PROFILE
toxic
TROPHY ROAD
I
Highest: 80,069
WINS
RANKED
MYTHIC I
CURRENT
4,502
MYTHIC I
HIGHEST
5,616
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 433 h
3v3: 4,956 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,752 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,530 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 329 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 26 Best: MYTHIC I
- Trophy pushing 32 Average of their best 20: 1,204 trophies · 80,069 total trophies · 0 of 7 classes mastered
Current formNormal68% wins in 25 battles
-
4,549
Season 50 · in progress
Mythic I
toxic’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked20 / 80
- Trophy pushing6 / 20
Ranked
26 × 80 % = 20.8 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
32 × 20 % = 6.4 pointsAverage of their best 20: 1,204 trophies · 80,069 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 896,287 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 8.5% |
| Ranked | Top 8.6% |
| Best ranked rank | Top 34% |
| Prestige | Top 13% |
| Fame | Top 39% |
| Experience | Top 22% |
| 3v3 victories | Top 28% |
| Showdown victories | Top 11% |
| Brawlers at power 11 | Top 61% |
| Collection | Top 30% |
| Best streak | Top 44% |
BRAWLERS
108 / 108 Collected
2 SHELLY
1,002
10
COLT
2,000
11
2 BULL
1,033
9
14 POCO
1,009
10
3 EL PRIMO
1,007
9
2 BROCK
1,001
10
6 BARLEY
998
9
1 ROSA
614
9
NITA
400
8
TICK
1,041
11
DYNAMIKE
1,032
10
2 8-BIT
1,027
11
10 DARRYL
1,017
10
4 RICO
1,016
10
4 JESSIE
1,010
11
1 GUS
517
8
JACKY
434
9
1 PENNY
355
8
CARL
354
8
GRIFF
2,000
11
EDGAR
1,397
11
EMZ
1,054
9
2 PIPER
1,043
10
3 BIBI
1,024
11
7 FRANK
1,023
9
12 BO
1,017
9
STU
1,013
10
3 LARRY & LAWRIE
1,006
10
1 BELLE
1,002
10
16 PEARL
1,002
9
5 SHADE
998
10
1 NANI
992
9
2 COLETTE
614
9
1 SAM
611
8
MEEPLE
558
9
1 BERRY
504
8
1 GROM
501
8
4 LOLA
501
9
MAISIE
463
10
1 BEA
427
8
GALE
423
9
1 ANGELO
418
8
PAM
408
8
1 TRUNK
375
8
BONNIE
362
8
2 HANK
344
9
1 ASH
331
8
BOLT
318
8
MANDY
315
8
MICO
1,031
9
1 BUZZ
1,020
11
MORTIS
1,016
11
1 LILY
1,008
10
1 JUJU
1,006
9
1 CHUCK
1,003
8
DAMIAN
1,002
10
1 LOU
1,001
9
2 FANG
993
9
1 MAX
991
9
4 ALLI
898
8
DOUG
811
9
3 MR. P
770
8
1 TARA
754
9
1 NAJIA
750
9
STARR NOVA
615
8
2 RUFFS
574
9
2 MINA
558
8
WENDY
518
9
BYRON
517
8
1 MELODIE
515
9
2 FINX
513
9
SQUEAK
511
9
2 WILLOW
507
8
1 ZIGGY
506
9
GLOWY
467
10
1 BUSTER
448
8
2 CLANCY
419
9
1 LUMI
406
8
4 MOE
405
8
GIGI
390
7
GRAY
366
9
1 SPROUT
365
8
JAE-YONG
334
8
1 OTIS
328
8
16 EVE
312
8
1 VINCE
302
8
1 COSMO
300
8
1 CHARLIE
253
9
11 OLLIE
178
9
6 GENE
75
7
JANET
0
8
R-T
0
7
2 CROW
2,000
11
2 SPIKE
1,111
11
NORI
1,046
11
3 SURGE
1,036
11
6 LEON
1,011
11
9 CORDELIUS
1,008
9
3 PIERCE
1,001
10
2 KIT
996
10
2 CHESTER
993
10
1 AMBER
991
9
10 MEG
991
9
2 KENJI
991
11
2 DRACO
755
9
SANDY
433
8
5 KAZE
1,054
11
1 SIRIUS
1,005
10
Account value
What everything they own would cost in gems
≈ 171,123
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels185,650 power points · 396,745 coins
58,240
-
GADGETS159 owned
15,900
-
STAR POWERS91 owned
18,200
-
Hypercharges70 owned
35,000
-
GEARS36 owned
3,700
-
Buffies24 owned
7,200
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1192 missing
218,270
441,875
-
GADGETS57 missing
57,000
-
STAR POWERS125 missing
250,000
-
Hypercharges38 missing
190,000
-
GEARS629 missing
639,000
-
Buffies75 missing
150,000
75,000
-
Total
368,270
1,652,875
≈ 202,115
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 24 battles in this period
-
Mahmoud Alagmy
#GU922GUQP
Battles together5Wins together80%Their most played brawler
GriffLast together9h 54m ago -
pınar_6767
#2LLJC02VYY
Battles together2Wins together100%Their most played brawler
KitLast together10h 7m ago
Who they play with most: 25 battles in this period
-
Mahmoud Alagmy
#GU922GUQP
Battles together5Wins together80%Their most played brawler
GriffLast together9h 54m ago -
pınar_6767
#2LLJC02VYY
Battles together2Wins together100%Their most played brawler
KitLast together10h 7m ago
Who they play with most: 25 battles in this period
-
Mahmoud Alagmy
#GU922GUQP
Battles together5Wins together80%Their most played brawler
GriffLast together9h 54m ago -
pınar_6767
#2LLJC02VYY
Battles together2Wins together100%Their most played brawler
KitLast together10h 7m ago
Who they play with most in their last 25 battles
-
Mahmoud Alagmy
#GU922GUQP
Battles together5Wins together80%Their most played brawler
GriffLast together9h 54m ago -
pınar_6767
#2LLJC02VYY
Battles together2Wins together100%Their most played brawler
KitLast together10h 7m ago
BATTLE LOG
- All brawlers
Gigi 16
Gale 8
Edgar 1
- All modes
Solo Showdown 14
Mega Duo Showdown 11
- All results
- Victory
- Defeat
- Draw
-
2189
LVL11
Mahmoud Alagmy
420
LVL9
toxic
-
422
LVL9
toxic
2198
LVL11
Mahmoud Alagmy
-
2190
LVL11
Mahmoud Alagmy
408
LVL9
toxic
-
397
LVL9
toxic
2184
LVL11
Mahmoud Alagmy
-
395
LVL9
toxic
2187
LVL11
Mahmoud Alagmy
-
2032
LVL11
ariel.x68
393
LVL9
toxic
-
2000
LVL11
imparator(ARİF)
390
LVL9
toxic
-
373
LVL9
toxic
1789
LVL11
babbo
-
956
LVL11
pınar_6767
389
LVL7
toxic
-
374
LVL7
toxic
941
LVL11
pınar_6767
-
376
LVL7
toxic
477
LVL10
SA1REKZ