PROFILE
THE PRO
TROPHY ROAD
I
Highest: 41,844
WINS
RANKED
SILVER I
CURRENT
750
DIAMOND II
HIGHEST
5,131
CHAMPIONSHIP CHALLENGE
✕ Not qualified
LUNAR FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 255 h
3v3: 3,063 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,172 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 686 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 192 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 17 Best: DIAMOND II
- Trophy pushing 17 Average of their best 20: 784 trophies · 41,844 total trophies · 0 of 7 classes mastered
Current formOut of form44% wins in 16 battles
THE PRO’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked14 / 80
- Trophy pushing3 / 20
Ranked
17 × 80 % = 13.6 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
17 × 20 % = 3.4 pointsAverage of their best 20: 784 trophies · 41,844 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 905,045 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 40% |
| Ranked | Top 85% |
| Best ranked rank | Top 55% |
| Prestige | Top 84% |
| Fame | Top 36% |
| Experience | Top 34% |
| 3v3 victories | Top 43% |
| Showdown victories | Top 30% |
| Brawlers at power 11 | Top 23% |
| Collection | Top 27% |
| Best streak | Top 14% |
BRAWLERS
107 / 108 Collected
SHELLY
540
11
COLT
976
11
1 BROCK
818
11
3 BARLEY
448
7
1 POCO
442
11
BULL
439
8
5 NITA
428
7
EL PRIMO
407
7
ROSA
376
8
TICK
874
11
DYNAMIKE
793
11
RICO
750
11
8-BIT
656
11
1 JESSIE
609
11
DARRYL
546
11
PENNY
445
11
JACKY
415
8
1 CARL
347
7
3 GUS
328
5
GROM
1,000
11
EDGAR
788
11
GALE
756
11
5 BO
637
8
1 PEARL
620
11
1 PIPER
550
11
BELLE
518
7
NANI
509
9
BERRY
508
11
2 MAISIE
486
6
ANGELO
467
8
LARRY & LAWRIE
466
7
1 GRIFF
449
11
2 PAM
439
6
HANK
400
11
EMZ
394
7
LOLA
386
7
BEA
384
5
STU
364
8
1 BIBI
359
8
1 COLETTE
359
7
BONNIE
359
6
MANDY
357
6
FRANK
353
7
1 SAM
345
9
SHADE
302
11
ASH
299
6
2 MEEPLE
243
5
1 BOLT
195
11
TRUNK
0
1
SQUEAK
1,334
11
1 LOU
782
11
FANG
690
11
1 CLANCY
624
11
BUZZ
599
11
1 BYRON
457
6
1 DOUG
415
11
2 MR. P
412
7
MOE
410
8
MORTIS
406
11
SPROUT
404
11
TARA
403
11
MELODIE
384
8
COSMO
382
11
1 GENE
341
7
1 LUMI
341
7
1 FINX
268
7
R-T
262
7
1 JUJU
252
7
GRAY
238
8
JAE-YONG
230
7
BUSTER
178
4
1 RUFFS
175
4
OTIS
169
11
1 WILLOW
163
1
1 CHUCK
144
11
7 EVE
94
1
3 JANET
42
1
MAX
0
4
CHARLIE
0
7
MICO
0
1
LILY
0
6
OLLIE
0
1
ALLI
0
1
MINA
0
5
ZIGGY
0
1
GIGI
0
6
GLOWY
0
3
NAJIA
0
3
DAMIAN
0
1
STARR NOVA
0
1
WENDY
0
1
SURGE
765
11
1 SPIKE
705
11
CROW
661
11
LEON
565
11
1 PIERCE
500
11
2 KIT
484
7
KENJI
443
11
1 CHESTER
405
11
2 MEG
378
6
CORDELIUS
372
8
NORI
357
11
1 SANDY
327
6
1 DRACO
311
7
2 AMBER
270
1
SIRIUS
618
11
KAZE
155
6
Account value
What everything they own would cost in gems
≈ 174,222
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS107 owned
8103042142
32,534
-
Power levels184,290 power points · 381,090 coins
56,538
-
GADGETS128 owned
12,800
-
STAR POWERS77 owned
15,400
-
Hypercharges71 owned
35,500
-
GEARS85 owned
8,850
-
Buffies42 owned
12,600
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1165 missing
215,890
449,765
-
GADGETS86 missing
86,000
-
STAR POWERS137 missing
274,000
-
Hypercharges36 missing
180,000
-
GEARS574 missing
581,500
-
Buffies57 missing
114,000
57,000
-
Total
329,890
1,628,265
≈ 195,816
-
Brawlers to level 1166 missing
219,630
457,530
-
GADGETS88 missing
88,000
-
STAR POWERS139 missing
278,000
-
Hypercharges37 missing
185,000
-
GEARS580 missing
587,500
-
Buffies57 missing
114,000
57,000
-
Total
333,630
1,653,030
≈ 198,666
What money can’t buy
Progress
ExampleStatistics
Last 17 battles (friendly games not included)
Teammates
Who they play with most: 17 battles in this period
-
Big Papi
#99PQG2JJ9
Battles together12Wins together42%Their most played brawler
EdgarLast together6h 39m ago -
Silverbackn8
#RU80CCY82
Battles together12Wins together42%Their most played brawler
SqueakLast together6h 39m ago -
MexicanMamba
#RY9PY0JLL
Battles together12Wins together42%Their most played brawler
ChuckLast together6h 39m ago
Who they play with most: 17 battles in this period
-
Big Papi
#99PQG2JJ9
Battles together12Wins together42%Their most played brawler
EdgarLast together6h 39m ago -
Silverbackn8
#RU80CCY82
Battles together12Wins together42%Their most played brawler
SqueakLast together6h 39m ago -
MexicanMamba
#RY9PY0JLL
Battles together12Wins together42%Their most played brawler
ChuckLast together6h 39m ago
Who they play with most: 17 battles in this period
-
Big Papi
#99PQG2JJ9
Battles together12Wins together42%Their most played brawler
EdgarLast together6h 39m ago -
Silverbackn8
#RU80CCY82
Battles together12Wins together42%Their most played brawler
SqueakLast together6h 39m ago -
MexicanMamba
#RY9PY0JLL
Battles together12Wins together42%Their most played brawler
ChuckLast together6h 39m ago
Who they play with most in their last 17 battles
-
Big Papi
#99PQG2JJ9
Battles together12Wins together42%Their most played brawler
EdgarLast together6h 39m ago -
Silverbackn8
#RU80CCY82
Battles together12Wins together42%Their most played brawler
SqueakLast together6h 39m ago -
MexicanMamba
#RY9PY0JLL
Battles together12Wins together42%Their most played brawler
ChuckLast together6h 39m ago
BATTLE LOG
- All brawlers
Brock 9
Lou 4
Squeak 3
Pierce 1
- All modes
Wipeout 5v5 12
Brawl Hockey 4
Basket Brawl 1
- All results
- Victory
- Defeat
- Draw
-
VS2m 30s
-
VS2m 30s
-
VS3m 17s
-
VS2m 30s
-
VS3m 30s