PROFILE
GalaxyS3RGIO
TROPHY ROAD
III
Highest: 46,363
WINS
RANKED
DIAMOND II
CURRENT
3,576
MYTHIC I
HIGHEST
6,099
CHAMPIONSHIP CHALLENGE
✕ Not qualified
LUNAR FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 585 h
3v3: 8,673 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,057 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 1,903 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 448 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 24 Best: MYTHIC I
- Trophy pushing 22 Average of their best 20: 1,052 trophies · 46,353 total trophies · 0 of 7 classes mastered
Current formNormal52% wins in 25 battles
-
3,576
Season 50 · in progress
Diamond II
GalaxyS3RGIO’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked19 / 80
- Trophy pushing4 / 20
Ranked
24 × 80 % = 19.2 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
22 × 20 % = 4.4 pointsAverage of their best 20: 1,052 trophies · 46,353 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 905,045 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 34% |
| Ranked | Top 15% |
| Best ranked rank | Top 34% |
| Prestige | Top 45% |
| Fame | Top 37% |
| Experience | Top 13% |
| 3v3 victories | Top 13% |
| Showdown victories | Top 13% |
| Brawlers at power 11 | Top 25% |
| Collection | Top 30% |
| Best streak | Top 44% |
BRAWLERS
108 / 108 Collected
SHELLY
548
11
POCO
1,023
11
7 BULL
960
11
ROSA
674
11
NITA
571
11
COLT
523
11
EL PRIMO
523
9
BARLEY
496
9
BROCK
484
9
1 JACKY
1,294
11
6 JESSIE
607
11
DYNAMIKE
597
11
TICK
537
10
RICO
524
10
DARRYL
497
10
PENNY
497
10
CARL
497
9
8-BIT
494
9
GUS
203
8
PIPER
1,212
11
4 EDGAR
1,160
11
BO
1,124
11
PEARL
1,072
11
1 FRANK
1,070
11
EMZ
1,044
11
4 GALE
1,006
11
LARRY & LAWRIE
586
11
BIBI
582
11
1 BEA
521
11
1 BELLE
513
9
NANI
496
9
PAM
494
9
STU
475
9
3 COLETTE
424
11
ASH
380
7
GRIFF
342
8
GROM
285
7
LOLA
229
7
1 HANK
213
7
MAISIE
202
8
4 MANDY
201
11
BONNIE
192
7
ANGELO
167
9
SAM
160
7
5 BERRY
118
8
SHADE
70
9
1 TRUNK
10
11
MEEPLE
0
4
BOLT
0
1
6 FANG
1,140
11
TARA
612
11
1 MR. P
611
9
CHARLIE
599
11
BYRON
595
11
MORTIS
551
11
SPROUT
517
9
LOU
516
11
BUZZ
511
11
SQUEAK
497
9
MAX
480
9
MICO
446
9
GENE
396
8
2 RUFFS
369
8
R-T
254
8
1 EVE
242
7
WILLOW
218
7
DOUG
209
9
3 MELODIE
200
7
1 GRAY
165
8
1 CHUCK
165
8
LILY
152
9
BUSTER
149
7
LUMI
129
10
CLANCY
118
8
5 ALLI
118
10
OTIS
110
8
JUJU
73
8
JANET
44
7
3 WENDY
33
11
1 FINX
27
8
2 GLOWY
23
10
MOE
0
4
OLLIE
0
4
JAE-YONG
0
4
MINA
0
1
ZIGGY
0
1
GIGI
0
1
NAJIA
0
1
DAMIAN
0
1
STARR NOVA
0
1
COSMO
0
1
VINCE
0
1
LEON
1,920
11
CHESTER
1,118
11
KIT
1,104
11
1 SURGE
1,016
11
1 CROW
1,004
11
SANDY
574
11
AMBER
574
9
SPIKE
488
11
1 CORDELIUS
417
11
MEG
366
8
1 KENJI
259
11
1 DRACO
249
10
1 PIERCE
160
10
3 NORI
42
8
4 SIRIUS
613
11
KAZE
283
8
Account value
What everything they own would cost in gems
≈ 175,370
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels216,970 power points · 455,395 coins
67,237
-
GADGETS157 owned
15,700
-
STAR POWERS111 owned
22,200
-
Hypercharges53 owned
26,500
-
GEARS33 owned
3,350
-
Buffies25 owned
7,500
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1168 missing
186,950
383,225
-
GADGETS59 missing
59,000
-
STAR POWERS105 missing
210,000
-
Hypercharges55 missing
275,000
-
GEARS632 missing
642,500
-
Buffies74 missing
148,000
74,000
-
Total
334,950
1,643,725
≈ 197,868
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
adiaz
#2UJ0GL0VUU
Battles together7Wins together71%Their most played brawler
EmzLast together3h 52m ago -
Lemillion
#YU8VLJGRG
Battles together7Wins together71%Their most played brawler
BuzzLast together3h 52m ago -
●RonaldGOD●
#2QYL8GG9
Battles together3Wins together67%Their most played brawler
PiperLast together4h 8m ago
Who they play with most: 25 battles in this period
-
adiaz
#2UJ0GL0VUU
Battles together7Wins together71%Their most played brawler
EmzLast together3h 52m ago -
Lemillion
#YU8VLJGRG
Battles together7Wins together71%Their most played brawler
BuzzLast together3h 52m ago -
●RonaldGOD●
#2QYL8GG9
Battles together3Wins together67%Their most played brawler
PiperLast together4h 8m ago
Who they play with most: 25 battles in this period
-
adiaz
#2UJ0GL0VUU
Battles together7Wins together71%Their most played brawler
EmzLast together3h 52m ago -
Lemillion
#YU8VLJGRG
Battles together7Wins together71%Their most played brawler
BuzzLast together3h 52m ago -
●RonaldGOD●
#2QYL8GG9
Battles together3Wins together67%Their most played brawler
PiperLast together4h 8m ago
Who they play with most in their last 25 battles
-
adiaz
#2UJ0GL0VUU
Battles together7Wins together71%Their most played brawler
EmzLast together3h 52m ago -
Lemillion
#YU8VLJGRG
Battles together7Wins together71%Their most played brawler
BuzzLast together3h 52m ago -
●RonaldGOD●
#2QYL8GG9
Battles together3Wins together67%Their most played brawler
PiperLast together4h 8m ago
BATTLE LOG
- All modes
Knockout 20
Trio Showdown 5
- All results
- Victory
- Defeat
- Draw
-
VS1m 48s
-
VS1m 3s
-
VS2m 32s
-
VS55s
-
VS2m 5s
-
VS3m 3s
-
VS45s
-
VS1m 20s
-
VS2m 32s
-
VS33s
-
VS2m 46s
-
VS1m 52s
-
VS2m 56s
-
VS1m 20s
-
VS2m 22s
-
VS1m 11s
-
VS1m 27s
-
VS1m 5s
-
VS3m 32s
-
VS1m 52s