PROFILE
pro
TROPHY ROAD
I
Highest: 61,455
WINS
RANKED
DIAMOND I
CURRENT
3,217
MYTHIC I
HIGHEST
4,734
CHAMPIONSHIP CHALLENGE
✕ Not qualified
LUNAR FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 414 h
3v3: 5,956 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,039 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,030 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 318 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 23 Best: MYTHIC I
- Trophy pushing 34 Average of their best 20: 1,390 trophies · 61,455 total trophies · 0 of 7 classes mastered
Current formNormal76% wins in 25 battles
-
3,374
Season 50 · in progress
Diamond I
pro’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked19 / 80
- Trophy pushing7 / 20
Ranked
23 × 80 % = 18.4 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
34 × 20 % = 6.8 pointsAverage of their best 20: 1,390 trophies · 61,455 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 17% |
| Ranked | Top 18% |
| Best ranked rank | Top 33% |
| Prestige | Top 15% |
| Fame | Top 32% |
| Experience | Top 24% |
| 3v3 victories | Top 21% |
| Showdown victories | Top 24% |
| Brawlers at power 11 | Top 12% |
| Collection | Top 30% |
| Best streak | Top 29% |
BRAWLERS
108 / 108 Collected
5 SHELLY
1,014
11
COLT
1,510
11
3 EL PRIMO
1,141
11
1 BARLEY
1,077
11
POCO
1,067
11
2 NITA
441
11
4 BROCK
374
10
BULL
361
9
3 ROSA
337
7
6 RICO
2,013
11
3 DYNAMIKE
2,005
11
8-BIT
1,017
11
GUS
1,011
11
1 DARRYL
431
11
4 TICK
399
9
CARL
394
7
4 JESSIE
326
10
4 PENNY
279
7
2 JACKY
261
7
PIPER
1,663
11
BIBI
1,529
11
5 EDGAR
1,137
11
1 SHADE
1,125
11
MAISIE
1,087
11
STU
1,032
10
2 GROM
1,010
11
BERRY
1,001
11
COLETTE
1,000
11
1 EMZ
674
11
BONNIE
555
11
1 HANK
554
11
FRANK
545
11
ASH
544
11
1 PAM
465
11
3 LOLA
464
11
BO
405
7
MANDY
376
11
1 BEA
312
11
3 NANI
276
8
4 LARRY & LAWRIE
254
7
2 PEARL
251
6
3 SAM
250
2
3 TRUNK
221
7
6 GRIFF
143
7
2 ANGELO
134
11
9 GALE
111
1
9 BELLE
111
1
9 MEEPLE
107
5
7 BOLT
99
1
6 MORTIS
2,001
11
MAX
1,328
11
BUZZ
1,293
11
1 CLANCY
1,174
11
1 DOUG
1,011
11
MINA
1,007
11
1 TARA
1,004
11
1 BUSTER
1,002
11
4 MOE
1,002
11
2 STARR NOVA
510
11
5 WENDY
422
10
MELODIE
400
11
3 MR. P
364
8
JANET
358
11
ALLI
312
11
GLOWY
302
11
DAMIAN
284
11
COSMO
264
11
3 FANG
260
6
1 OLLIE
260
8
2 EVE
259
11
5 GENE
257
7
3 LUMI
257
7
2 ZIGGY
252
7
4 LILY
251
7
1 JUJU
251
8
4 FINX
251
6
5 MICO
213
9
3 OTIS
205
8
11 SQUEAK
167
2
7 SPROUT
127
8
8 GIGI
114
1
CHARLIE
110
10
GRAY
105
8
7 LOU
91
2
5 R-T
65
2
2 BYRON
25
2
1 CHUCK
21
2
1 VINCE
15
9
1 WILLOW
10
4
1 JAE-YONG
10
1
1 NAJIA
10
1
RUFFS
6
2
KENJI
1,466
11
1 NORI
1,425
11
1 CROW
1,376
11
6 KIT
1,048
11
6 SPIKE
1,018
11
1 SURGE
1,001
11
MEG
758
11
3 DRACO
592
11
12 LEON
315
11
SANDY
303
7
4 CHESTER
257
9
1 CORDELIUS
112
10
2 AMBER
24
1
2 PIERCE
24
2
14 KAZE
1,203
11
1 SIRIUS
10
2
Account value
What everything they own would cost in gems
≈ 188,453
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels244,460 power points · 508,740 coins
75,320
-
GADGETS129 owned
12,900
-
STAR POWERS100 owned
20,000
-
Hypercharges74 owned
37,000
-
GEARS40 owned
4,050
-
Buffies21 owned
6,300
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1152 missing
159,460
329,880
-
GADGETS87 missing
87,000
-
STAR POWERS116 missing
232,000
-
Hypercharges34 missing
170,000
-
GEARS625 missing
635,500
-
Buffies78 missing
156,000
78,000
-
Total
315,460
1,532,380
≈ 184,784
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 24 | 75% | 7% | |
| 1 | 100% | 100% |
Teammates
Who they play with most: 21 battles in this period
-
𝑜𝑧𝑔𝑒
#YGG8V0C0L
Battles together3Wins together100%Their most played brawler
El PrimoLast together23h 12m ago -
Mirza🇧🇷🤙
#2UQYVUR88U
Battles together3Wins together100%Their most played brawler
NitaLast together23h 12m ago
Who they play with most: 25 battles in this period
-
𝑜𝑧𝑔𝑒
#YGG8V0C0L
Battles together3Wins together100%Their most played brawler
El PrimoLast together23h 12m ago -
Mirza🇧🇷🤙
#2UQYVUR88U
Battles together3Wins together100%Their most played brawler
NitaLast together23h 12m ago
Who they play with most: 25 battles in this period
-
𝑜𝑧𝑔𝑒
#YGG8V0C0L
Battles together3Wins together100%Their most played brawler
El PrimoLast together23h 12m ago -
Mirza🇧🇷🤙
#2UQYVUR88U
Battles together3Wins together100%Their most played brawler
NitaLast together23h 12m ago
Who they play with most in their last 25 battles
-
𝑜𝑧𝑔𝑒
#YGG8V0C0L
Battles together3Wins together100%Their most played brawler
El PrimoLast together23h 12m ago -
Mirza🇧🇷🤙
#2UQYVUR88U
Battles together3Wins together100%Their most played brawler
NitaLast together23h 12m ago
BATTLE LOG
- All brawlers
Colt 6
Piper 5
Bolt 5
Bibi 3
Griff 3
Vince 2
Mortis 2
Barley 1
Kenji 1
Crow 1
Clancy 1
El Primo 1
- All match types
Trophies 24
Challenges 1
- All modes
Brawl Hockey 9
Brawl Ball 5
Loaded Showdown 5
Duels 3
Solo Showdown 2
Brawl Ball 5v5 1
- All results
- Victory
- Defeat
- Draw
-
VS2m 3s
-
VS2m 38s
-
VS2m 3s
-
VS2m 31s
-
VS2m 38s
-
SPECIAL CHALLENGE
VICTORY
Brawl Ball
VS55s -
RANK 6
Solo Showdown
-
VS46s
-
VS2m 35s
-
VS2m 11s
-
VS1m 25s
-
VS1m 10s