PROFILE
$$
TROPHY ROAD
III
Highest: 39,994
WINS
RANKED
SILVER II
CURRENT
1,180
GOLD II
HIGHEST
2,082
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 147 h
3v3: 1,573 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 283 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,035 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 111 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 7 Best: GOLD II
- Trophy pushing 13 Average of their best 20: 547 trophies · 39,993 total trophies · 0 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
1,210
Season 50 · in progress
Silver II
$$’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked6 / 80
- Trophy pushing3 / 20
Ranked
7 × 80 % = 5.6 pointsBest: GOLD II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
13 × 20 % = 2.6 pointsAverage of their best 20: 547 trophies · 39,993 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 919,463 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 41% |
| Ranked | Top 63% |
| Best ranked rank | Top 81% |
| Prestige | Top 88% |
| Fame | Top 70% |
| Experience | Top 59% |
| 3v3 victories | Top 61% |
| Showdown victories | Top 44% |
| Brawlers at power 11 | Top 62% |
| Collection | Top 58% |
| Best streak | Top 76% |
BRAWLERS
84 / 108 Collected
2 SHELLY
501
8
2 EL PRIMO
573
11
2 NITA
508
11
1 ROSA
507
7
BROCK
504
8
3 COLT
503
8
1 BARLEY
503
9
1 POCO
503
7
1 BULL
500
7
8 8-BIT
513
11
3 GUS
509
7
2 PENNY
508
9
2 TICK
506
8
1 JESSIE
505
8
1 DYNAMIKE
504
7
1 DARRYL
501
9
1 RICO
500
11
2 CARL
500
8
JACKY
308
5
1 EMZ
1,024
11
6 EDGAR
570
11
5 FRANK
512
11
4 BEA
512
11
3 BO
510
11
2 PEARL
510
7
3 BELLE
509
7
3 ASH
509
7
2 TRUNK
509
9
2 ANGELO
507
8
1 NANI
506
9
1 MEEPLE
506
8
1 COLETTE
505
7
1 STU
505
7
1 GALE
504
8
1 PIPER
503
8
1 BIBI
503
8
4 GRIFF
503
8
1 BERRY
503
7
2 GROM
502
8
2 MAISIE
501
6
2 LOLA
500
8
1 BONNIE
500
7
1 LARRY & LAWRIE
500
8
MANDY
489
7
PAM
360
7
3 SHADE
327
8
HANK
283
7
BOLT
269
6
SAM
267
7
1 BYRON
511
11
2 SPROUT
510
7
2 DOUG
510
7
2 STARR NOVA
510
7
2 FINX
509
7
2 DAMIAN
506
8
2 SQUEAK
505
7
1 JAE-YONG
505
7
2 BUZZ
503
11
1 JANET
503
7
1 GENE
502
8
1 ZIGGY
502
5
2 TARA
501
9
3 MAX
500
9
GRAY
479
7
ALLI
404
8
MORTIS
334
6
R-T
318
6
1 LUMI
306
7
CLANCY
305
5
GIGI
272
5
1 GLOWY
252
6
WENDY
244
6
2 CROW
608
11
2 NORI
518
11
3 SANDY
511
7
5 KIT
510
8
3 DRACO
509
11
2 AMBER
508
11
3 KENJI
502
7
2 SPIKE
501
8
MEG
501
8
1 CORDELIUS
500
6
LEON
360
5
SURGE
310
6
Account value
What everything they own would cost in gems
≈ 96,788
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS84 owned
810302312
22,507
-
Power levels102,310 power points · 212,495 coins
31,481
-
GADGETS83 owned
8,300
-
STAR POWERS42 owned
8,400
-
Hypercharges30 owned
15,000
-
GEARS45 owned
4,500
-
Buffies22 owned
6,600
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1169 missing
211,850
439,765
-
GADGETS85 missing
85,000
-
STAR POWERS126 missing
252,000
-
Hypercharges54 missing
270,000
-
GEARS473 missing
482,000
-
Buffies65 missing
130,000
65,000
-
Total
341,850
1,593,765
≈ 193,562
-
Brawlers to level 1193 missing
301,610
626,125
-
GADGETS133 missing
133,000
-
STAR POWERS174 missing
348,000
-
Hypercharges78 missing
390,000
-
GEARS620 missing
631,000
-
Buffies77 missing
154,000
77,000
-
Total
455,610
2,205,125
≈ 266,074
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
$$
#2VPYJ8RC0R
Battles together22Wins together68%Their most played brawler
StuLast together1h ago -
💜🌺larzi :3
#2VLJQ2LYP8
Battles together2Wins together50%Their most played brawler
EmzLast together13h 18m ago
Who they play with most: 25 battles in this period
-
$$
#2VPYJ8RC0R
Battles together22Wins together68%Their most played brawler
StuLast together1h ago -
💜🌺larzi :3
#2VLJQ2LYP8
Battles together2Wins together50%Their most played brawler
EmzLast together13h 18m ago
Who they play with most: 25 battles in this period
-
$$
#2VPYJ8RC0R
Battles together22Wins together68%Their most played brawler
StuLast together1h ago -
💜🌺larzi :3
#2VLJQ2LYP8
Battles together2Wins together50%Their most played brawler
EmzLast together13h 18m ago
Who they play with most in their last 25 battles
-
$$
#2VPYJ8RC0R
Battles together22Wins together68%Their most played brawler
StuLast together1h ago -
💜🌺larzi :3
#2VLJQ2LYP8
Battles together2Wins together50%Their most played brawler
EmzLast together13h 18m ago
BATTLE LOG
- All brawlers
Mandy 18
Alli 7
- All modes
Mega Duo Showdown 18
Knockout 4
Loaded Showdown 3
- All results
- Victory
- Defeat
- Draw
-
116
LVL5
$$
402
LVL8
$$
-
117
LVL5
$$
405
LVL8
$$
-
108
LVL5
$$
398
LVL8
$$
-
100
LVL5
$$
392
LVL8
$$
-
91
LVL5
$$
384
LVL8
$$
-
88
LVL5
$$
383
LVL8
$$
-
73
LVL5
$$
368
LVL8
$$
-
492
LVL7
$$
74
LVL5
$$
-
71
LVL5
$$
491
LVL7
$$
-
72
LVL5
$$
494
LVL7
$$
-
61
LVL5
$$
484
LVL7
$$
-
51
LVL5
$$
475
LVL7
$$
-
41
LVL5
$$
465
LVL7
$$
-
40
LVL5
$$
468
LVL7
$$
-
30
LVL5
$$
458
LVL7
$$
-
29
LVL5
$$
461
LVL7
$$
-
20
LVL5
$$
455
LVL7
$$
-
445
LVL7
$$
10
LVL5
$$
-
VS39s