PROFILE
UMR | J@C0B
TROPHY ROAD
III
Highest: 58,190
WINS
RANKED
LEGENDARY I
CURRENT
6,156
LEGENDARY I
HIGHEST
6,738
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 554 h
3v3: 9,988 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 582 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 396 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 431 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 62 Best: LEGENDARY I
- Trophy pushing 34 Average of their best 20: 1,421 trophies · 58,180 total trophies · 1 of 7 classes mastered
Current formNormal67% wins in 24 battles
-
6,738
Season 50 · in progress
Legendary I
UMR | J@C0B’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked49 / 80
- Trophy pushing7 / 20
Ranked
62 × 80 % = 49.6 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
34 × 20 % = 6.8 pointsAverage of their best 20: 1,421 trophies · 58,180 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 904,131 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 22% |
| Ranked | Top 1.1% |
| Best ranked rank | Top 8.5% |
| Prestige | Top 14% |
| Fame | Top 29% |
| Experience | Top 18% |
| 3v3 victories | Top 11% |
| Showdown victories | Top 58% |
| Brawlers at power 11 | Top 17% |
| Collection | Top 20% |
| Best streak | Top 44% |
BRAWLERS
108 / 108 Collected
1 SHELLY
1,503
11
3 COLT
2,128
11
BULL
2,048
11
BROCK
1,378
11
NITA
1,078
11
3 BARLEY
1,002
11
EL PRIMO
417
11
2 POCO
234
3
2 ROSA
183
2
RICO
2,036
11
DYNAMIKE
1,179
11
TICK
1,061
11
6 PENNY
1,026
11
GUS
462
11
1 8-BIT
453
11
1 JACKY
430
11
JESSIE
352
11
CARL
248
1
DARRYL
247
2
5 GRIFF
1,399
11
PIPER
1,369
11
EDGAR
1,331
11
STU
1,253
11
HANK
1,238
11
3 FRANK
1,198
11
BEA
1,172
11
3 MANDY
1,171
11
1 EMZ
1,145
11
SHADE
1,133
11
BIBI
1,108
11
TRUNK
1,018
11
3 COLETTE
1,014
11
5 MAISIE
1,000
11
BO
789
11
2 ANGELO
340
11
3 LARRY & LAWRIE
286
1
1 GROM
274
1
BERRY
263
1
MEEPLE
260
1
GALE
238
1
SAM
220
1
2 NANI
187
1
1 BONNIE
158
1
BELLE
151
1
2 LOLA
120
1
1 PAM
84
1
2 ASH
17
1
PEARL
0
1
BOLT
0
1
FANG
1,513
11
BUZZ
1,363
11
MORTIS
1,188
11
ZIGGY
1,152
11
LILY
1,146
11
7 LOU
1,020
11
2 BYRON
509
11
1 SQUEAK
441
11
6 GIGI
345
11
1 MAX
305
11
2 MELODIE
285
1
1 TARA
170
1
1 SPROUT
132
1
9 RUFFS
126
1
8 EVE
111
1
7 OLLIE
91
1
7 JAE-YONG
91
1
6 MR. P
63
1
4 GRAY
38
1
MINA
33
1
3 LUMI
27
1
2 ALLI
21
1
1 WILLOW
20
1
1 OTIS
10
1
1 BUSTER
10
1
1 FINX
10
1
1 GLOWY
8
1
GENE
0
1
JANET
0
1
R-T
0
1
DOUG
0
1
CHUCK
0
1
CHARLIE
0
1
MICO
0
1
CLANCY
0
1
MOE
0
1
JUJU
0
1
NAJIA
0
1
DAMIAN
0
1
STARR NOVA
0
1
WENDY
0
3
COSMO
0
5
VINCE
0
1
1 SURGE
1,298
11
CHESTER
1,298
11
4 DRACO
1,111
11
CROW
1,110
11
CORDELIUS
1,075
11
PIERCE
1,058
11
LEON
1,047
11
SPIKE
1,030
11
1 NORI
876
11
1 MEG
144
1
1 KIT
126
1
7 SANDY
76
1
6 KENJI
65
1
5 AMBER
54
1
KAZE
108
1
6 SIRIUS
75
1
Account value
What everything they own would cost in gems
≈ 195,482
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels187,320 power points · 388,670 coins
57,599
-
GADGETS100 owned
10,000
-
STAR POWERS99 owned
19,800
-
Hypercharges100 owned
50,000
-
GEARS107 owned
10,800
-
Buffies48 owned
14,400
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1158 missing
216,600
449,950
-
GADGETS116 missing
116,000
-
STAR POWERS117 missing
234,000
-
Hypercharges8 missing
40,000
-
GEARS558 missing
568,000
-
Buffies51 missing
102,000
51,000
-
Total
318,600
1,458,950
≈ 177,755
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 18 battles in this period
-
clownshadow
#209J889U0
Battles together5Wins together60%Their most played brawler
Mr. PLast together7h 55m ago -
FND | ᙀઽurpador
#GQJJUYQC0
Battles together4Wins together50%Their most played brawler
MortisLast together7h 55m ago
Who they play with most: 25 battles in this period
-
clownshadow
#209J889U0
Battles together5Wins together60%Their most played brawler
Mr. PLast together7h 55m ago -
FND | ᙀઽurpador
#GQJJUYQC0
Battles together4Wins together50%Their most played brawler
MortisLast together7h 55m ago
Who they play with most: 25 battles in this period
-
clownshadow
#209J889U0
Battles together5Wins together60%Their most played brawler
Mr. PLast together7h 55m ago -
FND | ᙀઽurpador
#GQJJUYQC0
Battles together4Wins together50%Their most played brawler
MortisLast together7h 55m ago
Who they play with most in their last 25 battles
-
clownshadow
#209J889U0
Battles together5Wins together60%Their most played brawler
Mr. PLast together7h 55m ago -
FND | ᙀઽurpador
#GQJJUYQC0
Battles together4Wins together50%Their most played brawler
MortisLast together7h 55m ago
BATTLE LOG
- All brawlers
Colt 6
Rico 5
Mortis 4
Stu 2
Bibi 2
Shelly 2
Max 1
Nori 1
El Primo 1
Shade 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 47s
-
VS3m 30s
-
VS2m 39s
-
VS3m 19s
-
VS1m 23s
-
VS1m 39s
-
VS1m 56s
-
VS34s
-
VS1m 1s
-
VS1m 57s
-
VS2m
-
VS1m 8s
-
VS1m 25s
-
VS2m 30s
-
VS2m 30s
-
VS1m 5s
-
VS1m 44s
-
VS1m 22s
-
VS1m 4s
-
VS1m 53s
-
VS1m 16s
-
VS2m 33s
-
VS32s
-
VS1m 12s
-
VS3m 7s