PROFILE
potap
TROPHY ROAD
I
Highest: 41,085
WINS
RANKED
SILVER III
CURRENT
1,323
GOLD III
HIGHEST
2,973
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 180 h
3v3: 1,827 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 183 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,582 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 136 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 9 Best: GOLD III
- Trophy pushing 18 Average of their best 20: 820 trophies · 41,085 total trophies · 0 of 7 classes mastered
Current formIn form80% wins in 25 battles
-
1,323
Season 50 · in progress
Silver III
potap’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked7 / 80
- Trophy pushing4 / 20
Ranked
9 × 80 % = 7.2 pointsBest: GOLD III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
18 × 20 % = 3.6 pointsAverage of their best 20: 820 trophies · 41,085 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 921,901 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 40% |
| Ranked | Top 58% |
| Best ranked rank | Top 75% |
| Prestige | Top 51% |
| Fame | Top 71% |
| Experience | Top 50% |
| 3v3 victories | Top 57% |
| Showdown victories | Top 32% |
| Brawlers at power 11 | Top 90% |
| Collection | Top 39% |
| Best streak | Top 69% |
BRAWLERS
97 / 108 Collected
7 SHELLY
1,009
11
7 COLT
1,009
11
5 BROCK
1,001
10
2 BARLEY
502
11
2 ROSA
397
9
1 NITA
391
9
3 BULL
390
9
3 POCO
389
9
EL PRIMO
322
9
5 JESSIE
1,005
10
PENNY
624
10
1 8-BIT
595
10
1 GUS
472
9
1 DYNAMIKE
383
9
5 DARRYL
362
9
TICK
344
8
RICO
342
9
JACKY
309
9
CARL
303
9
5 EMZ
1,009
10
6 EDGAR
1,002
10
9 BERRY
1,002
9
MANDY
530
9
3 LOLA
511
9
LARRY & LAWRIE
413
8
2 BO
403
9
1 GRIFF
372
8
2 TRUNK
372
8
PAM
371
9
5 COLETTE
361
8
1 PEARL
361
8
1 MEEPLE
353
9
1 NANI
350
9
GALE
347
9
1 GROM
347
8
2 SAM
346
8
1 BONNIE
323
9
9 BELLE
316
8
2 SHADE
307
8
PIPER
306
9
3 MAISIE
295
9
17 ANGELO
293
8
2 BEA
284
9
7 STU
261
8
4 BOLT
260
6
1 HANK
259
8
5 BIBI
257
9
7 FRANK
255
8
3 ASH
252
8
2 STARR NOVA
1,007
9
6 TARA
1,003
9
DOUG
529
9
3 SQUEAK
511
9
LUMI
500
7
5 WILLOW
396
9
1 BYRON
393
9
2 LOU
358
9
JAE-YONG
353
9
RUFFS
342
9
6 MAX
341
9
2 GENE
338
7
2 SPROUT
332
9
1 CHARLIE
328
6
EVE
320
9
MORTIS
311
10
3 BUSTER
307
7
2 OLLIE
296
8
JUJU
292
9
1 MELODIE
286
9
4 DAMIAN
286
7
1 ALLI
279
6
1 JANET
277
8
BUZZ
269
9
11 CHUCK
269
7
2 MICO
269
9
FANG
257
9
4 NAJIA
255
7
3 GRAY
251
9
3 R-T
251
7
GLOWY
242
6
3 VINCE
211
7
18 NORI
1,005
11
6 MEG
1,002
9
1 PIERCE
500
9
KIT
392
8
4 LEON
367
9
1 SANDY
339
8
10 CROW
326
10
1 SURGE
314
8
CORDELIUS
304
6
2 AMBER
302
9
3 SPIKE
271
8
1 KENJI
263
8
15 CHESTER
258
6
DRACO
254
7
9 SIRIUS
1,010
9
1 KAZE
252
8
Account value
What everything they own would cost in gems
≈ 133,744
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS97 owned
8103032142
29,044
-
Power levels125,950 power points · 271,050 coins
39,700
-
GADGETS112 owned
11,200
-
STAR POWERS65 owned
13,000
-
Hypercharges39 owned
19,500
-
GEARS57 owned
5,700
-
Buffies52 owned
15,600
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1193 missing
236,830
482,155
-
GADGETS82 missing
82,000
-
STAR POWERS129 missing
258,000
-
Hypercharges58 missing
290,000
-
GEARS541 missing
551,500
-
Buffies44 missing
88,000
44,000
-
Total
324,830
1,707,655
≈ 203,249
-
Brawlers to level 11104 missing
277,970
567,570
-
GADGETS104 missing
104,000
-
STAR POWERS151 missing
302,000
-
Hypercharges69 missing
345,000
-
GEARS608 missing
619,000
-
Buffies47 missing
94,000
47,000
-
Total
371,970
1,984,570
≈ 235,654
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 23 | 78% | — | |
| 2 | 100% | 0% |
BATTLE LOG
- All brawlers
Penny 12
8-bit 5
Vince 5
Gus 3
- All match types
Trophies 23
Challenges 2
- All modes
Mega Duo Showdown 23
Hot Zone 2
- All results
- Victory
- Defeat
- Draw
-
291
LVL8
GONE.Fludd
469
LVL9
potap
-
454
LVL9
potap
236
LVL8
matguerra
-
700
LVL11
oceane
455
LVL9
potap
-
1485
LVL11
Szocik
627
LVL10
potap
-
590
LVL10
potap
1839
LVL11
SNB schaduw
-
593
LVL10
potap
1439
LVL11
61tzmkp61
-
1317
LVL11
swagcricro
580
LVL10
potap
-
568
LVL10
potap
1310
LVL11
2run
-
547
LVL10
potap
476
LVL8
aiinaataa_
-
626
LVL10
potap
1584
LVL11
Brunò
-
624
LVL10
potap
947
LVL11
NykeSe
-
474
LVL11
i eby plitina
619
LVL10
potap
-
622
LVL10
potap
495
LVL8
dg.david
-
616
LVL10
potap
507
LVL11
gigachat
-
724
LVL10
Viduedo
601
LVL10
potap
-
674
LVL9
az apád
604
LVL10
potap
-
585
LVL10
potap
594
LVL8
alolyona
-
584
LVL10
potap
356
LVL11
R.E.P.O.
-
602
LVL11
WeLoveHiM 💮💠
566
LVL10
potap
-
418
LVL11
I꙰ a꙰m꙰ B꙰a꙰s꙰
549
LVL10
potap
-
1801
LVL10
imaratorbc
209
LVL7
potap
-
192
LVL7
potap
159
LVL4
amorinalei
-
152
LVL9
9mice
176
LVL7
potap
-
SPECIAL CHALLENGE
VICTORY
Hot Zone
VS46s -
SPECIAL CHALLENGE
VICTORY
Hot Zone
VS1m 16s