PROFILE
CAVA 12
TROPHY ROAD
IV
Highest: 100,640
WINS
RANKED
GOLD I
CURRENT
1,617
LEGENDARY I
HIGHEST
6,113
CHAMPIONSHIP CHALLENGE
✕ Not qualified
METEORIC FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 692 h
3v3: 12,008 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,146 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 371 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 539 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 46 Best: LEGENDARY I
- Trophy pushing 33 Average of their best 20: 1,188 trophies · 100,640 total trophies · 0 of 7 classes mastered
Current formNormal76% wins in 25 battles
-
1,668
Season 50 · in progress
Gold I
CAVA 12’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked37 / 80
- Trophy pushing7 / 20
Ranked
46 × 80 % = 36.8 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
33 × 20 % = 6.6 pointsAverage of their best 20: 1,188 trophies · 100,640 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 944,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 3.5% |
| Ranked | Top 49% |
| Best ranked rank | Top 8.4% |
| Prestige | Top 2.7% |
| Fame | Top 4.8% |
| Experience | Top 13% |
| 3v3 victories | Top 7.1% |
| Showdown victories | Top 39% |
| Brawlers at power 11 | Top 14% |
| Collection | Top 8.6% |
| Best streak | Top 16% |
BRAWLERS
108 / 108 Collected
3 SHELLY
1,121
11
BULL
1,062
11
NITA
1,036
11
1 COLT
1,035
11
4 BROCK
1,033
11
4 EL PRIMO
1,009
11
2 BARLEY
1,005
10
1 POCO
1,002
11
2 ROSA
1,000
9
1 GUS
1,011
11
2 DARRYL
1,007
11
3 TICK
1,006
9
2 CARL
1,005
10
2 8-BIT
1,005
10
1 RICO
1,004
11
5 JESSIE
1,004
11
1 PENNY
1,004
10
4 DYNAMIKE
1,003
11
1 JACKY
530
9
2 EDGAR
2,016
11
GROM
2,013
11
1 EMZ
1,321
11
2 GALE
1,063
11
2 SAM
1,028
9
5 ANGELO
1,011
10
3 LARRY & LAWRIE
1,010
9
1 LOLA
1,008
9
2 MANDY
1,008
11
2 TRUNK
1,008
9
2 COLETTE
1,007
10
2 MAISIE
1,007
10
5 SHADE
1,006
9
1 BO
1,004
11
2 GRIFF
1,004
10
5 BELLE
1,003
10
BEA
1,002
11
5 PEARL
1,002
10
1 PAM
1,001
11
PIPER
1,000
11
BIBI
1,000
11
3 STU
1,000
11
MEEPLE
1,000
10
4 NANI
716
9
2 BOLT
629
9
FRANK
526
9
2 BERRY
513
9
2 HANK
511
8
2 BONNIE
504
8
7 ASH
501
8
SQUEAK
1,257
11
2 BUZZ
1,156
11
FANG
1,128
11
8 ALLI
1,016
11
2 LILY
1,013
11
5 STARR NOVA
1,012
11
RUFFS
1,011
11
6 R-T
1,011
10
6 GIGI
1,011
11
7 DOUG
1,007
10
MICO
1,007
11
MINA
1,006
11
1 MR. P
1,005
10
1 BYRON
1,005
10
1 OTIS
1,005
9
3 JUJU
1,004
10
2 MAX
1,003
10
3 BUSTER
1,003
10
3 MELODIE
1,003
9
1 WENDY
1,003
11
1 TARA
1,002
11
1 LOU
1,001
9
1 FINX
1,001
11
5 DAMIAN
1,001
9
4 MORTIS
1,000
11
1 GENE
1,000
11
1 LUMI
1,000
11
3 GLOWY
1,000
10
6 WILLOW
600
8
ZIGGY
593
11
3 SPROUT
556
8
GRAY
538
9
OLLIE
535
11
2 NAJIA
531
10
1 CHARLIE
513
8
1 JANET
507
8
1 EVE
506
10
MOE
506
10
1 CHUCK
505
8
1 CLANCY
503
8
JAE-YONG
501
8
1 VINCE
458
11
COSMO
408
8
CROW
1,179
11
CHESTER
1,141
11
1 SPIKE
1,026
11
1 MEG
1,010
11
3 KENJI
1,009
11
3 SANDY
1,008
11
3 NORI
1,007
10
1 AMBER
1,002
10
3 CORDELIUS
1,002
11
1 SURGE
1,001
10
2 LEON
1,000
11
5 KIT
1,000
11
5 PIERCE
1,000
11
2 DRACO
511
10
1 KAZE
1,009
11
SIRIUS
1,000
11
Account value
What everything they own would cost in gems
≈ 249,319
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels295,190 power points · 621,170 coins
91,636
-
GADGETS191 owned
19,100
-
STAR POWERS158 owned
31,600
-
Hypercharges94 owned
47,000
-
GEARS79 owned
8,200
-
Buffies63 owned
18,900
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1154 missing
108,730
217,450
-
GADGETS25 missing
25,000
-
STAR POWERS58 missing
116,000
-
Hypercharges14 missing
70,000
-
GEARS586 missing
594,000
-
Buffies36 missing
72,000
36,000
-
Total
180,730
1,058,450
≈ 123,918
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 17 battles in this period
-
ULTRA DEVIL
#RQRP82RJ
Battles together8Wins together88%Their most played brawler
SurgeLast together8h 25m ago
Who they play with most: 25 battles in this period
-
ULTRA DEVIL
#RQRP82RJ
Battles together8Wins together88%Their most played brawler
SurgeLast together8h 25m ago -
bot4
#2VQ28VQL92
Battles together7Wins together57%Their most played brawler
EmzLast together1d 11h ago
Who they play with most: 25 battles in this period
-
ULTRA DEVIL
#RQRP82RJ
Battles together8Wins together88%Their most played brawler
SurgeLast together8h 25m ago -
bot4
#2VQ28VQL92
Battles together7Wins together57%Their most played brawler
EmzLast together1d 11h ago
Who they play with most in their last 25 battles
-
ULTRA DEVIL
#RQRP82RJ
Battles together8Wins together88%Their most played brawler
SurgeLast together8h 25m ago -
bot4
#2VQ28VQL92
Battles together7Wins together57%Their most played brawler
EmzLast together1d 11h ago
BATTLE LOG
- All brawlers
Buzz 8
Gale 7
Nani 5
Shelly 3
Crow 2
- All modes
Knockout 11
Duo Showdown 8
Solo Showdown 6
- All results
- Victory
- Defeat
- Draw
-
VS32s
-
VS46s
-
VS1m 38s
-
VS1m 11s
-
VS54s
-
VS38s
-
VS50s
-
VS1m 28s
-
VS1m 16s
-
VS3m 5s
-
VS41s