PROFILE
kakoyto dayn
TROPHY ROAD
I
Highest: 71,454
WINS
RANKED
DIAMOND II
CURRENT
3,907
MYTHIC I
HIGHEST
5,376
CHAMPIONSHIP CHALLENGE
✕ Not qualified
LUNAR FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 579 h
3v3: 8,723 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 921 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,716 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 446 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 24 Best: MYTHIC I
- Trophy pushing 36 Average of their best 20: 1,328 trophies · 71,454 total trophies · 2 of 7 classes mastered
Current formOut of form48% wins in 25 battles
-
4,092
Season 50 · in progress
Diamond III
kakoyto dayn’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked23 / 94
- Trophy pushing2 / 6
Ranked
24 × 94 % = 22.6 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
36 × 6 % = 2.2 pointsAverage of their best 20: 1,328 trophies · 71,454 total trophies · 2 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 88% of their last 25 games are Ranked or tournaments, so it weighs 94 / 6.
Among the 881,330 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 13% |
| Ranked | Top 12% |
| Best ranked rank | Top 34% |
| Prestige | Top 13% |
| Fame | Top 34% |
| Experience | Top 15% |
| 3v3 victories | Top 13% |
| Showdown victories | Top 17% |
| Brawlers at power 11 | Top 24% |
| Collection | Top 24% |
| Best streak | Top 12% |
BRAWLERS
108 / 108 Collected
8 SHELLY
1,012
11
5 COLT
2,012
11
BULL
1,187
11
3 BROCK
1,000
11
EL PRIMO
1,000
11
1 POCO
502
8
1 NITA
501
7
BARLEY
400
7
4 ROSA
303
7
2 RICO
1,039
11
2 DYNAMIKE
1,011
11
1 CARL
1,005
11
JACKY
652
9
DARRYL
618
9
8-BIT
605
9
2 JESSIE
504
7
TICK
332
7
GUS
319
7
PENNY
308
7
3 EDGAR
2,008
11
BIBI
2,005
11
8 STU
1,164
11
1 FRANK
1,037
11
PIPER
1,016
11
2 COLETTE
1,012
11
4 EMZ
1,011
11
NANI
802
11
LARRY & LAWRIE
545
9
SHADE
539
9
1 SAM
531
9
1 BO
514
9
6 MAISIE
507
7
TRUNK
504
8
1 ANGELO
503
8
1 BERRY
502
7
3 MANDY
501
9
1 PEARL
501
8
GROM
500
7
1 ASH
500
7
PAM
437
7
1 GALE
411
11
1 HANK
381
7
2 GRIFF
341
7
1 MEEPLE
335
8
BEA
326
7
BELLE
301
7
1 BONNIE
252
7
LOLA
250
7
8 BOLT
218
7
MORTIS
1,229
11
1 OTIS
1,014
11
4 BUZZ
1,004
11
5 MOE
1,004
11
1 ALLI
1,003
11
4 VINCE
1,001
11
FANG
1,000
11
MELODIE
1,000
11
JUJU
1,000
11
DAMIAN
1,000
11
1 MAX
702
7
1 LOU
610
11
CHUCK
521
9
1 BYRON
506
8
2 LUMI
506
8
4 TARA
460
7
GENE
403
8
1 ZIGGY
348
8
1 FINX
328
7
2 WILLOW
318
7
LILY
306
9
1 GIGI
303
7
SPROUT
301
7
1 OLLIE
280
7
R-T
273
8
1 GRAY
268
7
2 RUFFS
267
7
1 MR. P
260
7
EVE
258
7
1 MINA
257
7
1 BUSTER
256
7
1 DOUG
255
7
1 CHARLIE
255
7
4 MICO
255
7
1 NAJIA
255
7
5 SQUEAK
254
7
CLANCY
252
7
JAE-YONG
251
7
1 GLOWY
251
7
JANET
250
7
12 COSMO
211
10
13 WENDY
207
11
13 STARR NOVA
205
7
LEON
2,002
11
SURGE
2,000
11
PIERCE
1,361
11
KIT
1,167
11
1 CORDELIUS
1,160
11
6 AMBER
1,017
11
5 NORI
1,010
11
9 SPIKE
1,006
11
SANDY
1,005
11
5 CHESTER
1,002
11
KENJI
1,000
11
MEG
512
9
CROW
295
7
1 DRACO
254
7
4 SIRIUS
1,008
9
3 KAZE
1,004
11
Account value
What everything they own would cost in gems
≈ 184,644
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels204,040 power points · 424,570 coins
62,861
-
GADGETS149 owned
14,900
-
STAR POWERS100 owned
20,000
-
Hypercharges75 owned
37,500
-
GEARS66 owned
6,600
-
Buffies33 owned
9,900
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1167 missing
199,880
414,050
-
GADGETS67 missing
67,000
-
STAR POWERS116 missing
232,000
-
Hypercharges33 missing
165,000
-
GEARS599 missing
610,000
-
Buffies66 missing
132,000
66,000
-
Total
331,880
1,554,050
≈ 188,593
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 3 | 67% | — | |
| 22 | 45% | 18% |
Teammates
Who they play with most: 25 battles in this period
-
✈️itz¡DAIR!韦尸👅
#20CV8GVJ2P
Battles together20Wins together45%Their most played brawler
EdgarLast together3h 26m ago -
d4rk_robinou
#P0G0GQYUG
Battles together2Wins together100%Their most played brawler
BerryLast together3h 47m ago
Who they play with most: 25 battles in this period
-
✈️itz¡DAIR!韦尸👅
#20CV8GVJ2P
Battles together20Wins together45%Their most played brawler
EdgarLast together3h 26m ago -
d4rk_robinou
#P0G0GQYUG
Battles together2Wins together100%Their most played brawler
BerryLast together3h 47m ago
Who they play with most: 25 battles in this period
-
✈️itz¡DAIR!韦尸👅
#20CV8GVJ2P
Battles together20Wins together45%Their most played brawler
EdgarLast together3h 26m ago -
d4rk_robinou
#P0G0GQYUG
Battles together2Wins together100%Their most played brawler
BerryLast together3h 47m ago
Who they play with most in their last 25 battles
-
✈️itz¡DAIR!韦尸👅
#20CV8GVJ2P
Battles together20Wins together45%Their most played brawler
EdgarLast together3h 26m ago -
d4rk_robinou
#P0G0GQYUG
Battles together2Wins together100%Their most played brawler
BerryLast together3h 47m ago
BATTLE LOG
- All brawlers
Nori 5
Lou 4
Sirius 3
Bull 2
Edgar 2
Brock 2
Squeak 1
Colt 1
Juju 1
Nani 1
Melodie 1
Piper 1
Gale 1
- All match types
Ranked 22
Trophies 3
- All modes
Knockout 12
Heist 4
Bounty 3
Solo Showdown 3
Hot Zone 2
Gem Grab 1
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS1m 58s
-
RANKED
VS2m
-
RANKED
VS2m 5s
-
RANKED
VS1m 27s
-
RANKED
VS38s
-
RANKED
VS1m 22s
-
RANKED
VS58s
-
RANKED
VS1m 28s
-
RANKED
VS1m 54s
-
RANKED
VS1m 11s
-
RANKED
VS2m 27s
-
RANKED
VS1m 56s
-
RANKED
VS1m 47s
-
RANKED
VS1m 19s
-
RANKED
VS1m 20s
-
RANKED
VS2m 59s
-
RANKED
VS1m 38s
-
RANKED
VS2m 43s
-
RANKED
VS1m 27s
-
RANKED
VS2m 8s
-
RANKED
VS1m 59s
-
RANKED
VS1m 22s