PROFILE
Beto88
TROPHY ROAD
I
Highest: 91,027
WINS
RANKED
MYTHIC I
CURRENT
4,733
LEGENDARY III
HIGHEST
8,520
CHAMPIONSHIP CHALLENGE
✕ Not qualified
METEORIC FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 1,390 h
3v3: 25,668 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,158 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 595 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 1,086 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 64 Best: LEGENDARY III
- Trophy pushing 32 Average of their best 20: 1,403 trophies · 91,027 total trophies · 0 of 7 classes mastered
Current formNormal54% wins in 24 battles
-
5,410
Season 50 · in progress
Mythic II
Beto88’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked51 / 80
- Trophy pushing6 / 20
Ranked
64 × 80 % = 51.2 pointsBest: LEGENDARY III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
32 × 20 % = 6.4 pointsAverage of their best 20: 1,403 trophies · 91,027 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 919,464 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 4.8% |
| Ranked | Top 6.2% |
| Best ranked rank | Top 1.5% |
| Prestige | Top 7.3% |
| Fame | Top 3.9% |
| Experience | Top 1.5% |
| 3v3 victories | Top 0.84% |
| Showdown victories | Top 31% |
| Brawlers at power 11 | Top 4.5% |
| Collection | Top 4.1% |
| Best streak | Top 48% |
BRAWLERS
108 / 108 Collected
1 SHELLY
670
9
3 POCO
1,227
11
4 NITA
1,121
11
3 ROSA
1,008
11
5 BULL
1,000
11
14 BROCK
985
11
COLT
767
11
1 EL PRIMO
559
10
1 BARLEY
541
7
GUS
1,978
11
8-BIT
1,140
11
3 DYNAMIKE
1,072
11
3 PENNY
787
9
DARRYL
642
11
2 RICO
630
11
1 JESSIE
593
9
1 CARL
588
9
2 TICK
542
7
1 JACKY
195
9
MAISIE
1,528
11
2 COLETTE
1,389
11
GRIFF
1,367
11
BIBI
1,295
11
1 PIPER
1,276
11
MANDY
1,257
11
10 BEA
1,189
11
1 BERRY
1,143
11
ANGELO
1,110
11
GROM
1,078
11
2 FRANK
1,060
11
4 SAM
1,051
11
1 LOLA
1,048
11
PAM
1,033
11
3 LARRY & LAWRIE
1,013
11
1 BELLE
1,010
11
1 ASH
1,010
11
3 BONNIE
1,008
11
3 MEEPLE
808
11
1 STU
773
11
1 SHADE
771
11
1 EMZ
557
9
3 BO
543
11
1 GALE
402
5
2 NANI
397
11
3 EDGAR
152
2
1 PEARL
57
4
2 TRUNK
49
1
1 HANK
41
4
BOLT
0
1
1 MORTIS
1,766
11
GRAY
1,596
11
1 DOUG
1,437
11
GLOWY
1,418
11
FINX
1,271
11
WILLOW
1,262
11
MAX
1,251
11
MICO
1,186
11
MELODIE
1,168
11
5 BUSTER
1,147
11
GENE
1,145
11
FANG
1,082
11
1 RUFFS
1,037
11
JANET
1,031
11
1 MR. P
1,026
11
2 LUMI
1,011
11
1 BYRON
1,010
11
1 JUJU
1,010
11
1 OLLIE
1,010
11
4 GIGI
1,009
11
3 STARR NOVA
982
11
2 ZIGGY
981
11
CLANCY
933
11
JAE-YONG
895
11
1 CHUCK
892
11
2 TARA
871
11
MINA
866
11
4 ALLI
803
11
20 DAMIAN
590
11
VINCE
574
11
2 EVE
324
11
5 LOU
309
9
2 SPROUT
279
3
1 SQUEAK
270
1
1 CHARLIE
251
1
4 LILY
156
1
2 R-T
146
1
5 WENDY
134
11
8 OTIS
93
1
4 BUZZ
63
1
1 MOE
59
1
COSMO
10
11
NAJIA
0
7
PIERCE
1,507
11
1 MEG
1,315
11
CHESTER
1,305
11
KIT
1,127
11
KENJI
1,056
11
DRACO
1,046
11
CORDELIUS
1,008
11
NORI
984
11
3 SPIKE
875
11
1 CROW
819
11
1 SANDY
766
11
2 LEON
659
11
1 AMBER
238
2
3 SURGE
139
9
3 KAZE
1,185
11
SIRIUS
1,184
11
Account value
What everything they own would cost in gems
≈ 277,828
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels318,550 power points · 662,395 coins
98,095
-
GADGETS186 owned
18,600
-
STAR POWERS178 owned
35,600
-
Hypercharges107 owned
53,500
-
GEARS128 owned
13,350
-
Buffies86 owned
25,800
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1127 missing
85,370
176,225
-
GADGETS30 missing
30,000
-
STAR POWERS38 missing
76,000
-
Hypercharges1 missing
5,000
-
GEARS537 missing
542,500
-
Buffies13 missing
26,000
13,000
-
Total
111,370
842,725
≈ 95,410
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Nyvie
#2VCP99J9Y0
Battles together25Wins together52%Their most played brawler
EdgarLast together6h 46m ago -
iDrorthurd
#CQQ2Q0JP
Battles together25Wins together52%Their most played brawler
EmzLast together6h 46m ago
Who they play with most: 25 battles in this period
-
Nyvie
#2VCP99J9Y0
Battles together25Wins together52%Their most played brawler
EdgarLast together6h 46m ago -
iDrorthurd
#CQQ2Q0JP
Battles together25Wins together52%Their most played brawler
EmzLast together6h 46m ago
Who they play with most: 25 battles in this period
-
Nyvie
#2VCP99J9Y0
Battles together25Wins together52%Their most played brawler
EdgarLast together6h 46m ago -
iDrorthurd
#CQQ2Q0JP
Battles together25Wins together52%Their most played brawler
EmzLast together6h 46m ago
Who they play with most in their last 25 battles
-
Nyvie
#2VCP99J9Y0
Battles together25Wins together52%Their most played brawler
EdgarLast together6h 46m ago -
iDrorthurd
#CQQ2Q0JP
Battles together25Wins together52%Their most played brawler
EmzLast together6h 46m ago
BATTLE LOG
- All brawlers
Vince 6
Chester 6
Starr Nova 4
Sirius 3
Draco 2
Griff 1
Gus 1
Glowy 1
Mina 1
- All modes
Gem Grab 14
Brawl Ball 11
- All results
- Victory
- Defeat
- Draw
-
VS1m 27s
-
VS1m 19s
-
VS1m 43s
-
VS1m 35s
-
VS2m 15s
-
VS1m 30s
-
VS1m 24s
-
VS1m 20s
-
VS1m 54s
-
VS1m 24s
-
VS1m 35s
-
VS1m 3s
-
VS2m 30s
-
VS2m 8s
-
VS1m 55s
-
VS3m 30s
-
VS2m 37s
-
VS46s
-
VS1m 30s
-
VS45s
-
VS2m 5s
-
VS1m 43s
-
VS1m 20s