PROFILE
✟R҉b҉n҉ i҉n҉s҉
TROPHY ROAD
I
Highest: 41,271
WINS
RANKED
MYTHIC I
CURRENT
4,658
MYTHIC I
HIGHEST
4,917
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 406 h
3v3: 6,014 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,184 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 613 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 312 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 28 Best: MYTHIC I
- Trophy pushing 24 Average of their best 20: 1,098 trophies · 41,266 total trophies · 0 of 7 classes mastered
Current formNormal58% wins in 24 battles
-
4,761
Season 50 · in progress
Mythic I
✟R҉b҉n҉ i҉n҉s҉’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked26 / 93
- Trophy pushing2 / 7
Ranked
28 × 93 % = 26.0 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
24 × 7 % = 1.7 pointsAverage of their best 20: 1,098 trophies · 41,266 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 84% of their last 25 games are Ranked or tournaments, so it weighs 93 / 7.
Among the 913,116 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 39% |
| Ranked | Top 6.6% |
| Best ranked rank | Top 33% |
| Prestige | Top 47% |
| Fame | Top 70% |
| Experience | Top 22% |
| 3v3 victories | Top 21% |
| Showdown victories | Top 32% |
| Brawlers at power 11 | Top 38% |
| Collection | Top 29% |
| Best streak | Top 55% |
BRAWLERS
102 / 108 Collected
1 SHELLY
1,060
11
BROCK
1,115
11
COLT
1,087
11
BULL
1,041
11
EL PRIMO
702
10
NITA
647
11
2 POCO
549
11
1 BARLEY
235
8
ROSA
212
6
2 RICO
1,065
11
DARRYL
830
11
DYNAMIKE
778
10
JACKY
546
8
PENNY
409
10
1 TICK
329
7
1 JESSIE
322
8
CARL
279
8
8-BIT
210
5
GUS
145
7
3 EDGAR
1,455
11
BIBI
1,186
11
2 STU
1,138
11
GRIFF
819
11
MANDY
808
11
2 GROM
770
11
BO
619
10
FRANK
578
9
PIPER
512
9
COLETTE
451
11
PEARL
441
9
2 BERRY
413
9
SHADE
396
11
SAM
300
7
2 HANK
299
9
EMZ
287
10
MEEPLE
250
8
1 NANI
210
7
BEA
190
8
1 BELLE
185
8
PAM
178
7
1 MAISIE
176
7
GALE
164
6
TRUNK
139
6
1 ASH
127
6
LOLA
124
7
LARRY & LAWRIE
124
4
BONNIE
118
6
ANGELO
112
5
BOLT
0
1
1 LILY
1,542
11
3 MORTIS
877
11
1 DOUG
857
11
1 ALLI
692
10
MAX
558
9
R-T
539
10
MICO
449
11
3 WILLOW
433
8
MELODIE
379
9
BYRON
344
11
1 JANET
326
7
GRAY
279
6
MINA
260
10
1 TARA
247
8
10 BUZZ
238
10
2 LUMI
221
6
SPROUT
208
8
SQUEAK
198
8
FINX
187
6
CHUCK
182
7
MOE
152
6
1 JUJU
150
6
CLANCY
145
7
OLLIE
138
6
CHARLIE
123
5
GENE
104
6
8 MR. P
91
5
GLOWY
49
8
DAMIAN
38
1
WENDY
24
6
1 FANG
12
9
1 GIGI
10
1
JAE-YONG
5
1
NAJIA
5
1
LOU
0
1
RUFFS
0
1
OTIS
0
5
STARR NOVA
0
5
2 CHESTER
2,203
11
SURGE
1,146
11
LEON
1,000
11
1 CROW
848
11
1 SPIKE
652
11
1 KENJI
511
11
1 CORDELIUS
250
11
1 DRACO
187
9
3 NORI
92
8
1 AMBER
16
1
1 KIT
11
2
SANDY
0
1
MEG
0
2
1 SIRIUS
117
10
3 KAZE
41
8
Account value
What everything they own would cost in gems
≈ 162,940
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS102 owned
8103038132
30,439
-
Power levels162,900 power points · 340,110 coins
50,301
-
GADGETS125 owned
12,500
-
STAR POWERS95 owned
19,000
-
Hypercharges69 owned
34,500
-
GEARS51 owned
5,100
-
Buffies37 owned
11,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1174 missing
218,580
451,920
-
GADGETS79 missing
79,000
-
STAR POWERS109 missing
218,000
-
Hypercharges33 missing
165,000
-
GEARS576 missing
585,500
-
Buffies62 missing
124,000
62,000
-
Total
342,580
1,561,420
≈ 190,400
-
Brawlers to level 1180 missing
241,020
498,510
-
GADGETS91 missing
91,000
-
STAR POWERS121 missing
242,000
-
Hypercharges39 missing
195,000
-
GEARS614 missing
625,000
-
Buffies62 missing
124,000
62,000
-
Total
365,020
1,713,510
≈ 207,853
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 4 | 50% | 0% | |
| 21 | 57% | 23% |
Teammates
Who they play with most: 25 battles in this period
-
israelchai🇮🇱
#GC0Y2Y2VC
Battles together6Wins together67%Their most played brawler
GaleLast together14h 3m ago -
El Santy
#PLJR02RL
Battles together4Wins together100%Their most played brawler
LilyLast together14h 10m ago -
POF|UltraMelon
#LG2RCLJY8
Battles together3Wins together33%Their most played brawler
PiperLast together13h 35m ago
Who they play with most: 25 battles in this period
-
israelchai🇮🇱
#GC0Y2Y2VC
Battles together6Wins together67%Their most played brawler
GaleLast together14h 3m ago -
El Santy
#PLJR02RL
Battles together4Wins together100%Their most played brawler
LilyLast together14h 10m ago -
POF|UltraMelon
#LG2RCLJY8
Battles together3Wins together33%Their most played brawler
PiperLast together13h 35m ago
Who they play with most: 25 battles in this period
-
israelchai🇮🇱
#GC0Y2Y2VC
Battles together6Wins together67%Their most played brawler
GaleLast together14h 3m ago -
El Santy
#PLJR02RL
Battles together4Wins together100%Their most played brawler
LilyLast together14h 10m ago -
POF|UltraMelon
#LG2RCLJY8
Battles together3Wins together33%Their most played brawler
PiperLast together13h 35m ago
Who they play with most in their last 25 battles
-
israelchai🇮🇱
#GC0Y2Y2VC
Battles together6Wins together67%Their most played brawler
GaleLast together14h 3m ago -
El Santy
#PLJR02RL
Battles together4Wins together100%Their most played brawler
LilyLast together14h 10m ago -
POF|UltraMelon
#LG2RCLJY8
Battles together3Wins together33%Their most played brawler
PiperLast together13h 35m ago
BATTLE LOG
- All brawlers
Colt 12
Edgar 4
Griff 2
Surge 2
Squeak 2
Shelly 1
Bull 1
Brock 1
- All match types
Ranked 21
Trophies 4
- All modes
Brawl Ball 6
Hot Zone 6
Heist 5
Knockout 3
Mega Duo Showdown 2
Loaded Showdown 1
Bounty 1
Gem Grab 1
- All results
- Victory
- Defeat
- Draw
-
VS2m 41s
-
1082
LVL11
✟R҉b҉n҉ i҉n҉s҉
1585
LVL11
AnderHi
-
1085
LVL11
✟R҉b҉n҉ i҉n҉s҉
1156
LVL11
wolfmaster 🐺
-
RANKED
VS2m 18s
-
RANKED
VS2m 30s
-
RANKED
VS2m 12s
-
RANKED
VS1m 35s
-
RANKED
VS1m 46s
-
RANKED
VS1m 45s
-
RANKED
VS1m 39s
-
RANKED
VS2m 44s
-
RANKED
VS1m 52s
-
RANKED
VS2m 9s
-
RANKED
VS45s
-
RANKED
VS2m 30s
-
RANKED
VS51s
-
RANKED
VS45s
-
RANKED
VS1m 6s
-
RANKED
VS2m 30s
-
RANKED
VS2m 5s
-
RANKED
VS3m 30s
-
RANKED
VS1m 44s
-
RANKED
VS2m 8s
-
RANKED
VS1m 13s