PROFILE
TNT | nuris[⛩️]
TROPHY ROAD
I
Highest: 92,749
WINS
RANKED
SILVER I
CURRENT
750
LEGENDARY I
HIGHEST
6,256
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 901 h
3v3: 15,692 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,318 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 649 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 701 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 54 Best: LEGENDARY I
- Trophy pushing 36 Average of their best 20: 1,325 trophies · 92,742 total trophies · 1 of 7 classes mastered
Current form60% wins in 5 battlesFew recent battles: it can vary a lot
TNT | nuris[⛩️]’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked43 / 80
- Trophy pushing7 / 20
Ranked
54 × 80 % = 43.2 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
36 × 20 % = 7.2 pointsAverage of their best 20: 1,325 trophies · 92,742 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 921,901 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 4.7% |
| Ranked | Top 85% |
| Best ranked rank | Top 8.2% |
| Prestige | Top 4.2% |
| Fame | Top 15% |
| Experience | Top 6.6% |
| 3v3 victories | Top 3.9% |
| Showdown victories | Top 27% |
| Brawlers at power 11 | Top 14% |
| Collection | Top 16% |
| Best streak | Top 5.0% |
BRAWLERS
107 / 108 Collected
SHELLY
1,016
10
1 COLT
1,261
11
EL PRIMO
1,117
11
BULL
1,107
11
2 BROCK
1,021
8
1 POCO
1,010
11
NITA
1,000
11
BARLEY
584
9
1 ROSA
505
7
1 DYNAMIKE
1,104
11
1 JACKY
1,020
11
RICO
1,019
11
6 TICK
1,006
11
2 PENNY
1,004
11
1 DARRYL
1,002
11
JESSIE
1,000
11
1 GUS
752
7
CARL
607
7
8-BIT
457
6
1 BIBI
2,022
11
COLETTE
1,196
11
MANDY
1,120
11
FRANK
1,061
9
2 BERRY
1,051
11
4 EDGAR
1,046
11
BEA
1,018
11
4 MAISIE
1,007
9
4 LARRY & LAWRIE
1,007
9
3 BO
1,005
11
STU
1,005
9
1 GRIFF
1,001
11
3 SHADE
1,001
11
PIPER
1,000
11
EMZ
1,000
11
GALE
1,000
9
3 GROM
1,000
11
ANGELO
1,000
7
NANI
920
9
HANK
854
7
6 MEEPLE
677
11
PEARL
586
7
1 BONNIE
545
7
3 BELLE
524
8
SAM
511
6
BOLT
501
7
ASH
454
6
1 LOLA
369
7
1 TRUNK
302
7
PAM
301
7
MORTIS
2,000
11
1 BUZZ
1,228
11
1 MICO
1,102
11
FANG
1,078
11
OLLIE
1,060
11
5 R-T
1,036
11
2 BYRON
1,035
11
1 FINX
1,021
11
5 TARA
1,019
11
10 LOU
1,018
11
MELODIE
1,015
10
LILY
1,015
11
3 ALLI
1,008
11
4 MAX
1,007
11
3 GRAY
1,002
11
1 MINA
1,002
9
3 GIGI
1,002
11
2 DAMIAN
1,002
9
3 CHARLIE
1,001
11
2 NAJIA
1,001
11
BUSTER
1,000
11
3 CHUCK
1,000
9
1 CLANCY
1,000
10
4 DOUG
785
9
GENE
604
7
MOE
596
8
SPROUT
593
7
6 WILLOW
570
8
OTIS
516
8
JAE-YONG
477
8
4 MR. P
382
9
SQUEAK
365
8
JUJU
351
7
STARR NOVA
312
7
ZIGGY
266
7
1 EVE
259
7
3 GLOWY
258
7
1 LUMI
257
7
2 RUFFS
256
7
3 JANET
255
7
1 COSMO
10
3
WENDY
0
3
CORDELIUS
2,000
11
CROW
1,463
11
1 CHESTER
1,367
11
1 SURGE
1,288
11
1 KIT
1,231
11
KENJI
1,180
11
LEON
1,070
11
3 SPIKE
1,057
11
5 AMBER
1,035
10
2 NORI
1,019
10
11 PIERCE
1,001
11
3 DRACO
1,000
11
1 MEG
522
7
2 SANDY
310
9
SIRIUS
1,343
11
KAZE
416
8
Account value
What everything they own would cost in gems
≈ 217,768
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS107 owned
8103042142
32,534
-
Power levels251,140 power points · 523,695 coins
77,484
-
GADGETS164 owned
16,400
-
STAR POWERS144 owned
28,800
-
Hypercharges89 owned
44,500
-
GEARS57 owned
5,750
-
Buffies41 owned
12,300
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1153 missing
149,040
307,160
-
GADGETS50 missing
50,000
-
STAR POWERS70 missing
140,000
-
Hypercharges18 missing
90,000
-
GEARS602 missing
612,500
-
Buffies58 missing
116,000
58,000
-
Total
265,040
1,257,660
≈ 152,270
-
Brawlers to level 1154 missing
152,780
314,925
-
GADGETS52 missing
52,000
-
STAR POWERS72 missing
144,000
-
Hypercharges19 missing
95,000
-
GEARS608 missing
618,500
-
Buffies58 missing
116,000
58,000
-
Total
268,780
1,282,425
≈ 155,121
What money can’t buy
Progress
ExampleStatistics
Last 5 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 1 | 0% | 0% | |
| 4 | 75% | — |
Teammates
Who they play with most: 4 battles in this period
-
KingSane
#YGLLYLQL0
Battles together4Wins together75%Their most played brawler
KitLast together2h 26m ago
Who they play with most: 5 battles in this period
-
KingSane
#YGLLYLQL0
Battles together4Wins together75%Their most played brawler
KitLast together2h 26m ago
Who they play with most: 5 battles in this period
-
KingSane
#YGLLYLQL0
Battles together4Wins together75%Their most played brawler
KitLast together2h 26m ago
Who they play with most in their last 5 battles
-
KingSane
#YGLLYLQL0
Battles together4Wins together75%Their most played brawler
KitLast together2h 26m ago
BATTLE LOG
- All brawlers
Stu 2
Surge 2
Buzz 1
- All match types
Challenges 4
Trophies 1
- All modes
Mega Duo Showdown 4
Heist 1
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
202
LVL11
KingSane
102
LVL11
TNT | nuris[⛩️]
-
SPECIAL CHALLENGE
203
LVL11
KingSane
101
LVL11
TNT | nuris[⛩️]
-
SPECIAL CHALLENGE
202
LVL11
KingSane
100
LVL11
TNT | nuris[⛩️]
-
SPECIAL CHALLENGE
102
LVL11
KingSane
0
LVL11
TNT | nuris[⛩️]
-
VS1m 37s