PROFILE
Vitor
TROPHY ROAD
II
Highest: 22,634
WINS
RANKED
GOLD I
CURRENT
1,938
GOLD II
HIGHEST
3,567
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 191 h
3v3: 2,451 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 362 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 942 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 146 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 10 Best: GOLD II
- Trophy pushing 12 Average of their best 20: 559 trophies · 22,631 total trophies · 0 of 7 classes mastered
Current formOut of form48% wins in 25 battles
-
2,439
Season 50 · in progress
Gold II
Vitor’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked8 / 84
- Trophy pushing2 / 16
Ranked
10 × 84 % = 8.4 pointsBest: GOLD II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
12 × 16 % = 1.9 pointsAverage of their best 20: 559 trophies · 22,631 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 60% of their last 25 games are Ranked or tournaments, so it weighs 84 / 16.
Among the 913,116 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 67% |
| Ranked | Top 38% |
| Best ranked rank | Top 81% |
| Prestige | Top 96% |
| Fame | Top 70% |
| Experience | Top 49% |
| 3v3 victories | Top 48% |
| Showdown victories | Top 44% |
| Brawlers at power 11 | Top 96% |
| Collection | Top 82% |
| Best streak | Top 96% |
BRAWLERS
79 / 108 Collected
5 SHELLY
608
11
COLT
730
10
BROCK
635
9
ROSA
500
8
BULL
495
9
NITA
492
9
2 EL PRIMO
472
8
BARLEY
429
8
3 POCO
373
9
DYNAMIKE
608
9
1 8-BIT
567
8
JESSIE
531
10
1 RICO
518
9
3 PENNY
483
7
JACKY
455
7
DARRYL
445
9
CARL
408
8
1 TICK
387
7
GUS
172
7
NANI
563
10
PIPER
539
9
1 BEA
519
8
3 BO
510
10
2 EMZ
507
8
EDGAR
486
8
3 GALE
454
9
1 BIBI
427
8
1 GRIFF
388
9
PAM
383
7
FRANK
358
8
1 SHADE
356
11
STU
341
8
COLETTE
330
6
4 ASH
317
8
BONNIE
186
7
1 GROM
178
7
BELLE
156
9
HANK
142
7
MANDY
128
6
LOLA
124
7
PEARL
86
8
6 MAISIE
78
1
2 LARRY & LAWRIE
29
1
1 BOLT
10
1
SAM
0
1
ANGELO
0
1
BERRY
0
1
MEEPLE
0
1
TRUNK
0
1
5 MORTIS
683
10
SPROUT
568
10
1 GENE
322
8
BYRON
320
6
SQUEAK
289
9
MR. P
285
9
3 BUZZ
283
8
3 RUFFS
261
7
MAX
258
8
1 TARA
252
8
2 DOUG
250
10
LOU
240
7
2 MICO
232
8
3 WILLOW
220
6
1 OTIS
167
7
5 LILY
113
6
5 MINA
74
5
2 GIGI
25
4
EVE
21
8
1 DAMIAN
13
1
1 STARR NOVA
13
1
BUSTER
0
4
CHUCK
0
1
FINX
0
1
ZIGGY
0
1
GLOWY
0
1
6 SURGE
553
10
8 NORI
169
4
DRACO
99
7
1 PIERCE
18
1
Account value
What everything they own would cost in gems
≈ 58,432
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS79 owned
81030264
17,962
-
Power levels69,340 power points · 147,360 coins
21,670
-
GADGETS63 owned
6,300
-
STAR POWERS23 owned
4,600
-
Hypercharges11 owned
5,500
-
GEARS6 owned
600
-
Buffies6 owned
1,800
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1177 missing
226,120
466,075
-
GADGETS95 missing
95,000
-
STAR POWERS135 missing
270,000
-
Hypercharges68 missing
340,000
-
GEARS484 missing
494,000
-
Buffies75 missing
150,000
75,000
-
Total
376,120
1,740,075
≈ 211,620
-
Brawlers to level 11106 missing
334,580
691,260
-
GADGETS153 missing
153,000
-
STAR POWERS193 missing
386,000
-
Hypercharges97 missing
485,000
-
GEARS659 missing
670,000
-
Buffies93 missing
186,000
93,000
-
Total
520,580
2,478,260
≈ 299,884
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 10 | 90% | 50% | |
| 15 | 20% | 13% |
Teammates
Who they play with most: 25 battles in this period
-
Sebas_0121
#9JJRPGVUR
Battles together23Wins together48%Their most played brawler
SpikeLast together9h 59m ago -
LEONAYO
#9J2CR92U2
Battles together23Wins together48%Their most played brawler
BoLast together9h 59m ago
Who they play with most: 25 battles in this period
-
Sebas_0121
#9JJRPGVUR
Battles together23Wins together48%Their most played brawler
SpikeLast together9h 59m ago -
LEONAYO
#9J2CR92U2
Battles together23Wins together48%Their most played brawler
BoLast together9h 59m ago
Who they play with most: 25 battles in this period
-
Sebas_0121
#9JJRPGVUR
Battles together23Wins together48%Their most played brawler
SpikeLast together9h 59m ago -
LEONAYO
#9J2CR92U2
Battles together23Wins together48%Their most played brawler
BoLast together9h 59m ago
Who they play with most in their last 25 battles
-
Sebas_0121
#9JJRPGVUR
Battles together23Wins together48%Their most played brawler
SpikeLast together9h 59m ago -
LEONAYO
#9J2CR92U2
Battles together23Wins together48%Their most played brawler
BoLast together9h 59m ago
BATTLE LOG
- All brawlers
Mina 4
Shade 4
Bull 3
Shelly 3
Squeak 3
Brock 2
Willow 2
Tara 2
Byron 2
- All match types
Ranked 15
Trophies 10
- All modes
Trio Showdown 8
Knockout 7
Brawl Ball 4
Bounty 4
Hot Zone 2
- All results
- Victory
- Defeat
- Draw
-
VS2m 36s
-
VS1m 34s
- RANKED
-
RANKED
VS1m 18s
-
RANKED
VS33s
-
RANKED
VS43s
-
RANKED
VS3m 4s
-
RANKED
VS2m 7s
-
RANKED
VS1m 39s
-
RANKED
VS2m 52s
-
RANKED
VS1m 23s
-
RANKED
VS1m 27s
-
RANKED
VS1m 29s
-
RANKED
VS1m 54s
-
RANKED
VS3m 33s
-
RANKED
VS2m
-
RANKED
VS1m 57s