V8P8LP
Battles together2Wins together100%Their most played brawler
GriffLast together1d 17h ago
Who they play with most in their last 25 battles
-
Kevin
#L2GRU9J99
Battles together2Wins together50%Their most played brawler
8-bitLast together11h 4m ago -
clar
#Y9GGJJ9QP
Battles together2Wins together0%Their most played brawler
ColetteLast together1d 9h ago -
vivikim
#2QQ2V8P8LP
Battles together2Wins together100%Their most played brawler
GriffLast together1d 17h ago
BATTLE LOG
- All brawlers
Jessie 24
Barley 1
- All results
- Victory
- Defeat
- Draw
-
VS4m 47s
-
VS2m 25s
-
VS2m 23s
-
VS6m 41s
-
VS3m 23s
-
VS5m 43s
-
VS5m 43s
-
VS3m 4s
-
VS2m 48s
-
VS2m 57s
-
VS4m 38s
-
VS2m 23s
-
VS2m 22s
-
VS2m 26s
-
VS4m 55s
-
VS3m 51s
-
VS4m 46s
-
VS4m 14s
-
VS5m 56s
-
VS5m 12s
-
VS5m 21s
-
VS4m 56s
-
VS3m 56s
-
VS3m 13s
-
VS5m 31s