PROFILE
FF|HONEYDEW🧸
TROPHY ROAD
I
Highest: 41,472
WINS
RANKED
SILVER II
CURRENT
1,080
DIAMOND III
HIGHEST
5,377
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 545 h
3v3: 9,714 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 495 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 552 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 425 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 17 Best: DIAMOND III
- Trophy pushing 20 Average of their best 20: 871 trophies · 41,472 total trophies · 0 of 7 classes mastered
Current formNormal69% wins in 16 battles
-
1,080
Season 50 · in progress
Silver II
FF|HONEYDEW🧸’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked14 / 80
- Trophy pushing4 / 20
Ranked
17 × 80 % = 13.6 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
20 × 20 % = 4.0 pointsAverage of their best 20: 871 trophies · 41,472 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 929,145 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 40% |
| Ranked | Top 67% |
| Best ranked rank | Top 46% |
| Prestige | Top 57% |
| Fame | Top 11% |
| Experience | Top 19% |
| 3v3 victories | Top 11% |
| Showdown victories | Top 56% |
| Brawlers at power 11 | Top 31% |
| Collection | Top 14% |
| Best streak | Top 89% |
BRAWLERS
107 / 108 Collected
2 SHELLY
547
11
BROCK
1,408
11
NITA
665
11
1 COLT
584
11
BARLEY
576
11
POCO
512
10
BULL
342
6
ROSA
340
8
EL PRIMO
253
8
TICK
2,026
11
2 DYNAMIKE
1,005
11
1 JESSIE
1,003
11
1 PENNY
512
10
CARL
422
9
8-BIT
412
8
DARRYL
400
9
JACKY
288
11
RICO
285
10
2 GUS
285
7
1 EMZ
1,048
11
2 LARRY & LAWRIE
1,048
11
4 GROM
1,010
11
4 BO
548
11
EDGAR
514
11
4 PAM
510
9
1 GRIFF
509
10
2 BEA
501
10
COLETTE
427
10
6 LOLA
423
9
GALE
395
9
5 MEEPLE
391
11
MANDY
383
10
3 BELLE
348
9
NANI
330
10
MAISIE
324
9
6 BONNIE
261
8
BIBI
259
11
1 FRANK
252
6
1 BERRY
232
11
1 TRUNK
228
11
PEARL
211
8
PIPER
203
9
12 BOLT
196
9
3 SAM
167
7
STU
166
7
4 ASH
133
9
SHADE
129
9
HANK
60
6
ANGELO
60
6
1 SQUEAK
1,163
11
5 TARA
598
11
SPROUT
594
11
MR. P
538
11
MAX
502
10
LOU
502
10
2 JUJU
432
11
WILLOW
422
10
5 BUZZ
409
9
6 DAMIAN
397
7
CHARLIE
396
10
OTIS
368
11
3 FANG
331
7
MICO
320
8
BYRON
308
11
GENE
306
11
1 MORTIS
268
11
1 RUFFS
257
9
15 FINX
253
10
10 COSMO
228
9
GRAY
215
5
MELODIE
213
7
5 ZIGGY
199
9
JANET
186
8
ALLI
184
11
NAJIA
181
8
DOUG
178
8
WENDY
164
7
5 GIGI
154
10
3 LILY
149
7
12 JAE-YONG
148
9
GLOWY
136
9
1 MOE
135
6
1 OLLIE
135
9
6 MINA
134
10
5 STARR NOVA
132
6
LUMI
128
11
3 BUSTER
126
7
2 EVE
124
6
1 CHUCK
124
4
9 R-T
113
9
9 CLANCY
108
8
1 SPIKE
1,167
11
KIT
630
11
MEG
547
10
1 SANDY
511
10
4 CROW
502
10
LEON
500
9
SURGE
500
9
CORDELIUS
352
9
4 AMBER
318
11
4 KENJI
264
11
DRACO
200
9
6 PIERCE
178
9
1 CHESTER
141
5
3 NORI
36
9
SIRIUS
354
11
2 KAZE
183
10
Account value
What everything they own would cost in gems
≈ 211,531
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS107 owned
8103042142
32,534
-
Power levels222,020 power points · 467,945 coins
68,997
-
GADGETS184 owned
18,400
-
STAR POWERS130 owned
26,000
-
Hypercharges93 owned
46,500
-
GEARS70 owned
7,400
-
Buffies39 owned
11,700
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1173 missing
178,160
362,910
-
GADGETS30 missing
30,000
-
STAR POWERS84 missing
168,000
-
Hypercharges14 missing
70,000
-
GEARS589 missing
596,000
-
Buffies60 missing
120,000
60,000
-
Total
298,160
1,286,910
≈ 158,507
-
Brawlers to level 1174 missing
181,900
370,675
-
GADGETS32 missing
32,000
-
STAR POWERS86 missing
172,000
-
Hypercharges15 missing
75,000
-
GEARS595 missing
602,000
-
Buffies60 missing
120,000
60,000
-
Total
301,900
1,311,675
≈ 161,358
What money can’t buy
Progress
ExampleStatistics
Last 16 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 1 | 100% | — | |
| 15 | 67% | — |
BATTLE LOG
- All brawlers
Brock 15
Nori 1
- All match types
Challenges 15
Trophies 1
- All modes
Mega Duo Showdown 15
Mega Showdown 1
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
603
LVL11
[UC]-Luna
602
LVL11
FF|HONEYDEW🧸
-
SPECIAL CHALLENGE
601
LVL11
🥚-🐥-🐔-🍗
603
LVL11
FF|HONEYDEW🧸
-
SPECIAL CHALLENGE
603
LVL11
call me ryzen.
602
LVL11
FF|HONEYDEW🧸
-
SPECIAL CHALLENGE
603
LVL11
FF|HONEYDEW🧸
602
LVL11
WhysoAnnoyingx
-
SPECIAL CHALLENGE
602
LVL11
FF|HONEYDEW🧸
603
LVL11
KHABİB
-
SPECIAL CHALLENGE
503
LVL11
PTT/Messi
502
LVL11
FF|HONEYDEW🧸
-
SPECIAL CHALLENGE
402
LVL11
FF|HONEYDEW🧸
403
LVL11
antol
-
SPECIAL CHALLENGE
302
LVL11
FF|HONEYDEW🧸
300
LVL11
NØX
-
SPECIAL CHALLENGE
303
LVL11
FF|HONEYDEW🧸
303
LVL11
TH|サッドボーイ
-
SPECIAL CHALLENGE
201
LVL11
смирть
203
LVL11
FF|HONEYDEW🧸
-
SPECIAL CHALLENGE
202
LVL11
FF|HONEYDEW🧸
201
LVL11
Deron
-
SPECIAL CHALLENGE
201
LVL11
FF|HONEYDEW🧸
201
LVL11
£PurpleReaper¢
-
SPECIAL CHALLENGE
101
LVL11
ZETA|GlitchX
101
LVL11
FF|HONEYDEW🧸
-
SPECIAL CHALLENGE
101
LVL11
KEKODELEN
100
LVL11
FF|HONEYDEW🧸
-
SPECIAL CHALLENGE
0
LVL11
FF|HONEYDEW🧸
0
LVL11
RAUAN
-
19
LVL9
FF|HONEYDEW🧸
12
LVL10
Brawler
28
LVL9
Brawler
15
LVL9
Brawler
18
LVL8
Brawler
20
LVL8
Brawler
34
LVL10
deniz
24
LVL8
Brawler
19
LVL10
Brawler
32
LVL10
Brawler
29
LVL10
Brawler
32
LVL10
EDO
27
LVL8
Brawler
31
LVL9
Brawler
30
LVL9
Brawler
11
LVL8
Brawler
31
LVL8
Brawler
8
LVL10
Brawler
34
LVL8
Brawler
26
LVL9
Brawler