PROFILE
MATIX
TROPHY ROAD
III
Highest: 23,333
WINS
RANKED
DIAMOND I
CURRENT
3,354
DIAMOND II
HIGHEST
3,795
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 138 h
3v3: 1,971 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 507 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 160 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 106 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 17 Best: DIAMOND II
- Trophy pushing 15 Average of their best 20: 733 trophies · 23,297 total trophies · 0 of 7 classes mastered
Current formOut of form48% wins in 25 battles
-
3,426
Season 50 · in progress
Diamond I
MATIX’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked14 / 80
- Trophy pushing3 / 20
Ranked
17 × 80 % = 13.6 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
15 × 20 % = 3.0 pointsAverage of their best 20: 733 trophies · 23,297 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 926,076 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 67% |
| Ranked | Top 17% |
| Best ranked rank | Top 55% |
| Prestige | Top 61% |
| Fame | Top 71% |
| Experience | Top 63% |
| 3v3 victories | Top 56% |
| Showdown victories | Top 70% |
| Brawlers at power 11 | Top 45% |
| Collection | Top 47% |
| Best streak | Top 38% |
BRAWLERS
105 / 108 Collected
SHELLY
412
11
13 BULL
1,040
11
BARLEY
417
11
1 EL PRIMO
281
7
NITA
276
8
BROCK
271
8
COLT
270
8
POCO
208
8
1 ROSA
136
7
1 RICO
1,056
11
GUS
499
11
8-BIT
453
9
JESSIE
293
11
1 DYNAMIKE
254
7
JACKY
237
7
PENNY
235
9
TICK
222
11
2 CARL
129
6
6 DARRYL
78
4
GRIFF
1,486
11
EDGAR
1,040
11
2 EMZ
1,004
11
2 MANDY
429
11
BONNIE
278
6
FRANK
258
7
1 PIPER
229
6
STU
229
8
MEEPLE
199
9
1 BO
194
1
2 BIBI
166
7
5 NANI
162
7
3 PEARL
156
6
BELLE
113
6
3 LOLA
92
4
4 TRUNK
83
1
3 BEA
79
8
3 ANGELO
79
1
4 GROM
71
1
4 COLETTE
61
11
1 BERRY
51
5
3 GALE
48
1
SHADE
37
1
3 ASH
36
1
3 SAM
35
1
3 LARRY & LAWRIE
29
1
1 PAM
28
4
BOLT
21
1
MAISIE
11
1
1 HANK
10
1
MORTIS
554
11
2 BYRON
363
11
3 SQUEAK
333
11
1 FINX
282
10
TARA
252
9
RUFFS
233
9
1 BUZZ
213
1
1 GLOWY
197
7
4 JANET
126
7
7 WILLOW
121
1
NAJIA
115
11
GRAY
109
7
8 ALLI
108
9
7 JAE-YONG
91
1
7 ZIGGY
91
10
7 MELODIE
87
1
6 MICO
75
1
5 COSMO
55
5
3 BUSTER
36
1
3 LOU
33
9
DAMIAN
33
10
2 LUMI
25
1
2 R-T
21
1
2 GIGI
21
1
LILY
13
1
GENE
10
1
1 SPROUT
10
1
1 DOUG
10
1
1 STARR NOVA
10
1
EVE
5
1
MR. P
0
1
MAX
0
5
FANG
0
1
OTIS
0
6
CHUCK
0
1
CHARLIE
0
1
CLANCY
0
1
MOE
0
1
MINA
0
8
WENDY
0
8
VINCE
0
4
CHESTER
1,075
11
NORI
1,005
11
PIERCE
759
11
1 CROW
631
11
LEON
541
11
SPIKE
411
11
SURGE
383
11
1 KIT
255
7
4 CORDELIUS
64
7
1 SANDY
10
5
1 KENJI
10
1
AMBER
0
5
DRACO
0
5
SIRIUS
1,016
11
2 KAZE
24
8
Account value
What everything they own would cost in gems
≈ 137,964
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS105 owned
8103041132
31,486
-
Power levels123,850 power points · 257,425 coins
38,128
-
GADGETS81 owned
8,100
-
STAR POWERS69 owned
13,800
-
Hypercharges64 owned
32,000
-
GEARS30 owned
3,050
-
Buffies38 owned
11,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1181 missing
268,850
557,900
-
GADGETS129 missing
129,000
-
STAR POWERS141 missing
282,000
-
Hypercharges41 missing
205,000
-
GEARS617 missing
627,500
-
Buffies58 missing
116,000
58,000
-
Total
384,850
1,859,400
≈ 224,425
-
Brawlers to level 1184 missing
280,070
581,195
-
GADGETS135 missing
135,000
-
STAR POWERS147 missing
294,000
-
Hypercharges44 missing
220,000
-
GEARS635 missing
645,500
-
Buffies61 missing
122,000
61,000
-
Total
402,070
1,936,695
≈ 233,877
What money can’t buy
Skins seen
5
13
35
8
6
1
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 13 | 54% | 8% | |
| 12 | 42% | — |
Teammates
No battles in this period.
Who they play with most: 25 battles in this period
-
cr7
#2V20JY9G98
Battles together2Wins together50%Their most played brawler
BullLast together2d 19h ago
Who they play with most: 25 battles in this period
-
cr7
#2V20JY9G98
Battles together2Wins together50%Their most played brawler
BullLast together2d 19h ago
Who they play with most in their last 25 battles
-
cr7
#2V20JY9G98
Battles together2Wins together50%Their most played brawler
BullLast together2d 19h ago
BATTLE LOG
- All brawlers
Griff 11
Vince 4
Mr. P 3
Rico 3
Poco 2
Shade 1
Otis 1
- All match types
Trophies 13
Challenges 12
- All modes
Brawl Ball 13
Mega Duo Showdown 12
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
403
LVL11
MATIX
403
LVL11
Emiliano🇨🇴
-
SPECIAL CHALLENGE
403
LVL11
Dorothar
402
LVL11
MATIX
-
SPECIAL CHALLENGE
403
LVL11
MATIX
403
LVL11
Litarnia
-
SPECIAL CHALLENGE
402
LVL11
MATIX
403
LVL11
Adam
-
SPECIAL CHALLENGE
403
LVL11
MATIX
403
LVL11
CuervoAyanami
-
SPECIAL CHALLENGE
300
LVL11
🇨🇴|Mokaná🐈⬛
303
LVL11
MATIX
-
SPECIAL CHALLENGE
302
LVL11
mitio😀😚
302
LVL11
MATIX
-
SPECIAL CHALLENGE
202
LVL11
MATIX
200
LVL11
o_O
-
SPECIAL CHALLENGE
201
LVL11
nexting
201
LVL11
MATIX
-
SPECIAL CHALLENGE
103
LVL11
Guvy
101
LVL11
MATIX
-
SPECIAL CHALLENGE
100
LVL11
MATIX
100
LVL11
XxTHE_BRAWLERxX
-
SPECIAL CHALLENGE
0
LVL11
Im the greatest
0
LVL11
MATIX
-
VS2m 2s
-
VS1m 33s
-
VS2m 21s
-
VS2m 30s
-
VS45s
-
VS2m 58s
-
VS2m 30s
-
VS44s
-
VS1m 15s
-
VS1m 25s
-
VS2m 37s
-
VS1m 53s
-
VS1m 27s






































