PROFILE
THRUST
TROPHY ROAD
II
Highest: 33,271
WINS
RANKED
GOLD II
CURRENT
2,196
DIAMOND I
HIGHEST
3,124
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 162 h
3v3: 1,593 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,077 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 297 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 122 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 13 Best: DIAMOND I
- Trophy pushing 21 Average of their best 20: 973 trophies · 33,271 total trophies · 0 of 7 classes mastered
Current formIn form80% wins in 25 battles
-
2,321
Season 50 · in progress
Gold II
THRUST’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked11 / 80
- Trophy pushing4 / 20
Ranked
13 × 80 % = 10.4 pointsBest: DIAMOND I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
21 × 20 % = 4.2 pointsAverage of their best 20: 973 trophies · 33,271 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 921,901 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 51% |
| Ranked | Top 32% |
| Best ranked rank | Top 66% |
| Prestige | Top 42% |
| Fame | Top 71% |
| Experience | Top 60% |
| 3v3 victories | Top 62% |
| Showdown victories | Top 43% |
| Brawlers at power 11 | Top 62% |
| Collection | Top 56% |
| Best streak | Top 23% |
BRAWLERS
96 / 108 Collected
2 SHELLY
1,000
11
COLT
1,135
11
2 BROCK
1,050
11
4 BULL
1,044
9
1 EL PRIMO
643
9
1 NITA
300
10
5 BARLEY
254
7
2 POCO
146
9
ROSA
145
9
DYNAMIKE
1,002
11
1 RICO
1,000
11
4 GUS
306
8
2 DARRYL
296
9
1 8-BIT
293
8
4 CARL
269
8
1 JESSIE
257
11
4 PENNY
172
9
1 TICK
141
7
2 JACKY
129
8
1 SHADE
2,008
11
3 EDGAR
1,242
11
BOLT
1,010
11
MANDY
1,009
11
BIBI
364
8
LARRY & LAWRIE
335
8
BERRY
327
8
1 MEEPLE
309
11
STU
297
8
1 NANI
292
9
1 GALE
289
9
1 FRANK
285
8
3 ANGELO
282
8
SAM
270
7
1 PAM
260
8
1 BO
257
8
1 EMZ
253
7
1 PEARL
213
7
3 COLETTE
171
10
1 BEA
153
7
1 BELLE
142
8
9 HANK
132
7
5 BONNIE
114
7
5 TRUNK
100
7
6 PIPER
76
9
MAISIE
71
7
2 GRIFF
52
8
GROM
40
7
1 ASH
36
7
LOLA
18
7
2 DAMIAN
1,002
9
4 LUMI
1,000
9
2 NAJIA
610
11
1 ALLI
534
9
2 MORTIS
500
9
4 MICO
355
11
2 FINX
327
8
MR. P
281
9
2 OLLIE
269
9
STARR NOVA
260
8
3 JUJU
259
7
1 MAX
258
8
CLANCY
199
9
SQUEAK
175
8
5 JANET
158
6
1 RUFFS
157
7
8 CHARLIE
153
6
BYRON
141
7
1 OTIS
134
9
2 BUSTER
111
7
2 WILLOW
109
6
7 LILY
109
8
DOUG
73
7
2 MINA
66
7
TARA
63
8
5 CHUCK
58
7
WENDY
57
7
4 EVE
47
7
3 JAE-YONG
44
8
FANG
43
6
1 ZIGGY
33
7
1 SPROUT
12
7
1 R-T
10
7
1 MELODIE
10
7
MOE
4
7
4 NORI
1,045
9
1 CHESTER
1,013
11
7 MEG
522
8
LEON
373
11
2 SPIKE
355
9
2 CORDELIUS
288
8
14 PIERCE
225
8
1 SURGE
222
7
1 KIT
211
8
AMBER
89
10
SIRIUS
1,066
10
1 KAZE
252
8
Account value
What everything they own would cost in gems
≈ 118,845
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS96 owned
8103035102
27,295
-
Power levels130,250 power points · 274,245 coins
40,450
-
GADGETS83 owned
8,300
-
STAR POWERS59 owned
11,800
-
Hypercharges41 owned
20,500
-
GEARS24 owned
2,400
-
Buffies27 owned
8,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1181 missing
228,790
471,195
-
GADGETS109 missing
109,000
-
STAR POWERS133 missing
266,000
-
Hypercharges55 missing
275,000
-
GEARS567 missing
576,000
-
Buffies66 missing
132,000
66,000
-
Total
360,790
1,763,195
≈ 212,399
-
Brawlers to level 1193 missing
273,670
564,375
-
GADGETS133 missing
133,000
-
STAR POWERS157 missing
314,000
-
Hypercharges67 missing
335,000
-
GEARS641 missing
652,000
-
Buffies72 missing
144,000
72,000
-
Total
417,670
2,070,375
≈ 248,805
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 19 | 89% | 22% | |
| 6 | 50% | — |
Teammates
No teammate played with them more than once in this period.
Who they play with most: 25 battles in this period
-
абдыщхба
#2UGRPV8R88
Battles together2Wins together100%Their most played brawler
GromLast together1d 20h ago
Who they play with most: 25 battles in this period
-
абдыщхба
#2UGRPV8R88
Battles together2Wins together100%Their most played brawler
GromLast together1d 20h ago
Who they play with most in their last 25 battles
-
абдыщхба
#2UGRPV8R88
Battles together2Wins together100%Their most played brawler
GromLast together1d 20h ago
BATTLE LOG
- All brawlers
Surge 21
Spike 4
Colette 2
Clancy 2
- All match types
Trophies 19
Challenges 6
- All modes
Mega Duo Showdown 13
Heist 5
Hot Zone 4
Duels 2
Loaded Showdown 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 9s
-
SPECIAL CHALLENGE
202
LVL11
DarkKiller
203
LVL11
THRUST
-
SPECIAL CHALLENGE
103
LVL11
THRUST
100
LVL11
Wacky 🤍
-
SPECIAL CHALLENGE
3
LVL11
THRUST
3
LVL11
Bryangaming201
-
SPECIAL CHALLENGE
2
LVL11
Canavarlar
2
LVL11
THRUST
-
SPECIAL CHALLENGE
1
LVL11
THRUST
1
LVL11
Твой батя
-
SPECIAL CHALLENGE
0
LVL11
chneor-goz
0
LVL11
THRUST
-
VS51s
-
VS48s
-
VS1m 28s
-
155
LVL10
Cristi
187
LVL7
THRUST
-
185
LVL7
THRUST
171
LVL9
ELM/Çınarlar1b
-
VS1m 14s
-
VS37s
-
VS41s
-
VS1m 33s
-
VS1m 35s
-
97
LVL1
UBM|GUDVIN
96
LVL6
THRUST
-
24
LVL1
AHVVX
76
LVL6
THRUST
-
65
LVL6
THRUST
27
LVL8
tuna
-
47
LVL6
THRUST
84
LVL5
мама
-
30
LVL6
THRUST
149
LVL11
Лирика900