PROFILE
ALI🌙
TROPHY ROAD
II
Highest: 16,943
WINS
RANKED
SILVER II
CURRENT
1,000
DIAMOND III
HIGHEST
4,331
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 119 h
3v3: 1,579 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 816 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 91 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 20 Best: DIAMOND III
- Trophy pushing 20 Average of their best 20: 825 trophies · 16,943 total trophies · 0 of 7 classes mastered
Current formIn form88% wins in 25 battles
ALI🌙’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked16 / 80
- Trophy pushing4 / 20
Ranked
20 × 80 % = 16.0 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
20 × 20 % = 4.0 pointsAverage of their best 20: 825 trophies · 16,943 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 868,930 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 78% |
| Ranked | Top 70% |
| Best ranked rank | Top 46% |
| Prestige | Top 50% |
| Fame | Top 71% |
| Experience | Top 68% |
| 3v3 victories | Top 63% |
| Showdown victories | Top 64% |
| Brawlers at power 11 | Top 70% |
| Collection | Top 73% |
| Best streak | Top 39% |
BRAWLERS
79 / 108 Collected
3 SHELLY
1,006
11
COLT
1,010
11
4 EL PRIMO
70
7
3 BULL
34
4
BROCK
26
4
NITA
4
4
BARLEY
0
4
POCO
0
6
ROSA
0
4
3 RICO
2,028
11
5 JESSIE
101
7
6 CARL
69
4
1 TICK
10
4
1 8-BIT
10
7
DYNAMIKE
7
7
DARRYL
0
4
PENNY
0
7
JACKY
0
4
GUS
0
4
EDGAR
2,024
11
BO
2,000
11
5 LOLA
1,900
11
GALE
1,186
11
GRIFF
1,136
11
FRANK
512
9
9 SHADE
128
3
1 BERRY
91
7
EMZ
85
2
BEA
50
5
1 MAISIE
44
8
2 BELLE
21
1
2 MANDY
21
1
1 ASH
12
1
1 STU
11
1
1 BIBI
10
1
1 GROM
10
1
1 PIPER
5
1
PAM
0
1
NANI
0
1
COLETTE
0
1
BONNIE
0
1
SAM
0
1
HANK
0
1
PEARL
0
1
LARRY & LAWRIE
0
1
ANGELO
0
1
MEEPLE
0
1
TRUNK
0
1
BOLT
0
1
10 TARA
1,014
11
2 FANG
286
1
MICO
235
11
7 MOE
144
4
WENDY
74
9
2 SPROUT
22
1
1 GENE
10
1
1 LILY
10
1
1 MORTIS
5
1
BYRON
5
2
MR. P
0
1
SQUEAK
0
1
JANET
0
1
DOUG
0
1
CLANCY
0
1
JUJU
0
1
OLLIE
0
1
LUMI
0
1
FINX
0
1
JAE-YONG
0
1
ALLI
0
1
COSMO
0
4
2 CROW
1,073
11
2 KIT
330
11
CHESTER
16
8
1 DRACO
10
1
1 PIERCE
10
1
CORDELIUS
0
1
2 SIRIUS
78
9
KAZE
0
5
Account value
What everything they own would cost in gems
≈ 77,766
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS79 owned
810302262
19,962
-
Power levels55,910 power points · 115,125 coins
17,104
-
GADGETS42 owned
4,200
-
STAR POWERS28 owned
5,600
-
Hypercharges37 owned
18,500
-
GEARS18 owned
1,900
-
Buffies35 owned
10,500
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1167 missing
239,550
498,310
-
GADGETS116 missing
116,000
-
STAR POWERS130 missing
260,000
-
Hypercharges42 missing
210,000
-
GEARS469 missing
476,000
-
Buffies40 missing
80,000
40,000
-
Total
319,550
1,600,310
≈ 191,986
-
Brawlers to level 1196 missing
348,010
723,495
-
GADGETS174 missing
174,000
-
STAR POWERS188 missing
376,000
-
Hypercharges71 missing
355,000
-
GEARS647 missing
657,000
-
Buffies64 missing
128,000
64,000
-
Total
476,010
2,349,495
≈ 282,551
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
MARIA VERGINE
#YYUJ0CVP
Battles together25Wins together88%Their most played brawler
SurgeLast together1m 57s ago -
💛❤️GALATASARAY
#GY09JQVLR
Battles together3Wins together100%Their most played brawler
SpikeLast together36m 50s ago -
super
#2QVY9J0R8R
Battles together2Wins together50%Their most played brawler
GigiLast together25m 41s ago
Who they play with most: 25 battles in this period
-
MARIA VERGINE
#YYUJ0CVP
Battles together25Wins together88%Their most played brawler
SurgeLast together1m 57s ago -
💛❤️GALATASARAY
#GY09JQVLR
Battles together3Wins together100%Their most played brawler
SpikeLast together36m 50s ago -
super
#2QVY9J0R8R
Battles together2Wins together50%Their most played brawler
GigiLast together25m 41s ago
Who they play with most: 25 battles in this period
-
MARIA VERGINE
#YYUJ0CVP
Battles together25Wins together88%Their most played brawler
SurgeLast together1m 57s ago -
💛❤️GALATASARAY
#GY09JQVLR
Battles together3Wins together100%Their most played brawler
SpikeLast together36m 50s ago -
super
#2QVY9J0R8R
Battles together2Wins together50%Their most played brawler
GigiLast together25m 41s ago
Who they play with most in their last 25 battles
-
MARIA VERGINE
#YYUJ0CVP
Battles together25Wins together88%Their most played brawler
SurgeLast together1m 57s ago -
💛❤️GALATASARAY
#GY09JQVLR
Battles together3Wins together100%Their most played brawler
SpikeLast together36m 50s ago -
super
#2QVY9J0R8R
Battles together2Wins together50%Their most played brawler
GigiLast together25m 41s ago
BATTLE LOG
- All modes
Brawl Ball 15
Mega Duo Showdown 10
- All results
- Victory
- Defeat
- Draw
-
314
LVL11
ALI🌙
841
LVL9
MARIA VERGINE
-
312
LVL11
ALI🌙
840
LVL9
MARIA VERGINE
-
297
LVL11
ALI🌙
825
LVL9
MARIA VERGINE
-
299
LVL11
ALI🌙
829
LVL9
MARIA VERGINE
-
283
LVL11
ALI🌙
813
LVL9
MARIA VERGINE
-
281
LVL11
ALI🌙
812
LVL9
MARIA VERGINE
-
797
LVL9
MARIA VERGINE
266
LVL11
ALI🌙
-
265
LVL11
ALI🌙
799
LVL9
MARIA VERGINE
-
247
LVL11
ALI🌙
781
LVL9
MARIA VERGINE
-
244
LVL11
ALI🌙
779
LVL9
MARIA VERGINE
-
VS1m 17s
-
VS39s
-
VS1m 7s
-
VS25s
-
VS24s
-
VS1m 3s
-
VS31s
-
VS19s
-
VS48s