PROFILE
TR|MUHSİN
TROPHY ROAD
III
Highest: 57,376
WINS
RANKED
SILVER I
CURRENT
750
GOLD III
HIGHEST
2,589
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 330 h
3v3: 3,871 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 656 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,958 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 251 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 10 Best: GOLD III
- Trophy pushing 33 Average of their best 20: 1,288 trophies · 57,368 total trophies · 0 of 7 classes mastered
Current formNormal60% wins in 25 battles
TR|MUHSİN’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked8 / 80
- Trophy pushing7 / 20
Ranked
10 × 80 % = 8.0 pointsBest: GOLD III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
33 × 20 % = 6.6 pointsAverage of their best 20: 1,288 trophies · 57,368 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 921,901 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 22% |
| Ranked | Top 85% |
| Best ranked rank | Top 75% |
| Prestige | Top 20% |
| Fame | Top 71% |
| Experience | Top 30% |
| 3v3 victories | Top 35% |
| Showdown victories | Top 17% |
| Brawlers at power 11 | Top 35% |
| Collection | Top 45% |
| Best streak | Top 33% |
BRAWLERS
100 / 108 Collected
1 SHELLY
1,122
11
COLT
1,260
11
BULL
1,069
11
2 EL PRIMO
1,007
11
BROCK
520
10
2 ROSA
510
8
POCO
419
8
NITA
402
7
BARLEY
326
8
DYNAMIKE
1,175
11
RICO
1,012
11
2 DARRYL
1,005
9
1 JACKY
490
11
2 JESSIE
363
7
1 PENNY
350
6
8-BIT
325
7
3 CARL
271
7
1 TICK
261
5
3 GUS
253
4
2 BIBI
2,003
11
3 EDGAR
1,205
11
PIPER
1,131
11
3 FRANK
1,033
11
1 EMZ
1,031
11
1 SHADE
1,012
11
1 STU
1,010
11
2 BOLT
534
9
LARRY & LAWRIE
429
10
1 BO
419
10
SAM
416
10
BEA
370
8
COLETTE
349
8
4 TRUNK
312
4
1 MANDY
308
6
BELLE
302
4
GROM
283
7
GALE
272
8
BERRY
271
10
MAISIE
267
7
GRIFF
264
5
2 NANI
259
6
2 MEEPLE
258
6
1 BONNIE
257
5
1 ASH
255
5
4 HANK
255
6
4 PEARL
254
3
2 ANGELO
254
6
1 PAM
252
4
9 LOLA
251
4
LILY
2,000
11
MORTIS
1,100
11
CLANCY
1,053
11
10 MICO
1,029
11
STARR NOVA
1,028
11
3 MAX
1,004
11
2 FANG
1,001
11
4 DAMIAN
836
10
BUZZ
752
11
1 FINX
506
9
GLOWY
316
9
3 MINA
299
9
ALLI
278
5
OTIS
274
6
16 SPROUT
267
3
8 MR. P
266
5
1 MOE
263
5
2 OLLIE
263
9
3 LUMI
263
5
5 BYRON
262
3
2 DOUG
262
5
2 SQUEAK
261
7
1 GRAY
259
6
4 ZIGGY
258
7
1 COSMO
257
5
1 GENE
252
4
CHUCK
252
5
1 TARA
251
7
9 MELODIE
251
1
JAE-YONG
250
5
CHARLIE
215
1
5 RUFFS
194
1
3 GIGI
164
9
2 JANET
155
3
WILLOW
81
1
SPIKE
2,004
11
1 KIT
2,004
11
1 SURGE
1,280
11
1 LEON
1,010
11
2 CROW
1,005
11
CHESTER
754
11
AMBER
549
11
CORDELIUS
535
9
1 MEG
516
9
1 KENJI
500
9
4 NORI
370
9
4 DRACO
332
7
2 SANDY
259
7
5 PIERCE
122
1
3 SIRIUS
1,027
11
KAZE
1,023
11
Account value
What everything they own would cost in gems
≈ 146,218
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS100 owned
8103035142
30,091
-
Power levels161,570 power points · 335,695 coins
49,727
-
GADGETS99 owned
9,900
-
STAR POWERS63 owned
12,600
-
Hypercharges61 owned
30,500
-
GEARS41 owned
4,100
-
Buffies31 owned
9,300
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1169 missing
212,430
440,805
-
GADGETS101 missing
101,000
-
STAR POWERS137 missing
274,000
-
Hypercharges39 missing
195,000
-
GEARS574 missing
583,500
-
Buffies65 missing
130,000
65,000
-
Total
342,430
1,659,305
≈ 200,174
-
Brawlers to level 1177 missing
242,350
502,925
-
GADGETS117 missing
117,000
-
STAR POWERS153 missing
306,000
-
Hypercharges47 missing
235,000
-
GEARS624 missing
635,000
-
Buffies68 missing
136,000
68,000
-
Total
378,350
1,863,925
≈ 224,228
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 7 battles in this period
-
MELİZARD
#9CQGR02GJ
Battles together7Wins together29%Their most played brawler
KitLast together7h 25m ago
Who they play with most: 25 battles in this period
-
🎀inciluna🎀
#28L2L9Q0Y9
Battles together17Wins together76%Their most played brawler
GaleLast together2d 23h ago -
☠️ZODİAC☠️
#R9CUJ99PU
Battles together14Wins together86%Their most played brawler
NoriLast together2d 23h ago -
MELİZARD
#9CQGR02GJ
Battles together7Wins together29%Their most played brawler
KitLast together7h 25m ago
Who they play with most: 25 battles in this period
-
🎀inciluna🎀
#28L2L9Q0Y9
Battles together17Wins together76%Their most played brawler
GaleLast together2d 23h ago -
☠️ZODİAC☠️
#R9CUJ99PU
Battles together14Wins together86%Their most played brawler
NoriLast together2d 23h ago -
MELİZARD
#9CQGR02GJ
Battles together7Wins together29%Their most played brawler
KitLast together7h 25m ago
Who they play with most in their last 25 battles
-
🎀inciluna🎀
#28L2L9Q0Y9
Battles together17Wins together76%Their most played brawler
GaleLast together2d 23h ago -
☠️ZODİAC☠️
#R9CUJ99PU
Battles together14Wins together86%Their most played brawler
NoriLast together2d 23h ago -
MELİZARD
#9CQGR02GJ
Battles together7Wins together29%Their most played brawler
KitLast together7h 25m ago
BATTLE LOG
- All brawlers
Spike 7
Damian 7
Max 7
Colt 3
Kit 1
- All modes
Hot Zone 10
Duo Showdown 8
Knockout 7
- All results
- Victory
- Defeat
- Draw
-
VS1m 11s
-
VS1m 6s
-
VS56s
-
VS59s
-
VS56s
-
VS57s
-
VS54s
-
VS1m 1s
-
VS1m 10s
-
VS1m 3s
-
VS44s
-
VS1m 25s
-
VS50s
-
VS35s
-
VS35s
-
VS53s
-
VS1m 11s