PROFILE
Melon™️
TROPHY ROAD
II
Highest: 63,469
WINS
RANKED
DIAMOND I
CURRENT
3,359
MYTHIC II
HIGHEST
5,339
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.7 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 405 h
3v3: 6,047 wins ÷ 64.7% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 496 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,446 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.7 % | 3,486,344 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,486,344 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,177,326 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 744,774 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,785,442 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 312 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 28 Best: MYTHIC II
- Trophy pushing 40 Average of their best 20: 1,434 trophies · 63,469 total trophies · 2 of 7 classes mastered
Current formNormal56% wins in 25 battles
-
3,414
Season 50 · in progress
Diamond I
Melon™️’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked23 / 80
- Trophy pushing8 / 20
Ranked
28 × 80 % = 22.4 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
40 × 20 % = 8.0 pointsAverage of their best 20: 1,434 trophies · 63,469 total trophies · 2 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 926,429 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 16% |
| Ranked | Top 17% |
| Best ranked rank | Top 21% |
| Prestige | Top 16% |
| Fame | Top 22% |
| Experience | Top 26% |
| 3v3 victories | Top 21% |
| Showdown victories | Top 28% |
| Brawlers at power 11 | Top 42% |
| Collection | Top 20% |
| Best streak | Top 14% |
BRAWLERS
108 / 108 Collected
SHELLY
517
10
3 COLT
2,057
11
BULL
2,000
11
BROCK
1,097
11
ROSA
1,000
11
1 EL PRIMO
510
11
NITA
309
8
POCO
268
7
1 BARLEY
251
7
3 GUS
2,051
11
DYNAMIKE
1,001
11
3 DARRYL
1,000
11
1 RICO
570
9
CARL
463
9
8-BIT
348
8
JESSIE
343
8
3 JACKY
298
8
3 PENNY
283
8
2 TICK
257
7
STU
2,041
11
PIPER
2,020
11
EMZ
1,263
11
BEA
1,140
11
1 NANI
1,033
11
2 SHADE
1,010
10
COLETTE
1,005
11
FRANK
1,000
11
BIBI
766
8
EDGAR
512
9
3 BERRY
510
8
GROM
505
7
PAM
500
7
ASH
481
8
GRIFF
437
10
SAM
315
8
MANDY
272
8
3 LARRY & LAWRIE
270
7
3 BELLE
265
6
1 GALE
264
7
2 HANK
260
7
2 BONNIE
258
7
9 BO
252
7
1 MAISIE
252
7
2 PEARL
252
7
1 ANGELO
252
7
2 MEEPLE
252
7
7 TRUNK
252
6
3 LOLA
251
7
3 BOLT
251
6
MORTIS
2,034
11
BYRON
1,452
11
8 FANG
1,031
11
1 MAX
1,024
11
1 GENE
1,012
11
1 TARA
1,009
11
BUZZ
1,005
11
2 MOE
1,000
10
1 DOUG
762
9
1 JUJU
505
9
1 CHARLIE
320
8
1 LILY
296
8
GIGI
286
8
MELODIE
279
8
2 SQUEAK
268
8
1 FINX
268
8
11 OLLIE
263
7
R-T
261
7
1 ALLI
261
7
1 NAJIA
259
6
1 MR. P
256
7
BUSTER
256
7
1 CHUCK
256
7
DAMIAN
256
8
1 SPROUT
254
7
1 RUFFS
254
7
1 MINA
254
6
1 EVE
253
6
1 LUMI
253
7
11 LOU
252
6
2 ZIGGY
252
7
2 GLOWY
252
7
1 WILLOW
251
8
1 MICO
251
7
2 JANET
250
5
1 OTIS
250
6
1 GRAY
250
6
2 CLANCY
250
6
3 JAE-YONG
250
6
2 STARR NOVA
250
8
2 WENDY
250
7
1 COSMO
179
8
VINCE
0
5
SURGE
2,000
11
KENJI
1,088
11
PIERCE
1,020
10
SPIKE
1,001
9
1 LEON
1,000
10
SANDY
1,000
11
1 KIT
536
10
DRACO
504
8
NORI
443
8
4 MEG
296
8
CROW
278
8
1 CORDELIUS
278
8
CHESTER
263
7
2 AMBER
261
4
KAZE
850
10
1 SIRIUS
813
9
Account value
What everything they own would cost in gems
≈ 172,652
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels162,220 power points · 338,465 coins
50,069
-
GADGETS154 owned
15,400
-
STAR POWERS80 owned
16,000
-
Hypercharges66 owned
33,000
-
GEARS79 owned
7,900
-
Buffies58 owned
17,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1183 missing
241,700
500,155
-
GADGETS62 missing
62,000
-
STAR POWERS136 missing
272,000
-
Hypercharges42 missing
210,000
-
GEARS586 missing
597,000
-
Buffies41 missing
82,000
41,000
-
Total
323,700
1,682,155
≈ 200,586
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 11 battles in this period
-
rozii🤍
#2CGUYRRVCJ
Battles together8Wins together63%Their most played brawler
NoriLast together2h 33m ago
Who they play with most: 25 battles in this period
-
rozii🤍
#2CGUYRRVCJ
Battles together8Wins together63%Their most played brawler
NoriLast together2h 33m ago -
1WinFried1
#2JJ8CVPVL
Battles together2Wins together50%Their most played brawler
NoriLast together1d 3h ago
Who they play with most: 25 battles in this period
-
rozii🤍
#2CGUYRRVCJ
Battles together8Wins together63%Their most played brawler
NoriLast together2h 33m ago -
1WinFried1
#2JJ8CVPVL
Battles together2Wins together50%Their most played brawler
NoriLast together1d 3h ago
Who they play with most in their last 25 battles
-
rozii🤍
#2CGUYRRVCJ
Battles together8Wins together63%Their most played brawler
NoriLast together2h 33m ago -
1WinFried1
#2JJ8CVPVL
Battles together2Wins together50%Their most played brawler
NoriLast together1d 3h ago
BATTLE LOG
- All brawlers
Byron 18
Stu 4
Gus 3
- All modes
Knockout 21
Mega Duo Showdown 4
- All results
- Victory
- Defeat
- Draw
-
2039
LVL11
Melon™️
1059
LVL11
rozii🤍
-
2042
LVL11
Melon™️
1803
LVL11
rozii🤍
-
1948
LVL11
rozii🤍
2030
LVL11
Melon™️
-
2046
LVL11
Melon™️
1953
LVL11
rozii🤍
-
VS51s
-
VS45s
-
VS1m 19s
-
VS2m 25s
-
VS1m 50s
-
VS1m 19s
-
VS42s
-
VS1m 16s
-
VS2m 34s
-
VS1m 22s
-
VS1m 5s
-
VS1m 32s
-
VS2m 12s
-
VS1m 37s
-
VS38s
-
VS2m 13s
-
VS1m 41s
-
VS1m 17s
-
VS1m 8s
-
VS2m 56s
-
VS1m 19s